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| skathros06-08-05, 06:11 PM | From Dragonsfoot: A Great Man I have some profoundly sad news to report. David C. Sutherland III passed away sometime Tuesday in his residence in Sault Sainte Marie, Michigan. While his health had been in sharp decline, he was fairly active in his last days and was taking good care of himself. Thus, his death comes as sudden and unexpected. Dave is survived by his ex-wife and two daughters. His sister Trudy, brother Scott, and mother would like to pass along their warmest regards to all of those who participated in the Collector's Trove auctions of David's collection over the past year. The funds have been placed in an account to support David's estate and his surviving family members. He will be interred with full military honors at Ft. Snelling National Cemetery in Minneapolis, MN. David as you know was a longtime artist in the gaming world. Producing countless works at an incredible rate, he helped illustrate the games of our imagination for generations of players. Wargames, roleplaying games, strategy games, and board games. David had done it all with the care and intensity that only a true fan of the historical, sci-fi, fantasy game genre could uphold. The seminal artist of the Dungeons and Dragons and Advanced Dungeons and Dragons game and the fantasy world of M.A.R. Barker's Tékumel, David helped shape the very roots of the roleplaying games we all know and love. His work is the canvas of our youth and fond sentiments. Many of the top writers and artists involved with the roleplaying games industry owe their inspiration and calling to him. David's involvement in the art of games goes back to 1974 and the breadth and depth of his work is a roadmap for the history of the industry. Every game industry person that knew Dave respected him for his unswerving devotion to art and remembered him for his great heart. Dave was a truly honest, loyal, decent, kind hearted soul, that selflessly shared a particularly keen wisdom to all around him. Many of them owe their happiness in life and life's calling to David. He was truly a man for others. Born in 1949, in Minneapolis, David grew up in the image of his artistic father, David C. Sutherland II. His father's work in the paper industry brought vast supplies of creative material to their home and fueled David's interest in artistic endeavors. So too, his father's love for drawing, woodworking, and painting fixed Dave's heart in the field of art. Dave, like his father, served in the military. Dave saw active duty as a Military Policeman in the Vietnam War in 1969-70. Also, like his father, David avidly sketched and recorded his days during the war. Dave loved to dance, was an avid reader of science-fiction and fantasy novels, and became involved with the Society of Creative Anachronisms in the early 70's. He spent his free time drawing sketches and cartoons regarding these pastimes. Eventually, Mike Mornard, a friend of Dave, also involved in the Society of Creative Anachronisms, would introduce Dave to Professor M.A.R. Barker at the University of Minnesota in 1975. The latter was producing an imaginary world for use with the wildly popular Dungeons and Dragons game published by TSR Hobbies of Lake Geneva, Wisconsin. The happy meeting of the two sparked a creative relationship and Dave began illustrating Barker's world for all to see. Soon, David was working for TSR and continued to do so for nearly 25 years. Loyalty. Alas, TSR Hobbies was purchased in 1999 by Wizards of the Coast. Despite his unparalleled loyalty to TSR Hobbies the new company did not rehire Dave. In a particularly shameful moment for the roleplaying games industry, the company did not even give Dave so much as a single phone call. This was a particularly devastating, heartbreaking, blow to David, a person founded in loyalty. Those years were unkind to David and they took a terrible toll on him. Soon his health was in sharp decline. Doctors gave him a terminal prognosis. Work was sporadic for David during this time and he felt abandoned by the gaming industry. He was unhappy and unwell. He had given up wanting to live. In autumn 2004, however, a meeting between Paul Stormberg of the Collector's Trove and Dave's sister Trudy, revealed Dave's fantastic collection of artwork, miniature sculptures, games, and game memorabilia. According to Dave's wishes the collection was to be auctioned off on eBay by the Collector's Trove. It was Dave's hope to add the proceeds to his estate so that he could provide a financial trust for his daughters upon his passing. The response to the auction was tremendous, a huge outpouring of support from Dave's fans swelled interest in the auctions. To date the auctions and sales of Dave's collection have garnered over $22,000. Letters, cards, and emails poured in for David, all wishing him well and hoping for better health for him. Most importantly, they shared how much David's artwork had meant to them over the years. The auction and subsequent communications were a real affirmation for David. Outside of his family and close friends, he never realized just how much of a positive impact he had on so many people from so many different walks of life. This outpouring of well wishes and sentiments of appreciation gave David a new will to live. Every day he tried to rejuvenate his spirit and fine motor skills. He even finished a piece of artwork that had lain unfinished for years. It would be tragic for a great man to die not knowing he was a great man. Dave knew. Thanks to all of you. Cards and sentiments can be sent to Trudy DeKeuster, 13911 Castelar Circle, Omaha, NE 68144. Email correspondence and requests for additional information may be sent to Paul Stormberg at stormber@cox.net. An amazing artist who captured (and helped create) the essence of our beloved hobby. |
