| Post/Author/DateTime | Post |
|---|---|
| feartheinvinceblehamster04-26-05, 06:02 PM | one time my cousin and me were playing a pirate campaign. I decided that he could play a vampire. which worked out fine, actually, he didn't use his energy drain or children of the night abilities. but the teleport thing....he teleported to the enemy ship and about 10 of them were dead when my elf rogue did a 15 foot jump to the other ship |
| wordserpent04-26-05, 06:42 PM | ...but the teleport thing....he teleported to the enemy ship and about 10 of them were dead when my elf rogue did a 15 foot jump to the other ship Vampires can teleport? Anyway. I once played a character who was a dwarven rogue who refused to believe that he was a dwarf and thought that his short stature and longevity were the results of a Sea Hag's curse on him and his family. He didn't speak a word of dwarvish and would argue at length with anyone who called him a dwarf. |
| Seeker9504-26-05, 09:07 PM | I have a sorcerer who refuses to engage in melee combat. He is an enchanter summoner type. If he can't summon something to fight for him, charm someone else to fight for him, or shoot it from a distance, he runs away. |
| reese04-26-05, 10:56 PM | played a cool soldier turned thief turned enforcer. (fighter/rogue/streetfighter) went from bastard sword and com. longbow to twin short swords with daggers to bastard sword, shortsword, daggers. |
| Morik the Rogue04-27-05, 09:48 AM | I played a Human Male Rogue that got turned into a monkey (like the one in Ace Ventura) And he wielded a dagger, and he tried to take over the whole town :D with a Army of gnomes and monkeys. The leadership feat is great :D |
| Propeganda04-27-05, 10:22 AM | Apart from the Bard who was trying to convince everyone that he was a Paladin (and doing a remarkably good job of it too) there is only one other cool PC I have seen. My last character was a Half Vampire Ranger (cool in itself) who happened to think he was aristocratic. So much so, he needed everything to be as good as possible. He got into a lengthy conversation about the exact colour of a horse. Whenever I began to open my mouth when a conversation should have ended, everyone groaned. It was great. |
| Seeker9504-27-05, 08:26 PM | a Half Vampire Ranger (cool in itself) Has everyone been spoon fed a little too much Wesley Snipes' Blade and Joss Whedon's Angel? Good Vampires are not cool. Half-Vampires are not cool. They are so not cool they are practically warm. Like left-on-the-counter-and-spoiled-in-the-sun warm. |
| Flushmaster04-28-05, 04:08 AM | I can't claim this one as my own, but a friend came up with it and did a great job of playing it. A longhaired, lazy, pot head sorceror. His name was Shafnir! and it was properly spelled with the "!" at the end. He was a big smartass, but was able to figure where a line was about two seconds after he crossed it. A courier from a nearby king shows up at his tower and delivers a summons to the palace. "What if I don't want to obey your king?" "Then the king will send his court wizard, who is much more powerful than you, and he'll blast your tower into cinders with you in it." Shafnir! immediately responds "I've been wanting to do some traveling lately and I think your king's mission would be a great idea!" He also carried a shortsword, and took the feat for proficiency in it, but never once used it. In fact, he spent nearly all of that adventure sitting on a rug on our party's wagon, getting up only when absolutely necessary. He fought quite a few random encounters sitting on the wagon (so did I, my bard was usually standing right next to him, singing and flinging arrows from a greatbow), just sitting there, toking on a bong, and tossing out lightning bolts and such. Eventually he acquired a carpet of flying so that he never had to leave "his spot" because the spot carried him around. His raven familiar also smoked a lot of pot, so that led to some interesting situations as well. |
| Hobbygoblin04-28-05, 08:43 AM | Well, I run a baseko Rogue 3/Bard 2 in my friends campaign. Dual weilds a longsword with a mighty whipdagger. Said character is modeled on the oldskool D&D thief in that with him there is an emphasis on second-story work. |
| simen_8804-28-05, 09:19 AM | In a group of mine, we have a barbarian. He attempted to commit suicide by eating a bushel of carrots. |
| Propeganda04-29-05, 11:07 AM | Has everyone been spoon fed a little too much Wesley Snipes' Blade and Joss Whedon's Angel? Good Vampires are not cool. Half-Vampires are not cool. They are so not cool they are practically warm. Like left-on-the-counter-and-spoiled-in-the-sun warm. Vampire Hunter D actually. Slightly different artistic influence. Mind you, I hardly think that's going to sway your opinion on the subject. *shrug* |
