Dm Organizer Thread [Archive] - Wizards Community

Post/Author/DateTimePost
Coyote Skyheart

11-27-04, 01:27 PM
*post removed*

Apologies to General Dnd Forum. We've found another place to move since this has inconvenienced you so.
ieattrollsforbreakfast

11-27-04, 01:34 PM
You should deal with most OOC stuff in your game thread. All of those points should be dealt with in your game thread, not here, except leveling up. You can request a Mid-game Setup thread for that.
Coyote Skyheart

11-27-04, 01:45 PM
Leapingshark is incommunicado at the moment, and I've discussed this with him before. I had to find a different forum last time too. That time I used the character optimization thread under the guise of 'party' optimization, but again, it didn't really fit. Thanks for the interest though [[EDIT]].


Character Tracker - Ch 4 pg 16

Xp
13000 5th Hp 48 Whitedragons
10600 4th Hp 29 Fei-Hong *level*
10300 4th Hp 26 Zerin *level*
11100 4th Hp 46 Shem *level*
13005 5th Hp 47 Rodin
10000 4th Hp 24 Bertram *level*
12920 5th Hp 35 Katrel
10000 4th Hp 28 Firethorn *level*
10640 4th Hp 26 Sola *level*
10640 4th Hp 34 Grimbar *level*
Erithmu

11-27-04, 02:02 PM
Amulet: An amulet with a gold chain, symbolically etched with the hide of a bear. Amulet of health +2 Shem's wearing it.
Bracers: A pair of double-banded iron bracers carved with the rays of the sun.
-Lesser power: Activate a 30'ft light radius, unlimited use.
-Lesser power: Activate a 60'ft cone of light, unlimited use.
-Lesser power: +2 Bracers of armor
-Greater power: unknown.
Vial: silvery substance inside. Silversheen
Arrows: Twenty black-shafted and fletched arrows that seem to blend into the shadows. +1 arrows of seeking
Gloves: A pair of black felt gloves. Cursed. 50% chance of losing grip of whatever carried in life & death situations, and wearer suffers -2 dex penalty. The gloves cannot be removed by mundane means. Worn by Fei-Hong. Sorry man.
Circlet: A silver banded circlet, etched with strange creatures along its diameter. Custom item. Random summoning of monsters. TBA need to rewrite details.
Wand: A bark wand crowned with a golden pearl tip. Wand of flaming sphere, 30 charges, CL 3
Iron bottle: Eversmoking bottle
Crystal Amulet: A circular amulet with a crystal inlay. Cursed. Amulet of inescapable location. Not worn.

Found on the steed Nightrain, Whitedragon's warhorse.
+1 chain shirt barding, enchanted with fire resistance 10
Amulet with symbol of Halar, grants +1 wis and +1 cha

Recovered from the merchant's 'bribe' payment.
ring of feather fall
+2 cloak of resistance
scroll of gaseous form

12,000 gp

You will have time to craft items before departing. It will take about a week to fully repair the ship, costing 500 gp labor, and living expenses in town.

Alright ..... here goes
ammy +2 con-
Bracers of the sun (for now)- Sola, Katrel, Thorn
Silversheen-
Arrows +1 Seeking-Thorn
Circlet of summons (tan bag of tricks) -Zerin Bertrem
Wand of flaming sphere 30 charge CL 3 -Bertrem
Eversmoking bottle-
ring of feather falling- Katrel, Thorn
Cloak of Resistance-Sola, Katrel
Scroll of Gaseous Form- (if no one takes it Grim or I may just scribe it in.)

Whitedragons I think you get your amulet of office, Horse, and Horse's armor and Im guessing that will work for your share of the treasure.
If your char's name is not up here we wanna rap this up quick so post and I'll edit this thread, gimme your top 2 or 3 choices and we will go from there.

As for the cash: 12000 - 500 repairs = 11500/10 ppl (wow) = 1150 gp a person, If you guys want I make the following recomendation:

12000 -> 6000 pooled 600/person ... pool of cash = 5500 after repairs. Thoughts, concerns, votes of no confidence?

Edit: Sola (http://boards1.wizards.com/showthread.php?p=4498489#post4498489) is leveled, and edited back on game thread. Also his spells are selected for Mr. Dragon but could change if there is some swaping of spells.
Seeker95

11-27-04, 04:23 PM
This really doesn't belong in this forum.
Harveywallbanger

11-27-04, 05:15 PM
If we get this done quick maybe we can wrap this up and get outta here.

