| Post/Author/DateTime | Post |
|---|---|
| vegetasbrooooo06-21-07, 03:08 AM | are there cat people? |
| Adamaro2306-21-07, 03:32 AM | The closest you'll find are Shifters. |
| Antioch06-21-07, 04:37 AM | Player's Guide to Eberron drops the catfolk race (Miniature's Handbook and/or Races of the Wild) in Xen'drik, close to Stormreach if I recall correctly. |
| AkumaDaimyo06-21-07, 06:00 AM | Except Catfolk are NOT "Furry's", if that is what your looking for. They don't look exactly like athromorphic cat people. You could have them look that way if you wanted but if you have a incredibly strict DM then no dice. |
| The White Sorcerer06-21-07, 06:31 AM | are there cat people? Yes, but only in the real world, not Eberron. |
| Syltorian06-21-07, 07:37 AM | Not sure how much this would be what you are looking for, but Vadalis's syberis mark ability is 'awaken'. I assume they could have some awakened cats running around. ;) Other than that, and apart from the catfolk and the shifters, there are the rakshasa. Okay, they're often tigers rather than kitties, and not quite as cute. Changelings could probably be a catperson if they wanted to, as far as appearance is concerned. |
| vegetasbrooooo06-21-07, 11:48 AM | just wondering if i can use the race in ebberron...i like +4 dex -2cha |
| Loki565406-21-07, 11:51 AM | just wondering if i can use the race in ebberron...i like +4 dex -2cha You can use the race (any race, really) if your DM says its OK. Your DM is the only one who can grant/deny permission to do something in their game. |
| Edymnion06-21-07, 12:11 PM | If you are asking "Is there a cat-race available for play already in Eberron", the answer is no. If you are asking permission to play one, we're not the ones you need to be asking, you need to ask your DM. I would not add them, mainly because I think there are too many sentient races in Eberron already. |
| Syltorian06-21-07, 02:28 PM | just wondering if i can use the race in ebberron...i like +4 dex -2cha Isn't it +2 Charisma? That's what my Races of the Wild has, unless it's been errata'ed somewhere. If you are a player, your answer is pretty much was Endymnion said. They are not there by canon, as the PGtE suggestions are more or less regarded as suggestions, not law, at least by many posters here. If you are the DM, you can fit them in if you want to. It's your campaign... Nobody will show up at your door and forbid you to include catfolk, not even Endymnion. ;) However, if your style of play is like that of many here, and you want a consistent world of mostly logical, complex relationships, you need to think carefully about what to do with them. Putting them in Xen'drik is easiest, because there are little politics that a new culture could upset, and so much land that it wouldn't affect much else either. In Khorvaire, it's going to be more difficult. I'd personally try to figure out how to put them into the Talenta Plains, but only after careful consideration about how that affects the halflings, how they interact with Karrns and Valenar, whether they have a similar culture to the halflings, and how they live in what little actual 'government' the Plains have. Otherwise, they could live in Droaam, where another race wouldn't matter much. Or they are extremely rare, and the result of an experimentation gone wrong (or right...) with House Vadalis. Or creatures crossing over from Lamannia, and usually staying in their manifest zone. But in all cases, careful consideration has to be given to determine how they impact the world. Unless, of course, your style of play requires less consistence and deep interaction, in which case there's not really a problem at all with including them. |
| Antioch06-21-07, 02:36 PM | Since catfolk normally hail from Xen'drik, its easy to imagine them hopping an airship or galleon back to Sharn and making their way to other parts of Khorvaire. I could imagine a tribe of them in Talenta Plains, or Eldeen Reaches (you could also go with cat hengeyokai, whom also come from Eldeen Reaches). |
| vegetasbrooooo06-21-07, 02:55 PM | is there a race that would give me a dex bonus....thats primarly what im lookign for...other then shifter |
| DragoonDarkfire06-21-07, 02:57 PM | Elf? |