| Disturbed104-29-05, 11:42 AM | in an old campaign i was in, there was a guy who played a halfling named Milo. Milo was a 4'3'' halfling who always made sure everyone knew that he was exceptionaly tall for his race. He also wore a "Three Musketeer"-esque hat that was about as big around as he was tall. Then, we bought him an exotic saddle, he put ranks in ride, and he rode my wolf animal companion, about as big a wolf as "medium" sized would allow:P, into battle, throwing darts and singing his songs. When the wolf got up to melee, Milo would jump off, and tumble ot the otehr side of the guy so they could flank him. |
| green_yawgmoth04-29-05, 06:13 PM | I think it's a pretty cool character. (http://www.3edb.com/viewCharacter.asp?cid=9770) http://img.photobucket.com/albums/v91/yawgmoth/kittyjig.gif |
| Faragon04-30-05, 12:25 AM | I played a good aligned tiefling ranger (named amalith) who slowly began to lose the control over herself because the demon part of her grew stronger. As such, she also began to display more and more of the fiendish trademarks. Over the course of months she went from worshipping Tyr, to affiliating with halffiends, living in secrecy, shooting someone (who had chased her wrongfully for quite some time, because he thought she was responsible for the destruction of his village) after he was pulled back from negative HP by our cleric. A quote of said moment, just after we defeated the poor man ;) DM: Leny'Raz breathes, staring up at Hadreghost, and asks, in a shaky voice, "Did... Did we kill her?" Hadreghost: "You needn't worry about it. You've got the rest of your life ahead of you." DM: Leny'Raz just starts weeping quietly. * Amalith suddenly appears standing next to Leny'Raz, shifting out of invisibility as she takes off the hood of her cloak. She says with a cold voice "I live. And you..." Slowly, she draws a black arrow out of her quiver and notches it. She almost seems to revel in the moment as she draws and points it at Leny'Raz's eyes menacingly. She holds it for a 2 second pauze, allowing death-fright and the terror associated with it to kick in and then releases the bowstring just after saying "... you die!" * Amalith remains silent as she watches its effect on Leny's face, in a horrifying fashion. But most of all, she seems to undergo a transformation herself. It's hard to see in the darkness, but her hair suddenly grows a brighter, unnatural shade of red and you seem to be able to make out patches of green scales on her arm. They go down to her elbow and on her neck up to her chin and ears. Definetely the best character I've ever played. She only recently became [good] again, mostly thanks to Anthion. (Illuminous Crayon, I know you're out here ;)) She still has some atoning to do for Tyr though :P |
| simen_8804-30-05, 03:46 AM | I think it's a pretty cool character. (http://www.3edb.com/viewCharacter.asp?cid=9770) http://img.photobucket.com/albums/v91/yawgmoth/kittyjig.gif Hell yeah! |
| Ut-Napishtim04-30-05, 04:58 AM | My last character was a Half Vampire Yeah, I've seen a lot of people talking about those, what supplement is it in anyway? |
| killcode04-30-05, 04:58 AM | Dang, I was going to make a squrriel character... :weep: |
| simen_8804-30-05, 05:04 AM | I think monkeys still are relatively unused. |
| feartheinvinceblehamster04-30-05, 10:27 AM | Vampires can teleport? Anyway. I once played a character who was a dwarven rogue who refused to believe that he was a dwarf and thought that his short stature and longevity were the results of a Sea Hag's curse on him and his family. He didn't speak a word of dwarvish and would argue at length with anyone who called him a dwarf. i dunno, maybe he turned into a bat, i think they could teleport or something resembling it in 3e |
| Deacon Liadon04-30-05, 01:01 PM | I game with a drow rogue who met an NPC male dwarven sorcerer in something like session ten and persistantly claims that he's her mother and calls him Martha. Needless to say, he is not impressed by this. |
| Crystal Monk04-30-05, 01:40 PM | one of the guys in a game I DMed played an elven cleric of a sun god, and basically acted like a bard/swashbuckler. he fought with a rapier, wore a chain shirt as his main armor, had a tricorner hat with a giant feather in it, and he melted down ten of his starting gold pieces to have his holy symbol made - a giant gold sun belt buckle. he turned undead by shaking his hips at them. :coolcthul and if that wasn't enough, when they got back from an adventure, he'd head to the tavern, buy a keg for the entire bar, and tell these incredibly exaggerated stories of the group's adventures. the man (elf, rather) turned a simple "clear out the goblins from the cave" trek into something that sounded like a 20th-level module written by Quentin Tarantino. and he never rolled less than an 18 on his Perform checks.... |