| Myrkul, The Lord of Bones06-08-05, 06:25 PM | A great loss to the D&D Community, and although I got into D&D in the advent of 3rd Editions release I had seen his superb artwork for the older editions. He may now have passed on but I think all the older gamers (and new who have seen the older books) will without doubt cherish the memory of such a fantastic artist forever. |
| Azar_the_Prince06-08-05, 06:43 PM | may Wee Jas or Kelvemor receive him :weep: |
| Sulaco06-08-05, 06:54 PM | Bummer. |
| Phrennzy06-08-05, 07:21 PM | A tiny bit of his work in D&D: http://www.pen-paper.net/images/rpgdb/tsr2011.jpg That's right, he did the cover for the DMG. |
| Solaris06-08-05, 07:55 PM | http://www.acaeum.com/DDIndexes/SetPages/SetScans/Basic1st_small.jpg |
| caeruleus06-08-05, 11:59 PM | Thanks for posting this. :( |
| Darkmeer06-09-05, 12:22 AM | May Fharlangn walk with him, Heironeous guard him, and Olidammara not take his treasures from him. :weep: /d |
| Hairfoot06-09-05, 12:25 AM | Vale David C. Sutherland III, an iconic and seminal artist of D&D. |
| weasel fierce06-09-05, 01:56 AM | Thats very sad |
| Draco Strang06-09-05, 02:16 AM | A tiny bit of his work in D&D: http://www.pen-paper.net/images/rpgdb/tsr2011.jpg That's right, he did the cover for the DMG. Ohhhh....so it was that SOB that made my 10 year old self lose innumerable hours of sleep. That cover scared the bejesus out of me. Just shows, he did his job well. |
| TheDungeonDelver06-09-05, 03:11 PM | TSR Hobbies was purchased in 1999 by Wizards of the Coast. Despite his unparalleled loyalty to TSR Hobbies the new company did not rehire Dave. In a particularly shameful moment for the roleplaying games industry, the company did not even give Dave so much as a single phone call. Scumbags. |
| J.Augustus Rose II06-09-05, 05:29 PM | Scumbags. Not to sound like I'm defending them but that's a pretty regular practive in the freelance art world. It doesn't matter how loyal you are, you're still just another peon. I deal with it all the time. Shame about his passing though. |
| boschdevil06-09-05, 06:47 PM | Yeah, I agree with J. Augustus as well. After all, after the bankruptcy and subsequent sale of TSR to WotC, I'm sure that WotC would have reviewed all of their workforce needs between the company's two staffs, TSR and WotC. In fact, in order to not come off more "scummy", they probably gave the benefit of the doubt to the stable of artists that were with WotC - after all, they would have been the artists that gave you product which in turn gave you the monetary means to buying the assets of TSR. To throw these people to the streets in order to give positions to the TSR artists would have been extremely "scummy", to say the least. Yet it is sad to see his passing. It's not something that you wish on anyone. |
| TheDungeonDelver06-09-05, 07:28 PM | TWENTY FIVE YEARS. HE WASN'T "JUST" AN ARTIST. God, this is futile. And I still say they're scumbags. |
| boschdevil06-09-05, 07:45 PM | Hey, all that was provided was another reason to why Sutherland was not hired. Even with 25 years of service, people are not automatically rehired due to their tenure with the bankrupt organization. It's normally due to the person's prior job function and whether there is an impending need in the combined organization. After all, we're talking about a business, not a non-profit welfare organization rewarding those for prior accomplishments. It's capitalism at its finest. |
| DwarvinJedi06-09-05, 08:29 PM | http://www.acaeum.com/DDIndexes/SetPages/SetScans/Basic1st_small.jpg Holy crap that is the cover to the boxed set that my brother's best friend first introduced me to D&D with, it was his dad's. |
| Yoho1.506-09-05, 08:57 PM | Mr Sutherlands work was what I remember most about 1st ed. I hope that he finds a good game table in the afterlife. :weep: |
| J.Augustus Rose II06-09-05, 09:27 PM | Even with 25 years of service, people are not automatically rehired due to their tenure with the bankrupt organization. With artists there is no tenure. There's always someone cheaper and that's what counts. It sucks but that's how it's always been and probably always will be. It could be 25 years or 25,000 years and it won't make any difference. |