| AkumaDaimyo06-21-07, 03:31 PM | Catfolk originate in Xen Drink but some have moved from there to the Eldeen Reaches. It's in Player's Guide to Eberron. Though aren't you forgetting that Catfolk have a LA of +1? Thus you can't play one unless everyone else is level 2. You'd only have one hit die, but you'd start with the gear of a level 2char. Poison Dusk Lizard folk have a bonus to dex I think and they are also small making them hard to hit AND have a natural AC bonus. They are only LA +1. They are just badass really. No STR penalty ethier. |
| Antioch06-21-07, 03:44 PM | is there a race that would give me a dex bonus....thats primarly what im lookign for...other then shifter Elf (+2 Dex) Drow (+2 Dex, +2 LA) Cat Hengeyokai (+2 Dex); from Oriental Adventures, they are supposed to live in Eldeen Reaches. Halfling (+2 Dex) Rilkans (+2 Dex); an incarnum race that lives in Xen'drik. Tiefling (+2 Dex, +1 LA) GOBLINOID RACES These can come from Darguun or just be a merc hired in another region. Hobgoblin (+2 Dex) Goblin (+2 Dex) Kobold (+2 Dex) PSIONIC RACES Dromites and xephs come from Sarlona, githyanki from the Astral, githzerai from Kythri, and thri-kreen from Xen'drik. Dromite (+2 Dex, +1 LA) Githyanki (+2 Dex, LA +2) Githzerai (+6 Dex, LA +2) Thri-kreen (+4 Dex, +4 ECL) Xeph (+2 Dex) MONSTROUS RACES Sahuagin (+2 Dex, +4 ECL); very easy to incorporate as they are often used as guides on the way to Xen'drik. |
| AkumaDaimyo06-21-07, 03:51 PM | It helps if you open the PHB and read Elf and Halfing racial entries. :P |
| TiwazTyrsfist06-21-07, 05:02 PM | Eberron is nice, because pretty much any race from any suppliment or third party book can be used. Between Xen'drik and the wild area's on the far side of Droaam (sp?) it's perfectly reasonable to insert a character from a race noone has seen before. |
| Kinger06-21-07, 05:32 PM | And that can't be done with Faerun? I was under the impression whenever anyone ran out of space they just plopped a new continent in and said "This is Japan-land" or what-have-you. ;) And there's been mention of Yakfolk in Sarlona, I believe. They furry enough for you? I kid! I kid. ;) For a more serious contribution, I would suggest Catfolk as being either from Xen'Drik, as previously mentioned, or natives of Lammania, also as previously mentioned. |
| Edymnion06-21-07, 06:24 PM | Between Xen'drik and the wild area's on the far side of Droaam (sp?) it's perfectly reasonable to insert a character from a race noone has seen before.But are they prepared to deal with the repercussions of this? A race that no one has ever seen? Its not like they're going to be able to just walk into town without generating a *LOT* of interest, especially from the wrong kind of people. |
| Neutronium_Dragon06-21-07, 10:15 PM | I don't see them generating too much interest if they're otherwise fairly ordinary. A catfolk is basically a plain-vanilla humanoid, and you already have stranger things than that wandering around civilized areas. The fact that they're a foreigner is more likely to create issues. |
| The White Sorcerer06-21-07, 10:43 PM | But are they prepared to deal with the repercussions of this? A race that no one has ever seen? In Xen'drik that's not a problem. There's a ton of stuff there that no one's ever seen (or lived to tell about). Also, there's one of Eberron's basic creature origins that seems to be forgotten all too often: Mordain the Fleshweaver. |
| yrogerg06-21-07, 10:48 PM | In Xen'drik that's not a problem. There's a ton of stuff there that no one's ever seen (or lived to tell about). Also, there's one of Eberron's basic creature origins that seems to be forgotten all too often: Mordain the Fleshweaver. I always thought he made the best sense as the source of Owlbears in Eberron. (Owlbears being unique in that they're the only creature so bizarre and nonsensical that even the MM couldn't come up with something better than, "Er... some wizard did it.") |
| ArcTan06-22-07, 12:59 AM | If you are asking "Is there a cat-race available for play already in Eberron", the answer is no. Well, yes and no. Technically anything in D&D, especially things mentioned in PGtE, is available for play in Eberron". If you are asking permission to play one, we're not the ones you need to be asking, you need to ask your DM. Yeah, but this is also true of specific Eberron things, like the Reforged (which my last DM wouldn't allow) or Kalashtar Atavists or playing as a Vulkoor Drow. I would not add them, mainly because I think there are too many sentient races in Eberron already. Enh, the world is a big place (or it should be). No reason not to have strange things lurking in various corners of it mixing things up. |
