| Post/Author/DateTime | Post |
|---|---|
| bigdndfan11-03-04, 05:25 PM | It wouldn't right? As the weapons have to be "ordinary". I suppose you could have a discussion about what the word "ordinary", an ordinary silver dagger etc,.. What does everyone think? |
| malykoth11-03-04, 10:04 PM | No...silver and adamantine weapons would not be allowed with the Vow of Poverty. Nor would cold iron, mithril, blue wood, glassteel or solid 24 carat gold weapons. Special or exotic materials are not considered "ordinary"...as if the Vow of Poverty needed extra cheese... :rolleyes: :) |
| Gurv11-03-04, 10:05 PM | What part of "Poverty" didn't you catch? |
| YaoiGoddess11-04-04, 12:48 AM | No...silver and adamantine weapons would not be allowed with the Vow of Poverty. Nor would cold iron, mithril, blue wood, glassteel or solid 24 carat gold weapons. Special or exotic materials are not considered "ordinary"...as if the Vow of Poverty needed extra cheese... :rolleyes: :) Cold Iron WOULD be allowed. It's not magic, just a way of making the weapon. |
| bigdndfan11-04-04, 06:05 PM | What part of "Poverty" didn't you catch? Hey I agree with the no special weapons (couldn't you tell by my wording), I was just asking. |
| malykoth11-04-04, 07:18 PM | Cold Iron WOULD be allowed. It's not magic, just a way of making the weapon. We'll have to agree to disagree on this one, YaoiGoddess. The DMG states that cold iron weapons cost twice as much to make as their normal counterparts. Granted, a normal dagger costs a mere 2 gp, so a cold iron one would cost just 4 gp...not a hell of a lot a' difference, I grant you...but I defy anyone who is allowed to play a character with VOP cry about "unfairness" in this case. I guess it's a DM call, but I say it breaks the spirit of the vow. ;) |
| Dartanel11-05-04, 02:05 PM | Cold iron, as defined by DnD, is a rare and exotic metal found deep in the earth. It's not a simple forging process. Personally I disagree, but what can you do? (House rule) |
| DarQuing11-05-04, 10:00 PM | Cold iron, as defined by DnD, is a rare and exotic metal found deep in the earth. It's not a simple forging process. Actually it is both parts rare metal and forging process. Adamantine and mithril are entirely rare metals. There are spells that emulate the Adamantine and alchemical silver properties (I've yet to see a monster with DR X/mithril), however, so you're not completely out of luck. |
| Romulus LoneWolf11-05-04, 10:06 PM | I see Cold Iron as being very purified, almost elemental Iron, as opposed to the ordinary kind of iron/steel you normally get... |
| GoodTeletubby11-07-04, 07:12 PM | Adamantine is right out, since it's always masterwork The rest, it's up to your DM, but i'd say no to anything else, since it specifies Ordinary simple weapons. |
| ronthebunhead11-07-04, 09:43 PM | to me the spirit is best served by a weapon like a sickle or staff that is oridinary.But that is just me. Tabby |
| Lina_Inverse11-08-04, 09:37 AM | It wouldn't right? As the weapons have to be "ordinary". I suppose you could have a discussion about what the word "ordinary", an ordinary silver dagger etc,.. What does everyone think? by the RAW?any non masterwork weapon is ok.so silver/cold iron=go,whereas adamantine/mithral=no.VoP charecter is expected to kill evil,need silver&cold iron to do that,makes sense it would be an exception. |
| malykoth11-08-04, 10:23 AM | by the RAW?any non masterwork weapon is ok.so silver/cold iron=go,whereas adamantine/mithral=no.VoP charecter is expected to kill evil,need silver&cold iron to do that,makes sense it would be an exception. Then by that same argument, they should be allowed to have all of their spell components and spell foci (regardless of expense), which it specifically states they cannot...traveling companions may give them expensive components, or they may opt to use XP in place of expensive components. Once again, I implore you to understand the spirit of the Vow. You get nothing of material value...NOTHING! Silver and (arguably) cold iron are of material value. I promise that I am not trying to make this yet another VOP gripe/gush thread, but I find it fascinating that people still want to add little perks to the VOP. People, it don't need no more perks! :) I say that if the character finds he cannot overcome the challenges without resorting to the use (or ownership) of material goods, then he needs to re-evaluate his dedication to the vow...maybe the vow isn't right for him? Oh, and it says ordinary, non-masterwork, non-magical weapons...special materials are not ordinary. Is it okay to use a solid gold weapon if a creature has damage reduction/gold? |
| Nuntius12811-09-04, 11:59 PM | I promise that I am not trying to make this yet another VOP gripe/gush thread, but I find it fascinating that people still want to add little perks to the VOP. But what is the item is Intelligent??? Or if you cast a Permanency spell on it??? Or Psionics??? Psionics aren't magic!!!! Just kidding. You sumed it up perfectly. |
| Levism8411-17-04, 01:30 PM | Just wondering, what about weapons made from natural materials when other materials aren't available (like bone or stone)? And what if the character creates the weapons himself? A masterwork bone weapon would still violate the vow, right? Unless he gives it away at his earliest opportunity, right? I was just wondering. ~Rain~ |
| Ogre4Hire11-17-04, 02:17 PM | Yeah, that sounds about right. Personally, I feel like the whole point of the "can't carry wealth" part of VoP was to prevent people from trying to Rules Lawyer their way around the restrictions. |