| Bloody Tempest04-30-05, 07:19 PM | One time, my friends and I played a fey-based campaign where we had to find a way to stop a city of humans from threatening the forest, the usual. So I thought it would be cool to have all our mages cast Telekinesis on the sun and pull it onto the city. It did weigh more than 375 lbs, but then again, we did have a lot of mages. Long story short, the earth took one for the team, we "won," and the campaign ended a little earlier than expected. Heheheheheeeeee |
| Ringmereth05-01-05, 05:45 PM | One of the players in a campaign I'm in plays an ogre (formerly half-ogre) fighter who started out fighting with a spiked chain, but then aquired a really big warhammer named "Mauly". Mauly became his favorite toy, and he used it constantly, despite his lack of training with it. He killed lots of orcs and tried to take down a bone devil (I think) with it. Later, he managed to break the thing when he smashed an adamantine cube (which contained a glabrezu that killed half the party), a sad day indeed for him. The ogre found a new one, about 10 feet long, made of adamantine, and heavily enchanted. Currently, he attacks at +20something and deals 3d6+a lot, and the thing has a returning enhancement. The spiked chain has not been seen in some time. The second ideal, which I have yet to play, is an intelligent item capable of possessing the user, a la Cutter in RA Salvatore's novels. I think it'd be a lot of fun to play as an item and be able to use different people's abilities as the need arises. The last is a wizard who has lost all spellcasting abilities by casting a Mordenkainen's Disjunction on an artifact and failing his will save. A mage is pretty much screwed over after that, but it'd be interesting to see how he could survive with nothing but his knowledge and mediocre combat abilities. |
| RogerWilco05-01-05, 06:28 PM | One time, my friends and I played a fey-based campaign where we had to find a way to stop a city of humans from threatening the forest, the usual. So I thought it would be cool to have all our mages cast Telekinesis on the sun and pull it onto the city. It did weigh more than 375 lbs, but then again, we did have a lot of mages. Long story short, the earth took one for the team, we "won," and the campaign ended a little earlier than expected. HeheheheheeeeeeHoly --------, do you have any idea how big the sun is? This should have never worked. The Earth is about 12,000,000,000,000,000,000,000,000 lbs. The Sun is about 300,000 times more massive. Not even an Epic spell could do that. |
| Aeolus9105-01-05, 06:44 PM | I have a character who is a NG Kinarnesti (Island Elf... I made it up) Monk/Druid/Shifter. He fights with a longsword that he got from the crypt of a CE demigod. It lost nearly all of its (way epic) power when the demigod died, but not its personality. It can communicate through telepathy, but almost never does, prefering to possess its owner (me, unfortunately) and kill everything in sight. If I manage to win out over its Ego score, it resorts to bursting into black flame and hissing "Blood... Kill... Death..." and other related things. The character is a pirate and has his own ship, and has decimated entire galley crews when under the possession of the sword. (BTW, the sword is loosely based off of a sword from the Elric Saga, if anyone has read it.) |
| green_yawgmoth05-01-05, 08:42 PM | Holy --------, do you have any idea how big the sun is? This should have never worked. The Earth is about 12,000,000,000,000,000,000,000,000 lbs. The Sun is about 300,000 times more massive. Not even an Epic spell could do that. The sun is made of gases, number one. B, the spell references weight, not mass. Technically, I could move jupiter with the spell, since it doesn't weigh anything while floating in gravity-less space. :D I feel so very very munchkiny after typing that out. ): http://img.photobucket.com/albums/v91/yawgmoth/kittyjig.gif |
