Can a shifter be afflicted with Lycanthropy? [Archive] - Wizards Community

Post/Author/DateTimePost
Fell

05-01-07, 02:02 AM
I just had a shifter get hit by a werewolf claw and bite attack tonight. It brought up the question, can a shifter be afflicted by lycanthropy? If not, where is this noted, because its no where in the shifter description :)-
Belabras

05-01-07, 02:10 AM
Yes, they can. In order to get any Lycanthrope template you have to have the Humaniod or Giant type. Shifters have the Humanoid - Shapechanger type, so they are fair game.
Kid SixXx

05-01-07, 07:43 AM
I just had a shifter get hit by a werewolf claw and bite attack tonight. It brought up the question, can a shifter be afflicted by lycanthropy? If not, where is this noted, because its no where in the shifter description :)-

What Belabras said. There is nothing in the Shifter description that implies immunity to Lycanthropy, so they are just as susceptible as anyone else.

Depending on the alignment of the Shifter / type of Lycanthrope involved, contracting Lycanthropy might actually be seen as a desirable event.

Getting closer to one's heritage as it were.
UnderworldLord

05-01-07, 10:29 AM
You mean like that nifty PrC in the back of the ECS? :P
Fell

05-01-07, 11:01 AM
Yeah, he failed his saving throw, so I think I'm gonna play up the transformation for him. He was playing a druid (with the PHB2 option), his concept being an inward journey melding the beast with the civilized world.

I think this will turn out to be an interesting turn of events. The whole thing was brought on by a prophetic dream. So now that he failed to kill the wolf that bit him, it's still out there continuing it's rampage.

The werewolf he fought holds all shifters accountable for his condition. He was heading towards the Eldeen Reaches killing shifters out of anger and humans out of jealousy. Now that he escaped what was supposed to be a one night plotline about the Druid getting visions of horrors to come and stopping them will instead turn into a longer plot about this insane werewolf.

Oh man, this is actually gonna be really good. The longer it takes the druid and his group to track down the lycanthrope, the more problems it will cause. Murdered innocents, the Silver Flame using this as an excused to persecute shifters, all kinds of good stuff.

Hooray for happen-stance!
The Ubbergeek

05-01-07, 12:47 PM
Fact, I wonder if they are not even more vulnerable... Like the call of their touch of wereblood....
Edymnion

05-01-07, 12:51 PM
What about saying that he now changes to hybrid form whenever he tries to shift? Would be the same as changing at the full moon, and explain it away as the ability to shift is already so closely tied to lycanthropy that it just cascades on into a full blown transformation?
Fell

05-01-07, 03:38 PM
Ya know, I think that's a much better way to handle it. I'm going to create a template to apply to any shifter that contracts lycanthropy, it will be a nice simple +1 ECL template and biggidy bam, now he is even caught up with the other players who are one level ahead.

This will make life very easy on me indeed.
Phalo

05-05-07, 05:17 PM
problem

When a character contracts lycanthropy through a lycanthrope’s bite, no symptoms appear until the first night of the next full moon. On that night, the afflicted character involuntarily assumes animal form and forgets his or her own identity, temporarily becoming an NPC. The character remains in animal form, assuming the appropriate alignment, until the next dawn.

The character’s actions during this first episode are dictated by the alignment of its animal form. The character remembers nothing about the entire episode (or subsequent episodes) unless he succeeds on a DC 15 Wisdom check, in which case he becomes aware of his lycanthropic condition.

Thereafter, the character is subject to involuntary transformation under the full moon and whenever damaged in combat. He or she feels an overwhelming rage building up and must succeed on a Control Shape check (see below) to resist changing into animal form. Any player character not yet aware of his or her lycanthropic condition temporarily becomes an NPC during an involuntary change, and acts according to the alignment of his or her animal form.

Involuntary Change Control Shape DC
Resist involuntary change 25

A character with awareness of his condition retains his identity and does not lose control of his actions if he changes. However, each time he changes to his animal form, he must make a Will save (DC 15 + number of times he has been in animal form) or permanently assume the alignment of his animal form in all shapes.

Once a character becomes aware of his affliction, he can now voluntarily attempt to change to animal or hybrid form, using the appropriate Control Shape check DC. An attempt is a standard action and can be made each round. Any voluntary change to animal or hybrid form immediately and permanently changes the character’s alignment to that of the appropriate lycanthrope.

What this amounts to you can be a werewolf but you are probably gonna sooner or later infect/attack the entire party. And all be CE in the end
ColtFlenn

05-05-07, 05:35 PM
Thanks, and I thought the same thing on the Alignment aspect, but when I read Keith Baker's Lycanthropes and the Purge, I was corrected. He states that in Eberron a person's alignment isnt bound to their animal form.

Keith Baker's Lycanthropes and the Purge Dragonshard Article:
http://www.wizards.com/default.asp?x=dnd/ebds/20050404a
Phalo

05-05-07, 07:42 PM
so there are Good strains of Lycanthropy and evil strains since he was attacked by one and i will assume his character is good(maybe) then he just contracted the evil strain?

Not sure if i read that article right i may have got the thing mixed up