I'm OK with your suggestion re: cash, I like the idea of an adventuring group maintaining a "kitty." (besides the tiger, that is) Let's use the kitty to pay for our week in town so we don't have to do the math individually.

What is "silversheen?" I can't find anything about it.

Bertram would be happy to take charge of the eversmoking bottle and pass up the summoning circlet if that's OK. That would give him the smoke and the flaming wand, is that a problem for anyone?
Whitedragons

11-27-04, 07:30 PM
Greetings everyone.. just wanted you all to know that however you divvy up the magical items is fine. I have my sword and special mount. speaking of which. Coyote. you said I had a few gifts in the saddlebags. I was just curious as to what they are?(Curious like a kid at christmas) :D
HexMageslayer

11-27-04, 07:57 PM
Here's my redo of Giles Merihev. If you have time to look it over, tell of any mistakes I may've done.

Giles Merihev
Half-elf Rogue 2/ Enchanter 3
Lawful Neutral

Str 8
Dex 14
Con 12
Int 18 (4th level +1)
Wis 10
Cha 14

Hit Points 23 (average rolls)
AC 14, Touch 13, Flat 11
Init +2
BAB +2, Grap +1
Speed 30 ft
Fort +2, Ref +6, Will +3 (+5 enchantments)

+1 Melee, Quarterstaff (walking stick), 1d6-1, 20/x2

Medium, 5'10" tall, 186 wt, 38 yrs old
Light Brown hair, Grey eyes, pale skin

Speaks Common,Celestial, Draconic, and Elven

+7 Spellcraft (3)
+9 Knowledge (arcana) (5)
+9 Knowledge (religion) (5)
+12 Knowledge (local) (8)
+9 Knowledge (history) (5)
+8 diplomacy (6)
+7 Sleight of hand (5)
+6 Spot (5)
+6 Listen (5)
+9 Decipher Script (5)

Feats
-Scribe Scroll
-Spell Focus (Enchanment)
-Still Spell

Half-elf Traits
- Medium: As Medium creatures, half-elves have no special bonuses or penalties due to their size.
- Half-elf base land speed is 30 feet.
- Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
- Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
- +1 racial bonus on Listen, Search, and Spot checks.
- +2 racial bonus on Diplomacy and Gather Information checks.
- Elven Blood: For all effects related to race, a half-elf is considered an elf.
- Automatic Languages: Common and Elven. Bonus Languages: Any (other than secret languages, such as Druidic).
- Favored Class: Any. When determining whether a multiclass half-elf takes an experience point penalty, her highest-level class does not count.

Spells Prepared
0th- 2 Daze 2 read magic
1st- 2 Charm Person, Mage armor, true strike,
2nd- Tasha's hideous laughter, protection from arrows
Enchanter
Prohibited: Illusion (Giles Hates Lies) and Necromancy
Spellbook
0th- All cantrips
1st- Charm Person, mage armor, magic missile, identify, true strike, spider climb
2nd-Tasha's hideous laughter, protection from arrows


Teloth, familiar
Cat, Teloth
HD 5*1/2D8
Hp 16
Ac 16
speed: 30ft
Attacks: Attacks: 2 claws +5, bite +0
claw 1d2-4, bite 1d3-4
saves: fort+2 ref+4 will+4
str 3
dex 15
con 10
int 7
wiz 12
cha 7
skills:
Balance +10, Climb +5, Hide +17(25), Listen+4, Move silently +9, Spot +4
Feats:
Weapon Finesse (claw, bite), Alertness, Improved Evasion, share spells, Empathic Link, Touch

magic gear: wand of burning hands, ring of protection +1, amulet of natural armor +1, circlet of persuasion,
(added) 2 scroll of suggestion, 2 protection vs. arrows, 2 identify, 2 ray of enfeeblement, wand of magic missile (1st level). (All magic items not made by Giles)
Erithmu

11-27-04, 08:02 PM
Our appologies for interupting the regular flow of this forum, we have found another place to conduct our business. Those in the SoC game check the thread in the RA boards for the redirect. Don't post any further here.

Rith
Coyote Skyheart

11-27-04, 08:04 PM
Thread CLOSED. Go HERE (http://www.forumhosting.org/forum.php?mforum=dndsoc&) and bookmark.