| e-z0r05-01-05, 10:16 PM | The sun is made of gases, number one. B, the spell references weight, not mass. Technically, I could move jupiter with the spell, since it doesn't weigh anything while floating in gravity-less space. :D No, you couldn't. Jupiter is constantly affected by gravity. Gravity is the mutual pull of objects towards eachother, right? Excuse the lack of proper terms, english is a second language to me. Well, Jupiter is affected by the gravitational pull of the sun and it's neighboring planets all the time. If Jupiter were not under the effect of the sun's pull, do you think it would stay in our solar system and not just fly off somewhere else? The sun's pull is exactly what keeps the planets of the solar system circling it. The planets travel in an elliptical path, gathering speed when they come closer to the sun (because the gravitational pull speeds them up), 'till they pass the sun. Now the gravity pulls them the other way and swings them around to the other direction, and the planets start to lose speed, until they start nearing the sun again. The paths in our solar system are simply so close to being circular that you can't properly see them being elliptical. |
| Bloody Tempest05-01-05, 10:28 PM | The sun is made of gases, number one. B, the spell references weight, not mass. Technically, I could move jupiter with the spell, since it doesn't weigh anything while floating in gravity-less space. :D I feel so very very munchkiny after typing that out. ): http://img.photobucket.com/albums/v91/yawgmoth/kittyjig.gif Even if mass and weight aren't an issue, the distance is. *shuush* don't tell the DM that. It was damn good fun though. Chaotic stupid at its worst. |
| Flushmaster05-01-05, 11:23 PM | Even if mass and weight aren't an issue, the distance is. *shuush* don't tell the DM that. It was damn good fun though. Chaotic stupid at its worst. As a self proclaimed expert on stupid as an alignment, I concur. Though I don't know the exact circumstances and it may have quite possibly been a stellar example of true stupid. Tough call. But it is still funny as heck. |
| Marros05-02-05, 12:22 AM | One of my players is a human Hexblade who wishes to become a Dragon Disciple one day. (JJ Peterson, do not read any further). To make it a bit more interesting, I rule that not just anyone can take the Dragon Disciple class. I have set up a series of plot events (including a freak magical accident) that will result in the Hexblade being magically imbued with the Draconic might he needs to pursue the prestige class. However, it will be the essence of an evil dragon, so he must become a disciple of an evil dragon. However, he does not wish to become an evil character. Not only will this create tension between the already Chaotic Nuetral Hexblade and the good aligned party (yay roleplaying opportunities!), JJ can also roleplay a cool theme. As he takes more levels, he feels the draconic evils grow stronger within him. It grows harder and harder to resist the evil, though each level also comes with more power, so he continues to tread the corrupted path of the black dragon. When the time comes, will he turn down the Dragon Apotheosis? Or will he succumb to his desire for power, and aqquire it, along with an evil alignment? Also, for each party member I am creating a recurring villain that will plague them personally (a nemesis if you will). JJ will be at odds with a Tiefling Spellsword. It is during an encounter between JJ's Hexblade, his nemesis, and another BBEG, that the Hexblade absorbs the required energy. At the same time, the Tiefling is also hit by the energy explosion (from the side). But, due to circumstances, it effects him differently. Instead of being helpful, the energy causes him to undergo a painful, wrenching mutation. While one side of his body remains normal (for a tiefling), the other side has taken on a twisted blend of human and half-dragon characteristics, including one of his hands becoming clawed and scaly. After the explosion, the Teifling will slip away, not quite mutated yet but in immense pain. After a while he will come back and reveal what has happened to his body. He will of course blame the Hexblade, and also envy him as the Hexblade acheives more and more mastery of the draconic curse that he cannot control. |
| DeathRaven05-02-05, 12:39 AM | A PC I've been wanting to play is a Dying Charecter. A charecter who knows he's going to die soon and wants to do as much good as he possibly can during the time he has left. Of course one of the things I'd have to get across to my DM is that there's NO cure for his disease not even Wish spells or other such things can cure him. Also there would be a set time like two month's Real time where the charecter finally dies. I mean how cool would it be to explore why he continues to fight, what would such monsters such as Mind Flayers and Dragons be to someone who knows the grasp of Death is coming to take him anyways? It's too bad I can't find a Group that will allow me to play him....*Whimpers* |