Character ridecule [Archive] - Wizards Community

Post/Author/DateTimePost
TheGnomishWizard

03-23-04, 09:07 AM
Okay, I'm playing a T'kel monk that has many of the "vow" feats from the BoED. My fellow players (as their character) constantly ridecule the ways of my character. It is all fun and games to a certain extent but with two main issues. 1) the constant chattering about my character constantly takes away from the game play, and 2) my character would not stand for the ridicule from his friends. The only reason he is still part of the group is because all the characters grew up together. But if it continues he will seek other companions that will aid his path to enlightenment. Is it bad form to have a character leave a group for those reasons(keeping in mind I have told them as my character, that he will not stand for them poking fun at his beliefs)?
mosep

03-23-04, 10:37 AM
Try to talk to them off game and expresses your views. If that does not lead anywhere then you could try to fight fire with fire and refer to them as childish/children, talking to them in babyspeech, telling them to grow up etc. If that does not work then retire your character and reroll as an equally (or even more) childish character or join a group of more mature players.
Seeker95

03-23-04, 10:56 AM
Keep it in character. Respond as you would. Let them suffer the consequences. Walk away, and ask for a new character sheet.
Arbitrary Aardvark

03-23-04, 02:00 PM
Originally posted by Seeker95
Keep it in character. Respond as you would. Let them suffer the consequences. Walk away, and ask for a new character sheet.

At some point I think it becomes valid to take these things OOC. If, in character, their characters refuse to back off on the insults, tell the players

"look, I can't see any reason why my character would put up with this. Can you think of a reason why your characters might decide to cut him some slack? Because, if you don't, I can't see my character sticking around."

Most times players run their characters according to "the way they probably would act". The problem is that some are unwilling to bend that to "the way they might act, if they had a reason" in order to keep party harmony.
Disturbed1

03-24-04, 10:37 AM
um, what does you guys grew up together have to do with anything? if they are constantly making fun of you, then you have every reason to leave if they dont want to stop. talk to your dm about it.

under cerain circumstances in the game i play in, we are allowed to kill each other(im evil atm, but we have no paladin, so no one knows it), so if they dont stop, my suggestion would be to sneak around at night and kill them 1 by 1, you just gotta make a good move silently roll(and since they are asleep, they get big penalties). just walk over, slit his throat, and carry his body off, cut it into pieces and scatter it around. of course, when you start doing this, the oher chars will be like, well i heard him, so im awake and ima kill him, but you could just write it down on paper, and give it to the dm, so the others, including the one you are kiling, doesnt know what you are doing.

gl

dis1
The_Fan

03-24-04, 10:49 AM
My character is a monk with a vow of poverty and vow of nonviolence, taking a vow of peace at the next level.

The other characters often mock him for his various eccentricies, but in a good-natured way. For instance, since he goes by the name of "Jacob Cleanhands" one character started referring to him as "Racoon" since only racoons have clean hands.

Another character regularly flirts with him, knowing that he tries to stay chaste even though he doesn't have a vow (yet).

I just take it in stride. All part of the game.
Demon Lightfoot

03-24-04, 12:04 PM
Murder their characters in their sleep and take their stuff.
TinManFan

03-26-04, 01:22 PM
Tell them IC "Well, I believe you need to understand my vows more" Then when they're asleep, take their stuff, go back to town and sell it. (Maybe easier to do in town). You gave them fair warning. You're letting them experience how hard it is for you w/o stuff. And you didn't kill them which would be an evil act. Lawful/Neutral/Chaotic Good says nothing about not being an annoying a$$.

:angel:

Also when I have to deal with that, it pays to start fighting fire with fire. Next time your figher misses and you hit, ridicule him. "Gee, I don't use magic weapons and I can still hit. What's wrong with you?". Call the person flirting with you a trollop, who needs to confine her lusty ways to an honorable marriage with someone down on her level. Preach to her about being honorable and having respect for herself. Try to do it in the context of the audiences for Jenny Jones or Rikki Lake. "You need to have respec fo yoself gurl! Befo you evah let that man get so o dat!" That oughtta shut 'em up!
Vaelan

03-27-04, 07:25 AM
I agree with TinManFan... but instead of selling the equipment, give it to the beggars since you have taken a Vow of Poverty.

Also, once you get Vow of Peace, don't be afraid to use your Pacifist Punch to make them stop. If they try to hit you with their weapons, they'll probably shatter and deal no damage.
TinManFan

03-27-04, 11:03 AM
I wasn't advocating keeping the stuff. Plus, what the heck is a begger going to do with a +3 Keen Longsworn?
TheGnomishWizard

03-27-04, 04:47 PM
Originally posted by TinManFan
I wasn't advocating keeping the stuff. Plus, what the heck is a begger going to do with a +3 Keen Longsworn?