| ArcTan06-22-07, 01:02 AM | But are they prepared to deal with the repercussions of this? A race that no one has ever seen? Its not like they're going to be able to just walk into town without generating a *LOT* of interest, especially from the wrong kind of people. I wouldn't have them be something "No one's ever seen before". I'd have them be "Oh, a member of a rare race out in the wilderness with no special powers we're particularly interested in". Not a big deal. It's like being a member of yet another random-looking alien race in Star Wars. You may look funny, but like most of the odd races in the world, you're just another person when you get right down to it, so why make a big deal? (One of the *best things* about Star Wars was the cantina scene, with tons of bizarre-looking aliens just hanging out doing their thing, and no one thinking it was particularly odd. This after years of Star Trek having everyone who didn't look like a human actor with minor facial prostheses being a Horrible Monstrosity With Unknown Powers Who Must Be Stopped.) |
| yrogerg06-22-07, 01:08 AM | I wouldn't have them be something "No one's ever seen before". I'd have them be "Oh, a member of a rare race out in the wilderness with no special powers we're particularly interested in". Not a big deal. It's like being a member of yet another random-looking alien race in Star Wars. You may look funny, but like most of the odd races in the world, you're just another person when you get right down to it, so why make a big deal? (One of the *best things* about Star Wars was the cantina scene, with tons of bizarre-looking aliens just hanging out doing their thing, and no one thinking it was particularly odd. This after years of Star Trek having everyone who didn't look like a human actor with minor facial prostheses being a Horrible Monstrosity With Unknown Powers Who Must Be Stopped.) All, the same, though, you *will* never find a more wretched hive of Scum and Villainy.:fett: |
| ArcTan06-22-07, 03:21 PM | All, the same, though, you *will* never find a more wretched hive of Scum and Villainy.:fett: That's because it was a seedy bar in the middle of nowhere where only criminals and bums hang out, not because they were aliens. Unless you're accusing Obi-Wan of being a racist. (Hey, he may have been. Did you catch his comment about how the dumbass Sand People can't even shoot straighter than a Stormtrooper?) I may have been a little down on Star Trek, by the way. One of my favorite TOS episodes was the one with the Horta (the lumpy rock-eating silicon-based life form). It was a standard cheesy science fiction story with a standard cheesy science fiction ending, but what was boring and ordinary for cheesy science fiction in the pulps was kind of revolutionary on prime time TV. My complaint -- as always, with Star Trek -- is that after making contact and peace with the Horta, WE NEVER EVER SAW THEM AGAIN. If someone played a Catfolk in my Eberron game, they would certainly be unusual, but they wouldn't be the only Catfolk in all the Five Nations ever, especially not if the campaign took place in Sharn or somewhere. They'd just be a retiring and somewhat insular ethnic group that mostly stayed out of the way because of their small numbers. (Given the discussion about Mandalorians in another thread, actually, I'm beginning to picture a PC based squarely on Juhani from KotOR's backstory.) |
| TiwazTyrsfist06-22-07, 04:53 PM | But are they prepared to deal with the repercussions of this? A race that no one has ever seen? Its not like they're going to be able to just walk into town without generating a *LOT* of interest, especially from the wrong kind of people. Well, I never said being the only raptorian or goliath to walk into Flamekeep would be EASY. Just that from a game standpoint, the sudden appearance of someone from a race no-one had ever seen before in Sharn would be a lot less game disrupting than the sudden appearance of someone like that in Waterdeep. At least from my point of view. And a large part of that is that Eberron hasn't had 20+ years of fleshing out yet. I suppose two decades, when there are over 100+ novels set in Eberron, that it will be much harder to add things in without serious ret-con. But my point was basicly this. PCs from virtually any non-standard race could come from any one of several mostly undefined and unexplored areas without requiring the DM to do extensive ret-con to the setting, or screaming "A Wizard Did It!" and never really explaining where they came from. |
