Custom toxin? (PEACH) [Archive] - Wizards Community

Post/Author/DateTimePost
Aleolus

08-30-07, 02:41 PM
OK, I have no idea where to post this, so it goes here for now. This is a poison that I came up with, and I'm wanting to get opinions on this.

Madman's Music
Initial/secondary/tertiary effect: 2d6 Wis, 1d6 Wis, 1d4 Wis
Will Save DC's: 15, 20, 25

This is an insidious poision, designed to attack the victims sanity. Within moments of it entering the victims bloodstream, it makes its way to the creatures brain, where it settles in the portion that registers audio and visual input. Once there, it alters how the creature perceives events, making it so that everything they see and hear seems to be being performed in a song-and-dance number. This includes what they themselves do, though they can tell the difference between what they see/hear themselves doing and what they actually do.

Unlike most poisions, this one remains in the mind, affecting it for 2d12 hours. After fifteen minutes, the victim must make a Will save, DC 15, or take 2d6 points of Wisdom damage. Success indicates they take only half that. After another half-hour, they take another 1d6 Wis, unless they succeed on a Will save (DC 20) for half. Then, 1 hour after they attempt the second save, they take 1d4 Wis, with a Will save (DC 25) for half. For each hour after this that the effect continues, they are reaffected by the tertiary effect. This is treated as temporary ability damage, but cannot be restored in any way so long as the poison affects them. If, at any time while this poison is in affect, your Wis is reduced to 1 or below, you go permanently insane, and constantly behave as if performing in a song-and-dance musical number.
Curing the poison, while the victim still has Wis remaining, can be accomplished in the same way as a normal poison, however if the target has already gone insane from the poison, only a Wish or Miracle spell can return them to normal.

**EDIT** OK, someone on another board came up with a simpler version of this, included below. Let me know what you think on this new version!

Madman's Music (Su): Supernatural Disease, ingested or inhaled, incubation period 15 minutes; each hour thereafter 1d6 Wis damage Will DC 25 negates.

Madman's Music is actually an insidious, magical poison, though it seems to be a disease - once it enters a person's system, the poison always remains until cured - no amount of sucessful saving throws cure an afflicted creature naturally. The ability damage caused by Madman's Music cannot be cured nor is healed naturally while the poison remains in the creature. As long as the afflicted creature's wisdom has not fallen to zero, the poison can be cured as any other poison, however, once the creature's wisdom falls to zero, it goes permanently insane. Nothing short of a Wish or a Miracle can cure a creature driven insane by Madman's Music.
Archangel_James

08-30-07, 03:18 PM
I'm so using this!
Aleolus

08-30-07, 07:46 PM
Good to know you like it! Anyone else have any comments?
Aleolus

09-02-07, 05:54 PM
C'mon, anyone? There must be ways I can improve this, I'm not that good an item creator yet!
Archangel_James

09-02-07, 06:23 PM
Nothing to add, but I thought I'd mention that I just used it to polish off a TPK today.
Aleolus

09-02-07, 06:30 PM
Really? Care to elaborate? (I forget, what's TPK stand for?)
Archangel_James

09-02-07, 07:08 PM
Total party kill.

A party of four was whittled down to one with the double-skeleton thing out of MM5. The survivor, having just had his last comrade die in his arms, knew that survival was impossible. He ran into some cultists and they shot him with a dart with your special toxin. He ran and tried to hide from the cultists, but the Madman's Music brought him fully insane before they found him. Game over.
Aleolus

09-02-07, 09:30 PM
lol! How quickly did he go, and did he make his saves?
Archangel_James

09-03-07, 12:58 AM
He made the first one, but not the other two. For dramatic effect--he was going to be killed by the cultists anyway--I sped up the saves to one every minute. Also, I ruled that he went insane at 3 WIS instead, since he had already witnessed some terribly disturbing things.

I messed it up, though. I was going to bring my iPod and portable speakers and play Pink Floyd's The Trial after the poison set it. It's the perfect song for that kind of maddening song-and-dance number. But I left the speakers at home...
Aleolus

09-07-07, 03:07 AM
OK, new version up, critique please!