| Post/Author/DateTime | Post |
|---|---|
| itraylor07-10-07, 05:28 PM | What feats are good to enhance the abilities of the Alchemist Savant? I have never really dealt with alchemy much and aside from Precise Shot and Point Blank Shot to deliver the potions in combat I am not really sure where else to go. Thanks for any input. |
| Koesherbacon07-22-07, 09:53 PM | Any of the metamagics could be good, couldn't they? |
| Rechan07-22-07, 10:44 PM | Any of the feats to reduce the cost (Xp, gp, time) would suit, given how you're constantly making firepower. |
| Kinger07-23-07, 06:58 PM | Races of Eberron introduces a few feats involving alchemical weapons (Shape Splash, I think is one). See if you can get your DM to waive the prereq: Halfling, which I'd have to say seems arbitrary anyway. Point Blank Shot helps with the hitting things, even if all you have to make are touch attacks anyway. The major benefit is you can then take Far Shot, which doubles the range of your thrown weapons. Very handy, because vials of acid don't fly very well normally. Rapid Shot then lets you chuck more vials a round, and since they're all ranged-touch anyway the -2 to attack doesn't have much effect. This will start getting expensive, note. However, +2 arrows ain't cheap either. |
| FrostWolf07-25-07, 06:15 PM | PHBII has two great feats. Grenadier, and Mad Alchemist. The first gives a +1 to hit with splash weapons and +1 damage, the second gives you three abilites that can be rather useful to anyone tat has regular access to alchemy equipment. |