| Neutronium_Dragon06-22-07, 09:49 PM | > Just that from a game standpoint, the sudden appearance of someone from a > race no-one had ever seen before in Sharn would be a lot less game disrupting > than the sudden appearance of someone like that in Waterdeep. It probably wouldn't cause much of a commotion in Waterdeep, either. Many other parts of the FR, yes, but Waterdeep is one place where the unusual is seen as ordinary, even when it comes to strange species. If you're dealing with catfolk in particular, the average Waterdhaivan wouldn't bat an eyelid at that. You'd have to be downright bizarre to draw much attention, like being a beholder or aboleth. |
| KidChainsaw06-23-07, 01:11 AM | Well, you could just reference all the "shifter catgirl" jokes from the Forgotten Freedom thread. But a player in an older Eberron campaign actually pulled off a believable (read:scary as s**t) shifter catgirl. The build was unremarkable, just a shifter barbarian with high dex and str focusing on shifter feats. What made the character was how it was played. Vain and hedonistic with a disturbing capacity for violence - not unlike a cat playing with it's food. |
| Edymnion06-23-07, 02:18 PM | And a large part of that is that Eberron hasn't had 20+ years of fleshing out yet. I suppose two decades, when there are over 100+ novels set in Eberron, that it will be much harder to add things in without serious ret-con. Except that, unlike FR, Eberron novels aren't setting canon. They can say whatever they want, they can blow up Sharn, have Vol come back to life, and turn all of the Dragons into Care Bears, and neither the actual game setting Eberron nor any other novel is effected by it. |
| ArcTan06-23-07, 05:07 PM | The point still holds when it comes to sourcebooks -- the number of Eberron sourcebooks can only increase, and each new sourcebook by definition cuts off certain possibilities by filling in gaps. I still don't see how Catfolk existing is a big deal. Catfolk have no inherent powers or abilities or significance that make saying "They're this other race that some people think are related to Shifters and live out in the wilderness" a setting-destroying retcon. It's not like Eberron is predicated on a cosmology that demands there be only the Five True Races or something (quite the opposite). |
| Edymnion06-24-07, 01:28 PM | But again, I'm also the guy that thinks more than 4 sentient playable races is too many. Normal guys, big guys, little guys, weird guys. Like Humans, Goliaths, Halflings, and something freaky, like Warforged, or Thri-Keen, something very obviously not "normal". |
| taski06-24-07, 05:43 PM | I personally make most animal-like races creations of the Lords of Dust in Ashtakala. Most are long-abandoned experiments, but the catfolk managed to make a case for their own usefulness. The Lords of Dust took them in as servants, messengers, and manipulators who will go where Rakshasas would be bored or imperiled. The theme makes it really easy for me to find a place for those sentient animal-like races. The Raptorans, originally a bland, uninspiring bird-people, are a bloodthirsty, cannibalistic Carrion Tribe that soars over the ocean cliffsides, a scourge to those who would enter the Demon Wastes by sea. The Darfellan, those orca-people from Stormwrack, escaped the eldritch labs of Ashtakala before completion, and have split into two cultures: one has made residence in Eldeen Bay, fishing in small, peaceful groups, while the other migrates the Barren Sea in search of seals and sailors to harry (these transients especially like to kill the young of other races). |
| Divine_Spark06-24-07, 08:14 PM | I really like your take on the Raptorans there Taski! That's a fantastic way to include them, and your Darfellan idea rocks too. Definitely a very Eberron spin on a couple of fairly staple fantasy races :) |