| GreyLord06-09-05, 10:45 PM | With artists there is no tenure. There's always someone cheaper and that's what counts. It sucks but that's how it's always been and probably always will be. It could be 25 years or 25,000 years and it won't make any difference. Tis true, tis why 3e and 3.5 became FantasyPunk where it used to be Fantasy...with all them artworks that they came out with (though if I recall most thought the 3e artwork was stupid...but hated the layout of the books even more...HOWEVER...with the new gen coming in...they've since decided the other way). Actually, to tell the truth I like the new style...the old style was more of a hearkening to the Conan days...whereas the new style the women have clothes... Still...I have to say as with DungeonDelver...WotC stunk on that move. Remember...Peter Parker was a freelance...and we all hated those who picked on that hero (well all of us who weren't villains to start with). It sounds though that he may have been just a tad more than a freelancer. I know any writers I work with that have been with us for more than 25 years...freelance or not...we don't drop em...that is if they've stuck to us...if they've gone out like a 3 bit you know what...well that might be another matter entirely. But from the sounds of it, it sounds as if WotC sucked in that move...but then...that's what happens when D&D went from background hobby to forefront corporate sponsership eventually... Before it was about the love...now it's more about the money. Which is better? Well Microsoft is all about the money...and Windows IS pretty good and exceptional. Linux is all about the love... One makes money...one is loved fanatically by it's fans... Unfortunatly, even if it was a stinker of a move...the others are right as well...unfortunately that's the breaks sometimes for anyone in the arts. |
| boschdevil06-10-05, 12:04 AM | Well, I'd agree that if Sutherland worked for the same organization for 25 years and all of the sudden the organization laid him off, that would be rotten apples. However, that's not what happened here. TSR went bankrupt and in essence everybody lost their jobs. Tus, what happened is that WotC came in and bought the bankrupt company. When they did that, the had in essence two organizations that had two groups of employees. Thus, when you're trying to deal with determining who out of the two organizations stays in a merger, there are very few moves that "don't stink." If you try to keep everybody, then your overhead costs go through the roof and you have to pass it on through the price of your product. Already, on this board, there's another thread discussing why the cost of the DMG II is so high, so I'll take it that we all agree that this road sucks. If you try to sell it at the same old price with the higher overhead cost, then you go into debt. After a while the company once again fold under leaving everyone out of a job. Thus, I'd say this roads sucks as well. Thus, you're left with having to lay people off. As J. Augustus has already highlighted, the art industry is already a fickle industry and thus each person is going to be judged for what they can do in the future, what what they can do in the past. Really, you're trying to select who you personally will give you the best chance of success due to what you believe their potential is in the future and really not due to past accomplishments. Thus, at times people that have 25 years in a company (like Sutherland) get laid off. Does this road suck? Yeah, it does, but it offers the best chance of success for the majority involved. Basially, WotC did the best that they could with the crummy hand that was dealt to them. I'm doubting that there was anyone at WotC headquarters that was dancing gleefully when they determined that they wouldn't need to call Sutherland, or any of the others that weren't called back. And really, I'd argue that the WotC=Windows and TSR=Linux is reversed. After all, the d20 edition has the OGL, while allows 3rd party publishers to offer material and thus give people like Sutherland a chance to get free-lance work since there are a variety of publishers available. Actually, you can go out and form a 3rd party publisher or fire up websites and do it "for the love". The AD&D editions via TSR tightly guarded their copyrights, and is thus more akin to Microsoft with their Windows code. YMMV. |
| Ourph the Mingol06-10-05, 12:17 AM | Tus, what happened is that WotC came in and bought the bankrupt company. When they did that, the had in essence two organizations that had two groups of employees. Thus, when you're trying to deal with determining who out of the two organizations stays in a merger, there are very few moves that "don't stink." Letting DCS go after 25 years of loyal service and a vast amount of talented and genre-making artwork isn't what made WotC scumbags (it makes them dumb as rocks, but it doesn't make them scumbags). The fact that they didn't have the common courtesy to phone the guy and say, "Thanks for producing artwork that helped grow D&D into a household name, but we're changing everything about the game, including the artwork, so we won't be keeping you on. Bye!" is what makes them scumbags. |
