Critical Hits....what is multiplied? [Archive] - Wizards Community

Post/Author/DateTimePost
DeathOfRats

04-28-05, 01:32 PM
I should know this already, but I guess I don't as it has cropped up recently.

Is it just base weapon damage + str bonus that is multiplied when a crit occurs.

Do the following also get multiplied?

Powerful Charge extra damage.
Skirmish extra damage.
Sneak attack damage.

Cheers!
Heironymus_Vann

04-28-05, 01:48 PM
Yes, you should know this already! Pretty fundamental and clearly defined in the PHB.

You ONLY multiply base damage dice and number bonuses... no bonus dice are multiplied, so no multiplication of sneak attack, elemental, skirmish, bane, etc. types of bonus dice.

HV
Capt. Pixel

04-28-05, 01:50 PM
You multiply Base Weapon damage + weapon enhancement + STR + STR enhancement (Two handed, Prayer, Bull Strength, Gauntlets of Ogre Power, etc)

Energy bonuses, sneak attacks, skirmish bonuses, etc do NOT get multiplied.
Cog

04-28-05, 02:03 PM
Yes, you should know this already! Pretty fundamental and clearly defined in the PHB.

You ONLY multiply base damage dice and number bonuses... no bonus dice are multiplied, so no multiplication of sneak attack, elemental, skirmish, bane, etc. types of bonus dice.

HV

Yup. The easiest way (I think) to remember it is "is it additional dice damage"? If so, then it's a no.

Anything that gives a straight +(number) to damage is multiplied.... power attack, smite, magic item bonuses - to name a few. :)
Zherog

04-28-05, 02:29 PM
:OMG!

I never thought I'd say these words, but....

Cog's right.
Eliza_Stormwhisper

04-28-05, 02:42 PM
Hm... it depends on which edition you're playing.

If you're playing first edition, you don't multiply anything because there was no such thing as a critical hit.
Fofroce

04-28-05, 04:22 PM
Okay I guess we've been doing this wrong. My group, somehow, interpreted it as roll your damge dice twice. But what I gather from this thread it should be:
STR 18
Weapon Spec. Longsword
Crit + confirm
roll 1d8 + 4(str) +2 (feat) x2

NOT roll 2d8 +4 +2

Correct?
Sarella Starshine

04-28-05, 04:56 PM
yeah that's right. i need to remember that for my players as well as they forget to double thier str bonus when they land criticals as well.
Zherog

04-28-05, 08:59 PM
You're sort of correct. You do in fact roll 2d8 damage. Then any modifier that's a fixed number (the 4 strength for example) gets added twice.

Think of a X2 crit as hitting twice. So in your example you'd roll 1d8 + 4 str +2 weapon spec, then roll 1d8 + 4 + 2 again; or summarizing it, you'd roll 2d8+12.

If you had additional dice of damage (for example, Sneak Attack) those would not be multiplied on a crit. Sitcking with the above example, if that character were also a 3rd level rogue, he would add 2d6 sneak attack (assuming he met the criteria). That 2d6 would never change for a criticial hit.
Zucrous

04-28-05, 09:13 PM
Strength mod? I usually like to crit with scorching ray :rolleyes: HEHE
residieu

04-29-05, 12:11 AM
Actually it's
2d8 + (4(str) + 2(feat))x2
or
2d8 + 12

You multiply the damage bonuses, but still have to roll the base damage dice twice.