| ArcTan06-25-07, 04:51 AM | But again, I'm also the guy that thinks more than 4 sentient playable races is too many. Normal guys, big guys, little guys, weird guys. Like Humans, Goliaths, Halflings, and something freaky, like Warforged, or Thri-Keen, something very obviously not "normal". Well, why not just consider most Humanoids to be variants on "normal guys"? Catfolk are just normal guys who happen to be furry and have certain mechanical stat adjustments. That doesn't mean that the Humanoid-centric cultures of the Five Nations wouldn't see them as just another Humanoid. (The culture in the Five Nations really does seem to make a broad distinction between "people" and "monsters" and treat that distinction as much more important than the differences among the "people" races. That's what Droaam's all about.) |
| Edymnion06-25-07, 10:00 PM | Well, why not just consider most Humanoids to be variants on "normal guys"?Why not just play the one "normal guy" race and roleplay cultural differances instead of using race stereotypes as a crutch? Honestly, when was the last time you saw anybody play a big stupid hulking brute of an elf? Or the smart, sexy half-orc? Not that my preferred racial system is any differant. I mean, I even describe them using stereotypes. But at least I don't have a dozen races all competing for the same niche, in the same location, at the same time. Seriously, simple biology says all the sentient races we've got as is is just crazy. The only time we know of two sentient races co-existing in the real world was neandertals and cro-magnums, and within a few generations the cro-magnums had essentially driven the neandertals into extinction. Nature may abhor a vacuum, but its just as upset about having duplicates. |
| AntiSean06-25-07, 10:27 PM | Or the smart, sexy half-orc? That's the character I play every day, baby. Every day! The only time we know of two sentient races co-existing in the real world was neandertals and cro-magnums 'Filthy' Thag of the Cold Hand tribe: "Thag know what you think: 'Thag throw six spear, or five?' To tell truth, Thag lose track Thagself. This forty-four inch magnum, most powerful spear in world, blow sabretooth head clean off, you ask self question: 'Do Oog feel lucky?' Well, do Oog?" |
| Edymnion06-26-07, 08:33 AM | 'Filthy' Thag of the Cold Hand tribe: "Thag know what you think: 'Thag throw six spear, or five?' To tell truth, Thag lose track Thagself. This forty-four inch magnum, most powerful spear in world, blow sabretooth head clean off, you ask self question: 'Do Oog feel lucky?' Well, do Oog?":rofl: Okay, thats the funniest thing I've seen all day. Granted, its 8:30 in the morning, but its still funny! |
| Badace3606-26-07, 06:01 PM | Why not just play the one "normal guy" race and roleplay cultural differances instead of using race stereotypes as a crutch? Honestly, when was the last time you saw anybody play a big stupid hulking brute of an elf? Or the smart, sexy half-orc? Not that my preferred racial system is any differant. I mean, I even describe them using stereotypes. But at least I don't have a dozen races all competing for the same niche, in the same location, at the same time. Seriously, simple biology says all the sentient races we've got as is is just crazy. The only time we know of two sentient races co-existing in the real world was neandertals and cro-magnums, and within a few generations the cro-magnums had essentially driven the neandertals into extinction. Nature may abhor a vacuum, but its just as upset about having duplicates. This is assuming that Eberron's nature is anything like our own. It does go as far as to say in the "Life in the World" chapter that the world is a place of extremes due to the magic that is absolutely pervasive in the world, who's to say that extremely different nature systems aren't within the grasp of this? Besides, I'm pretty sure nature abhors a wizard casting fireball too, if you really wanna get into the physics of this, Edy. |
| ArcTan06-28-07, 12:22 AM | Why not just play the one "normal guy" race and roleplay cultural differances instead of using race stereotypes as a crutch? Honestly, when was the last time you saw anybody play a big stupid hulking brute of an elf? Or the smart, sexy half-orc? Not that my preferred racial system is any differant. I mean, I even describe them using stereotypes. But at least I don't have a dozen races all competing for the same niche, in the same location, at the same time. Seriously, simple biology says all the sentient races we've got as is is just crazy. The only time we know of two sentient races co-existing in the real world was neandertals and cro-magnums, and within a few generations the cro-magnums had essentially driven the neandertals into extinction. 