| boschdevil06-10-05, 12:42 AM | Letting DCS go after 25 years of loyal service and a vast amount of talented and genre-making artwork isn't what made WotC scumbags (it makes them dumb as rocks, but it doesn't make them scumbags). The fact that they didn't have the common courtesy to phone the guy and say, "Thanks for producing artwork that helped grow D&D into a household name, but we're changing everything about the game, including the artwork, so we won't be keeping you on. Bye!" is what makes them scumbags. I guess it all is a matter of how you look at it. After all, I'm thinking that a call like that would be a pretty cold act onto itself and would be anything but courteous - after all, you would be saying "Thanks for the past, but hit the road!" Sometimes words can only do harm. In essence, after the bankruptcy, everyone lost their jobs then. Everybody knew that. What WotC did was "rehire" some of the former personnel. Nothing more, nothing less. |
| Roreck06-10-05, 12:46 AM | umm I think the point of this thread is to pay our last respects to a man who helped build our beloved hobby not to argue over unethical business pratices if you feel the need to argue business please do it somewhere else let this thread be for paying last respects to a great man not argueing please May sutherland rest in peace. |
| boschdevil06-10-05, 01:10 AM | I do agree. Whatever the business practices may have been, he did contribute many images to be beginning days of D&D, and thus he will be missed. |
| SneakyPetey06-10-05, 01:46 AM | Thanks to the OP for posting this. David Sutherland's work brought to life a hobby I have enjoyed for 25 years. The story of his life and loyalty was truly inspiring. He will be missed. |
| TheDungeonDelver06-10-05, 09:40 AM | Letting DCS go after 25 years of loyal service and a vast amount of talented and genre-making artwork isn't what made WotC scumbags (it makes them dumb as rocks, but it doesn't make them scumbags). The fact that they didn't have the common courtesy to phone the guy and say, "Thanks for producing artwork that helped grow D&D into a household name, but we're changing everything about the game, including the artwork, so we won't be keeping you on. Bye!" is what makes them scumbags. Quoted, for truth. Some folks here seem to labor under the misapprehension that Dave Sutherland deserved to be treated no better or worse than some common office drone. Am I suggesting that because he created (along with Erol Otus and David A. Trampier) some of the most iconic D&D artwork and helped define what was the visual style of old D&D that he should've been given a pass and should've been treated in a different manner? You bet your asses that's what I'm suggesting. And if your response to that is "Unf! Well, why?!" then you've missed the boat, entirely. |
| Mr Dark06-10-05, 11:01 AM | I'm sad to see him go but I am even more saddened that some here have chosen to cheapen his memeorial by the mudslinging that has went on in this thread. |
| Sulaco06-10-05, 11:26 AM | Quoted, for truth. Some folks here seem to labor under the misapprehension that Dave Sutherland deserved to be treated no better or worse than some common office drone. Am I suggesting that because he created (along with Erol Otus and David A. Trampier) some of the most iconic D&D artwork and helped define what was the visual style of old D&D that he should've been given a pass and should've been treated in a different manner? You bet your asses that's what I'm suggesting. And if your response to that is "Unf! Well, why?!" then you've missed the boat, entirely. I guess you don't have any idea what a freelancer is, do you? A freelancer is not an employee, they produce work for pay for any number of clients. Not continuing to buy from a particular freelancer is not in any way the same thing as firing an employee. You liked Sutherland, that is fine. You are disapointed that WotC didn't continue to use him, that is fine. You are slinging insults at WotC for failing to use him, that is not fine. When did politeness go out of style. :nonono: |
| Dackad06-10-05, 01:28 PM | *Sigh* Only in a D&D forum could a thread honoring a classic artist turn into a childish flamefest against 'the Man.' Please people, have a sense of decency... I'm sorry to see Mr. Sutherland pass. I never really was a fan, but I understand that others were and that he helped shape D&D. |
| Ourph the Mingol06-10-05, 01:54 PM | I guess you don't have any idea what a freelancer is, do you? A freelancer is not an employee, they produce work for pay for any number of clients. Not continuing to buy from a particular freelancer is not in any way the same thing as firing an employee. If you look at some of the books containing his artwork, DCS is listed as a "staff artist" in the credits. I believe this means he was an employee, not a freelancer. IIRC, TSR used both staff and freelance artwork in their products throughout most of the 90's. |
| Seeker9506-10-05, 02:41 PM | If you look at some of the books containing his artwork, DCS is listed as a "staff artist" in the credits.Key word here being "some". For some works, he was employed specifically for the work. Contract-staff. For other works, he was paid only for specific art pieces. Freelance. He was not "a 25-year employee" of TSR. He was among the regular pool of consistent contributors. This is something to be admired. But it is not an employment history. It is a feather in his portfolio. Sutherland will indeed be missed. His Silver Princess pics were eerie, and in one case even censored (with the original orange cover)! |