We're only level 3 so we don't have much worth value. But I f******* love the idea of taking their stuff. Brilliant.
Narcanon

03-27-04, 05:38 PM
Instead of stealing their stuff, you should probably just hide it, the characters would be much less mad if they got their magical stuff back at the end of the day, and would learn a lesson other than "that monk is a jerk."

Don't tell them you hid it though. Tell them you threw it all off a cliff, or sent it to another plane or something. More fun!
Willie the Duck

03-28-04, 01:34 AM
Originally posted by TinManFan
Tell them IC "Well, I believe you need to understand my vows more" Then when they're asleep, take their stuff, go back to town and sell it. (Maybe easier to do in town). You gave them fair warning. You're letting them experience how hard it is for you w/o stuff. And you didn't kill them which would be an evil act. Lawful/Neutral/Chaotic Good says nothing about not being an annoying a$$.

Annoying nothing. I don't think TGW wants to lose his exalted feats for commiting grand larceny.
TinManFan

03-28-04, 10:02 AM
Not a bad thing. He's teaching by example and it's doing nothing. Time to teach with a different method.
Vaelan

03-28-04, 10:24 AM
I wasn't advocating keeping the stuff. Plus, what the heck is a begger going to do with a +3 Keen Longsworn?

You said he should sell the stuff. He has taken a Vow of Poverty, meaning he can't so much have money without breaking his vow. Selling is trading goods or services for money.

Then when they're asleep, take their stuff, go back to town and sell it.

Emphasis mine.
Count Arioch the 28th

03-28-04, 11:09 AM
Originally posted by Vaelan
You said he should sell the stuff. He has taken a Vow of Poverty, meaning he can't so much have money without breaking his vow. Selling is trading goods or services for money.


And selling stuff is not only allowed for one with the Vow of Poverty, it is required by the vow, read the feat and the few pages on the vow again, the feat requires you to sell any treasure you aquire, and give it to the poor. And if any DM rules that following a vow to the letter is actually breaking it, he should have his BoED taken away from him, and smacked with it.

[Edited in an afterthought]: I would also like to add, if one of my PCs had the vow of poverty, and didn't insist on collecting his fair share of treasure to give to the poor, I would strip him of his vow, the purpose of the feat is not to give everyone else a bigger share of treasure! The feat means you give everything to the poor, not just you're poor yourself, the thing is, VoP should be very zealous in collecting funds to help poverty stricken people until there are none left, zealous enough to shame the greediest merchant.
Vaelan

03-28-04, 12:09 PM
I wouldn't say selling something and giving away the money is breaking their vow, but I also wouldn't say that giving money to the poor is required. My point was that he just said sell it, and didn't say what should be done with the money.

Sure, you could take a Vow of Poverty based on your dislike of economical inequities, but it could also be taken for other reasons, such as personal enlightenment.
Willie the Duck

03-28-04, 06:30 PM
Doesn't change anything. He's not selling the equipment, he's fencing it. You can't sell what you don't own. He just stole other people's equipment and lost all his exalted feats. Sorry, people, "teaching them a lesson" is an act of vengeance, not proper behavior alteration.

What the character should do is to leave the adventuring group. Unfortunately this doesn't teach anyone a lesson because he'll simply roll up a new character (assuming he actually wants to play with these bozos). A good way for him to actually change peoples behavior (aside from TALKING to them ooc) would be to arrange with the DM for a situation where the party is taken captive or otherwise unable to use their fancy baubles, and have to rely on the VoP character to save them.
TinManFan

03-28-04, 09:44 PM
Casting Holy Smite is an act of vengence too. Again, it's the intent behind the act that makes it good or evil. The intent here is to teach them. I agree, taking and hiding the stuff would prolly be less of an evil act, but it'd be funnier to sell it. When they get back to towm, all the poor people waling around in the armor that the fighter lost. With his name engraved on it. That'd frikkin rock!
neoneogeo

03-28-04, 09:55 PM
Play a barbarian, a noble one who has never been offended. React “in character”, might I say?

If you should decide to keep this character, then nip this in the butt. There is a lot more to poke at an immoral, unethical character then there is to poke at the differing member. Take a gander at the “Book of Exalted Deeds”, not that it would help, but after reading, I know of no one who leaves their moral code unestablished. They should feel guilty for not having one, or maybe your character is out of place.