1) "Cro-Magnons". 2) We don't actually know that much about the evolution of early hominids, and it may well have been more crowded than that. What gets preserved as fossil or artifact evidence is really hit-or-miss, after all. **** floresiensis is a discovery pointing to how much we may be missing. 3) It's a fantasy game, dude. Like I said, maybe you don't think it was cool, but *I* thought the idea of having tons of people of different shapes, colors and sizes hanging out together in a cantina was awesome, and was the one moment that made the first Star Wars movie beat out most of the big-budget science fiction of its time. Races don't *have* to stand for specific cultural stereotypes. That's actually the cool part -- that you can have someone who happens to have a prehensile tail or night vision or retractable claws who's otherwise just another dude. Nature may abhor a vacuum, but its just as upset about having duplicates. Only if those duplicates come into direct contact with each other over a long period of time. **** sapiens sapiens killed off other hominids *after* we spread all over the world and started taking up all the ecological niches. If we hadn't, who knows? There are plenty of species we know of that live in different regions of the world that still function approximately the same way thanks to convergent evolution. And, of course, D&D "races" don't work quite the same way as real species, since in many cases they're cross-fertile. Catfolk wouldn't necessarily be wiped out by Humans if they could interbreed with Humans and become part of the Human gene pool. |
| Dirth06-28-07, 02:13 PM | okay noone get mad at me for bringing Star Wars in here but the Ultimate Alien Anthology provides three cat like races that is if your DM will go for it. |
| ArcTan06-28-07, 07:55 PM | ...Why would he "go for" races from a completely different RPG if he won't "go for" the Catfolk race that already exists in D&D? |
| Ront Iron-Roar06-29-07, 03:48 AM | Why not the Tibbit from Dragon Magazine? Provided I haven't actually read the magazine but I have the Dragon Compendium which takes some of the best articles from Dragon Magazine and puts them into a book. Tibbits sorta resemble halflings with feline features. Cat eyes, ears, and etc. They have dark skin and thier hair tends to be the same color and pattern as that of thier feline form. Small Monstrous Humanoid +2 Dex, -2 Strength Speed 20 ft. Dark Vision 60 feet. Feline Transformation: At will, as a standard action, a tibbit can transform into a house cat. In this form the Tibbit size goes to Tiny. (+2 to AC and Attack rolls) Thier land speed goes up to 30 feet. They gain a -8 penalty to strength (minimum 3) and gains a +2 dex. They gain two claws attacks (1d2) and a bite (1d3). A tibbit can transform from a cat back to her humanoid form as a full-round action. She must wait 1 hour to turn back into a cat. Equipment wise everything is absorbed and becomes useless. Unless it can be adapte to some feline form of apparel such as a collar or bracelet. They cannot manipulate objects, cast spells with verbal or somatic components, use scrolls, or otherwise activate magic items. There's some other things I'm trying to remember what else they have off the top of my head. But, other then that culture wise the revere this thing called the Catlord in Greyhawk and such a char can be easily translated into The Traveler. So you have a mess of alley cats living in the middle of Sharn. Everyone thinks thier normal cats when in catform. Everyone thinks thier shifter children or halflings in thier natural forms. I could easily imagine these guys infiltrating every portion of society. You have Tibbits living with high society types feeding off thier wealth as cats who keep thier kind informed about the goings about of Sharn's higher ups. You have cats in inn's keeping a look out for the goings on's of adventurers. Alley cats that keep a watch on the markets, the city watch, and etc. So more or less you have a bunch of tibbits that know the true faces of everyone. They know how they act with others and they know how they act when thier alone. So they have a good measure of people and know the good from bad. |