| Ardan The Avenger06-10-05, 02:44 PM | I can never forget "A Paladin In Hell" from the PHB or the DMG cover. Swift flight, DCS III. |
| Templetroll06-10-05, 02:48 PM | I always remembered his 'Paladin in Hell' pic in the 1e PHB. That was always cool and evocative of what a paladin should do. He was good at that, and mages with familars, if I recall correctly. They had personality and action, and that paladin scene had a background! It was a good career for producing work that was enjoyed by, and useful to, gamers. Heh, great minds think alike!! :) |
| Sulaco06-10-05, 03:21 PM | If you look at some of the books containing his artwork, DCS is listed as a "staff artist" in the credits. I believe this means he was an employee, not a freelancer. IIRC, TSR used both staff and freelance artwork in their products throughout most of the 90's. Good point. My bad. BTW, I'm not trying to take anything away from DCS, I just think that somone referring to WotC as "scumbags" just cos they didn't retain the services of a particular illustrator to be incredibly rude and totally uncalled for. |
| TheDungeonDelver06-10-05, 03:24 PM | -there's no point in posting on this topic any more. Apparently some of you think DCS wasn't due anything more than he got. I hope none of you wind up in a similar situation. |
| ILL34GL306-10-05, 03:32 PM | Get over it man. Even Elmore was canned by WOTC when they bought TSR. They bought a dying company and already had a stable of artists. They really didn't need, and may not have been able to afford to employ the TSR artists. |
| Sulaco06-10-05, 03:35 PM | -there's no point in posting on this topic any more. Apparently some of you think DCS wasn't due anything more than he got. I hope none of you wind up in a similar situation. No one is saying "he deserved what he got", but even so just cos you disagree is no reason to be so rude. All it does is make your position seem lacking in merit. And I'm sorry to tell you this, but given enough time we are all going to be in the same situation. Life is a terminal disease. Everyone who gets it dies. |
| Seeker9506-10-05, 04:36 PM | Apparently some of you think DCS wasn't due anything more than he got.I suspect it is more the case that most folks find your comments to be rude, and happen to disagree with your interpretation of what happened in regard to his employment status. A single line, in an obituary, providing some hearsay interpretation (the author wasn't there) -- of a non-event (the absence of a phone call) -- that might have occured six years ago (the one who can confirm the non-call is the subject of the obituary, and therefor inherently unavailable for comment) is not exactly damning evidence in your rude trial of the publishers that saved our game from obscurity. Despite your tirade against WotC in an obituary thread, even those that have stated that they were not fans of his artwork have praised his role in the advancement of the game we love. Comparing this response from his detractors, it would seem that with friends like you, he may be more thankful for his enemies. |
| GreyLord06-10-05, 07:28 PM | Actually to tell the truth...half of the guys at WotC WERE scumbags...the other half were actually decent people. Depended on who you were talking to. Some were really pains in the rear if you get my drift... (and what type of person fires half the R&D team in short order????) Heck, if it weren't for the work of one or two...WotC would have never allowed the OGL...it seemed a majority were not really favorable in regards of employing the idea...or in how it was employed (Personally I think it was a stroke of genius myself). However, most of those that were scumbags seem like saints compared to what I've seen some of the BIG guys (who will not be named) do from Hasbro. Bottom line...if they don't see you as making them money...or as an asset...your canned. Their company has been efficient, at least for the past few years...I'm not certain how they are doing currently with the actual rulebooks (I don't see the recent releases as making that much money as the books are WAAAY to specialized in terms of which audience they are meant for), but I imagine that the mini's are at least doing well. They were selling like hotcakes for a while...though it's slowed down tremendously. But yes, they were scumbags. That doesn't mean I won't play their game. Microsoft has tons of scumbags from what I hear...but they are dang smart scumbags...I use a MS Windows OS...along with several MS products... Which means just because they are scumbags doesn't mean that they can't put out something that might win over the competition. There are other companies which are much more pleasant to work with...but they can't put out a decent work that will make money unfortunately. I suppose what it boils down to is it would be nice to be able to always be the nice guy...but sometimes nice guys finish last...and the scumbags finish first. At least you can take consolation that the scumbags probably end up in the Abyss or nine Hells whilst the nice guys end up in the Seven Heavens...or at least maybe Limbo... I suppose looking at it that way and what I do in my job...for the local and stuff I work with in my field...I've probably been a scumbag too at times... :( |
