| Post/Author/DateTime | Post |
|---|---|
| somanystories04-18-07, 04:56 PM | Hello all, I've been contemplating running an on and off game with some friends of mine going through the Fantastic Locations adventures. To give it a bit of a fun twist, I thought it might be interesting to do it Order of the Stick style where the boundary between in-game and out-of-game is blurred. I have no doubt my players will be able to handle the funny part on their own. My question is, has anyone done this? If so, I'd be very curious to hear some of your experiences and any advice you may have for approaching a game in this way. Cheers |
| Thog_likes_puppies04-18-07, 07:14 PM | Hello all, I've been contemplating running an on and off game with some friends of mine going through the Fantastic Locations adventures. To give it a bit of a fun twist, I thought it might be interesting to do it Order of the Stick style where the boundary between in-game and out-of-game is blurred. I have no doubt my players will be able to handle the funny part on their own. My question is, has anyone done this? If so, I'd be very curious to hear some of your experiences and any advice you may have for approaching a game in this way. Cheers Hiya somany, I too am a huge OotS fan (see my name ;) ). I am not familiar with the Fantastic Locations adventure but I do like the idea that you had... I've never run/been in a game like that but I imagine it would be quite fun: a mixture of roleplaying and game stats. In other words, they know they have hit points and strength and wisdom and 30 ft. movement rate etc etc but they consider that just part of their world. It's a very cool blend and I would actually really enjoy a game like this. Hope this helped, thog_likes_puppies |
| Evil DM Mk304-18-07, 07:28 PM | The OOTS feel is mostly an issue of role-playing. That is to say it should be full of meta-gaming and rules commenting. |
| Bluehero04-18-07, 07:58 PM | You could really have it be that EVERYTHING you say is in character, after all, if you know about levels, why not consider what class to take at the next one in game? |
| Chimaera200004-19-07, 01:53 AM | Boy, wouldn't that style be perfect for my old gaming group. Given how rules-savvy most of us are, metagaming can be pretty rampant. Also given how popular Order of the Stick is with out group (and yours it seems, along with many others), it seems like a hugely entertaining sort of campaign. I highly endorse this idea. :) |
| _Jayne_Cobb_04-19-07, 10:38 AM | The OOTS feel is mostly an issue of role-playing. That is to say it should be full of meta-gaming and rules commenting. It is funny that in an OotS style game you have to play meta in order to roleplay properly. ;) |
| somanystories04-20-07, 03:20 AM | thanks for the responses everyone. I'm quite excited about this. I've been thinking of a couple of house rules that might help: 1) When casting a spell, using a special ability or otherwise doing anything that isn't a standard attack, the effect/spell only works if you yell out the name of it. ie. How Hayley always calls out "Sneak Attack!" as she makes the attack, V always yelling out the names of spells etc. 2) Bonus XP for puns (bad or otherwise), catch phrases, tag lines, Star Wars, LotR or other sci-fi/fantasy references etc. Alternatively, this could be a bonus/minus to attack rolls appropriate to the witty/non-wittyness said before the attack. Think Schwarzenegger in True Lies when he says "you're fired" right before shooting the bad guy (who is hanging off the missile) into the other badguys helicopter. Feedback? |
| elondir04-20-07, 08:46 AM | Heck that's the way I've always roleplayed. It makes it more fun since you don't have to worry about acting, and you can be goofy too. I love OotS, and I hope your game goes great! |