| Dirth06-29-07, 07:06 AM | I was just thinking that maybe you could use the cat-like races in the other RPG as a basis I think that all the races in that book have no level adjustment. If you are looking for a kitty race and the DM wont let you have whats there then make one. |
| SirPudding07-08-07, 02:07 PM | In the dragon magazine compendium there are a few interesting races including the Tibbit, a shapeshifting race of small humanoids who can turn into cats. In Humanoid form they seem to have ears and a tail. If you want a cat person with a high dex they are the way to go. I know some people disapprove of anime style characters, but if that's how you roll power to ya! |
| SirPudding07-08-07, 02:08 PM | Sorry iron-roar I missed your thread, you are just ten steps ahead of me. But hey...Great Minds |
| Dark_Rhapsody07-09-07, 12:34 AM | Depends what you mean by catpeople...I know that there are sourcebooks with them in it, and also, I was working on a neko race (you know, the cat people that you often see in animes) Then again, not everyone likes anime, but I do. ^.^ |
| Dirth07-09-07, 04:49 PM | Hey BESM anime role players handbook is 3.5 Compatable! |
| Dark_Rhapsody07-11-07, 07:23 PM | I would expect BESM would be compatable, but I don't really care all that much. I just draw my character/NPCs in anime, because I just love the artwork. I personally wanted to create the neko to have that type of character. However, I wouldn't mind trying out BESM sometime, but I am broke right now. |
| ArcTan07-14-07, 01:53 AM | Hey BESM anime role players handbook is 3.5 Compatable! "3.5 Compatible" doesn't mean crap. It just means it looks and sounds kind of like D&D. I've had experience with d20 BESM. It doesn't mesh with D&D *at all* (and, frankly, is kind of a bad idea). |
| Cromage07-16-07, 02:15 AM | Why not just play the one "normal guy" race and roleplay cultural differances instead of using race stereotypes as a crutch? Honestly, when was the last time you saw anybody play a big stupid hulking brute of an elf? Or the smart, sexy half-orc? Just because you never see specific stereotypes attached to a particular race, doesn't mean that those races are limited to the *opposite* stereotype. Guidelines of race personality are fine--good for beginning role-players, but still allowing for a bit of freedom if you want (a Dwarf Wizard will probably have a different personality from a Dwarf Rogue even if they're equally suited for the occupation). Just encourage people to not use stereotypes as crutches (this includes human stereotypes as well as class stereotypes, such as the devious, untrustworthy Rogue or the Paladin with a stick up his ass) Hey BESM anime role players handbook is 3.5 Compatable! *spasm* |
| Dark_Rhapsody07-16-07, 11:44 AM | "3.5 Compatible" doesn't mean crap. It just means it looks and sounds kind of like D&D. I've had experience with d20 BESM. It doesn't mesh with D&D *at all* (and, frankly, is kind of a bad idea). Really...darn. The only anime influence I use is just when I do character portraits (I love drawing anime), and my players like when I draw characters like that (well...one does, and the other really doesn't care how I draw it). If it it kind of meshes with the whole D&D thing, in that case I probably won't be buying BESM. Besides, I have alot of books to buy (MONSTER MANUAL V!, Sarlona, Dragons of Eberron, Xen'drik, Magic Item Compedium, etc) and also the Three Dragon Ante deck. Oh well. I will still use my neko race though, cause I like that race and I can fit them into my campaign. |
| Demangel07-18-07, 09:49 PM | That's the character I play every day, baby. Every day! 'Filthy' Thag of the Cold Hand tribe: "Thag know what you think: 'Thag throw six spear, or five?' To tell truth, Thag lose track Thagself. This forty-four inch magnum, most powerful spear in world, blow sabretooth head clean off, you ask self question: 'Do Oog feel lucky?' Well, do Oog?" Ok... You owe me a new job now... I nearly got fired for reading this at work and busting out all over the place... So I guess you won't mind when I snag this and use it someday somewhere to make me the life of the party :) |
| Dvaczilla307-22-07, 10:00 PM | In the Dragon Compendium (which is actually a book the compiles the "best of" the dragon magazine, not a literal dragon compendium) there was this wacky race of people who could switch back and fourth from a catlike humanoid to an actual house cat form. Other than catfolk, that is the best I can think of. |