| Dackad06-10-05, 09:17 PM | Actually to tell the truth...half of the guys at WotC WERE scumbags...the other half were actually decent people. Depended on who you were talking to. Some were really pains in the rear if you get my drift... (and what type of person fires half the R&D team in short order????) GreyLord... take it somewhere else... This is NOT the place to **** and whine. Go make another thread of ******* and whining. That way, when that gets closed, you won't have *completely* ruined a thread honoring a classic artist. Thank you. |
| SneakyPetey06-10-05, 10:32 PM | GreyLord... take it somewhere else... This is NOT the place to **** and whine. Go make another thread of ******* and whining. That way, when that gets closed, you won't have *completely* ruined a thread honoring a classic artist. Well said. This is disgraceful... :mad: |
| GreyLord06-11-05, 01:14 PM | GreyLord... take it somewhere else... This is NOT the place to **** and whine. Go make another thread of ******* and whining. That way, when that gets closed, you won't have *completely* ruined a thread honoring a classic artist. Thank you. Perhaps hearing about your favorite company makes you feel uncomfortable? His influence on the game was great in the early days, but one should understand that WotC is a business and Hasbro is a business. They are not saints. Dishonoring him are those who want to turn a blind eye towards WotC...Particularly those who are saying almost that he got what he deserved. I'm not saying that...I'm merely pointing out that WotC and Hasbro are businesses...and as a business why they may have done as they saw fit. What really broils my blood and shows disrespect towards the artist are all those in this thread that are saying that he got what was coming to him...which in my opinion isn't the story at all really (though age may have had something to do with it on his part, but that's a guess on my part). Also, if you want to look at it another way...half of the people at WotC were great guys...but being a great guy/gal doesn't make the business run well... This isn't whining...this is responding to the other few posters above. |
| Roreck06-11-05, 01:18 PM | THIS IS DISGRACEFUL stop talking about business practices. This thread is so people can pay their last respects to a great artist who helped create our hobby, not to argue over the evils of capitalism. Take those posts else where and let people use this thread to pay their last respects. |
| GreyLord06-11-05, 01:31 PM | THIS IS DISGRACEFUL stop talking about business practices. This thread is so people can pay their last respects to a great artist who helped create our hobby, not to argue over the evils of capitalism. Take those posts else where and let people use this thread to pay their last respects. Perhaps because it's those business practices that some might see that drove him into a depression and in part...could be some of the reason that he had serious problems leading to this thread... Those wanting to give a pass on that well... But overall they kept his illness private as to it's causes...but there are many out there who see the entire TSR/WotC item as having blood on it's hands... I don't subscribe to that idea...but I DO realize why certain things happened. I find it rather ironic that one would want to dishonor the man the way some in this thread have done. He had many trying to cheer him on and at least give written support for him near the end of his life. Unfortunately, the worst happened. But you are right, expecting people to sympathize with Sutherland's plight IS probably overall futile on these boards. A few might but overall, people are too enchanted with WotC/Hasbro and think they can do no wrong instead of accurately understanding that it's a business. |
| wordserpent06-11-05, 02:12 PM | So does anyone know of a gallery that show's Sutherland's work? I truly loved it and yearn to see it again. |
| GreyLord06-11-05, 02:36 PM | So does anyone know of a gallery that show's Sutherland's work? I truly loved it and yearn to see it again. Here's a listing of artwork and has various artwork available on site from various artists, though most of it is cover art that is available to be seen. I'm not certain how much is available to view however, to see the listing of the items the artists worked on, click on their name when viewing an item or book. http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=507 |
| Metal Head Bard06-12-05, 08:57 PM | Tis a grand and honorable this you did by posting this. A sad day for Dungeons and Dragons. :weep: :weep: :weep: |
| Lord Ian Stark06-12-05, 11:07 PM | :raincloud A sad day it is. He can rest in peace knowing what a great inspiration to all those people he was by allowing them to look at his artwork and be part of the great history of D&D. :clap: |