| Post/Author/DateTime | Post |
|---|---|
| zzo38computer12-14-07, 07:28 PM | You could make D&D campaigns that have special requirements to complete the game and win. You could have only 1 requirement, or have multiple requirements that you need to meet all of them, or multiple requirements that only one is required (yaku). These requirements are in addition to the goal of completing the game as the campaign says (such as delivering an item to the king, or defeating a major NPC, or whatever else the campaign says). Here I made a list, you can continue the list if you want, or make some comments about it, tell me if you have tried, or some other messages you want to post. (I) The final action in order to complete the adventure must be wishing for "I wish that this wish wouldn't be granted". (II) You are not allowed to have more than 1 level in any class. (III) You must die at the exact same time the end of the adventure is completed. (IV) The major opponent at the end (if there is one) must be defeated by a deck of cards. (V) You have to cast baleful polymorph on yourself before the end. (VI) You must never use a wish. (VII) You must never polymorph anything. (VIII) You must complete the adventure by using a 0-level spell. (IX) You must complete the game with all of your ability scores less than 7. (X) NPC classes only. |
| Taeldrin Laesrash12-14-07, 07:36 PM | You don't have to 'win' D&D. You certainly don't need to pull off these video game-like challenges* to have fun, and it certainly does nothing for your social standing. *When I say video-game like, I mean that this is like those challenges in games to do stuff like completing the game with a level 1 character, or using no items, or stuff like that. I do not mean to degrade video games or D&D. |
| Sinfire Titan12-14-07, 07:42 PM | Don't you know? You never win in DnD. :P |
| CCS12-14-07, 09:03 PM | You could make D&D campaigns that have special requirements to complete the game and win. You could have only 1 requirement, or have multiple requirements that you need to meet all of them, or multiple requirements that only one is required (yaku). These requirements are in addition to the goal of completing the game as the campaign says (such as delivering an item to the king, or defeating a major NPC, or whatever else the campaign says). Here I made a list, you can continue the list if you want, or make some comments about it, tell me if you have tried, or some other messages you want to post. (I) The final action in order to complete the adventure must be wishing for "I wish that this wish wouldn't be granted". (II) You are not allowed to have more than 1 level in any class. (III) You must die at the exact same time the end of the adventure is completed. (IV) The major opponent at the end (if there is one) must be defeated by a deck of cards. (V) You have to cast baleful polymorph on yourself before the end. (VI) You must never use a wish. (VII) You must never polymorph anything. (VIII) You must complete the adventure with a 0-level spell. (IX) You must complete the game with all of your ability scores less than 7. Ok, put down the D&D books & go back to your board/computer/miniture games.... Wait a few years, re-read those same books, & then let us know if you understand the idea of real RPGs. |
| zzo38computer12-15-07, 02:38 AM | Ok, put down the D&D books & go back to your board/computer/miniture games.... Wait a few years, re-read those same books, & then let us know if you understand the idea of real RPGs. I know the ideas I put are certainly non-standard ways of playing any RPG (but not like other people who just want to kill people and steal their stuff, because if I wanted that I would just play ADOM or Nethack instead), and the game is still good without these things, it is just an interesting idea in case you want to make the game different. And anyways I don't use miniatures when playing D&D (but I still use them for the D&D miniatures game, which is a different game altogether, but still good). Some games have special requirements (Riichi Mahjong, but not quite like the requirements I posted) and some you can make it up (such as SSBM). |
| Seeker9512-15-07, 09:40 AM | Don't you know? You never win in DnD.Too true. In D&D, the closest to "winning" is that you successfully fail to be killed. |
| CryoSilver12-15-07, 11:24 AM | Some games can be won. You find the BBEG, beat him and... you roll up new characters, because that's it, game's over. Many of my games are like that, because I don't like playing or DMing in epic games. |
| Legdiwena12-15-07, 12:18 PM | You forgot to include NPC classes only. |
| Tanel12-15-07, 05:27 PM | I always viewed completing tasks/quests like "mini-wins". Winning the overall game? Nope. Too fun not too! |
| metalmayhem8011012-15-07, 06:13 PM | OMG!!! This is slightly off-topic... But I have a player who wants to "Win" DnD all of the time. When we ask him "Why would you do that?" He says it's because it will give him a chance at winning.... But I get what you're trying to do. Don't... If you go with this, you might as well have some credits roll after they complete these "conditions/objectives." |