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| JulesCARV03-16-07, 05:59 PM | I originally posted this on the psionics boards (http://boards1.wizards.com/showthread.php?t=803875), but I thought I'd ask what people here think of it. I like the idea of a paladin/psychic warrior. When I started writing it, a bit of Eberron flavor crept in to save it from excessive genericism. My instincts tell me that it's overpowered, but some people on the psionics boards thought that it wasn't (one person even thought that it should get a good will save). I realize that it has a "theurge-style" weakness of requiring four levels in each of two base classes to get into, but since paladin and psychic warrior seem like a fairly solid combination in the first place, that doesn't seem too bad to me. Knight of the Fourth Quor Tarai "Nightmares are but dreams of fear. Conquer fear, and nightmares have no power." -- Amadeas Crineu, Knight of the Fourth Quor Tarai The Knights of the Fourth Quor Tarai are idealistic, devout followers of the Path of Light with a distinctly martial bent. They regard themselves as emissaries of a future age -- a more hopeful age, when the age has turned, and the Darkness that Dreams at the heart of Dal Quor is no more, replaced by a new, more hopeful incarnation. Combining the divine gifts of the paladin and the psionic talent of the psychic warrior, knights of the fourth Quor Tarai go beyond the abilities of either and take on an entirely new discipline -- spreading hope through the dreams of their allies. Unlike the Quori dream manipulation in Dal Quor, this ability only works on those who consent, and cannot implant suggestions or communicate information. However, it can give dreamers renewed strength, vitality, and hope in facing the next day. Knights of the Fourth Quor Tarai frequently make a conscious effort to appear as classical "knights in shining armor." This is not out of vanity, but because they see their duty as being as much to spread hope throughout the world as to fight evil with swords and bows, and believe that even their mundane appearance can be one factor among the many that can help them in bringing about the turning of the age. Their appearance demonstrates an audacious confidence that the world can change for the better, and that the current age of darkness will not be permanent. Knights of the Fourth Quor Tarai are generally welcomed in adventuring parties, although some of the more dour, grim adventuring parties find their incessant optimism and serene hopefulness to be grating and idiotic. Only twenty-three Knights of the Fourth Quor Tarai currently exist in Eberron, as of Y.K. 998. Among their numbers are counted several kalashtar, humans, half-giants, and half-elves, one changeling, and one aasimar. Hit die: d8 Requirements: Alignment: Lawful Good Feats: Psionic Meditation, Knight Training (psychic warrior), Extra Turning Psionics: Must be able to manifest 2nd level psychic warrior powers. Must be able to manifest Empty Mind. Special: Must be a follower of the Path of Light (Il-Yannah) and must have Aura of Courage as a supernatural ability. Class Skills: Autohypnosis (Wis), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Jump (Str), Knowledge (psionics / religion) (Int), Profession (Wis), Ride (Dex), Sense Motive (Wis), Swim (Str) Skill points at each level: 2 + int modifier Base Level Attack Bonus Fort Save Ref Save Will Save Special Powers Known 1 +1 +2 +0 +0 Paladin Abilities +1 psychic warrior level 2 +2 +3 +0 +0 +1 psychic warrior level 3 +3 +3 +1 +1 Dream of Hope +1 +1 psychic warrior level 4 +4 +4 +1 +1 Bonus Feat +1 psychic warrior level 5 +5 +4 +1 +1 Smite Evil 1/day +1 psychic warrior level 6 +6 +5 +2 +2 Dream of Hope +2 +1 psychic warrior level 7 +7 +5 +2 +2 +1 psychic warrior level 8 +8 +6 +2 +2 Bonus Feat +1 psychic warrior level 9 +9 +6 +3 +3 Dream of Hope +3 +1 psychic warrior level 10 +10 +7 +3 +3 Holy Meditation, +1 Psychic Warrior level Smite Evil 2/day Class Features: Weapon and Armor Proficiencies: Knights of the Fourth Quor Tarai gain no proficiency in weapons or armor Powers Known: At each level, Knights of the Fourth Quor Tarai gain powers known and power points as if they had gained a level of psychic warrior. Paladin Abilities: A paladin who takes levels in Knight of the Fourth Quor Tarai can continue to advance as a paladin. Furthermore, paladin levels stack with Knight of the Fourth Quor Tarai levels in determining damage from smiite evil and the abilities and duration of the paladin's special mount. Even if the paladin cannot summon a mount when she first becomes a Knight of the Fourth Quor Tarai, she gains the ability when her combined paladin and knight of the fourth quor tarai levels equal the level needed for a paladin to summon such a mount. Dream of Hope (su): Beginning at 3rd level, Knights of the Fourth Quor Tarai are able to help allies (including themselves) dream dreams that are refreshing, hopeful, and invigorating. They cannot manipulate the dreams of those who would be unwilling to have their dreams altered in this manner, nor can they use this power to suggest any particular course of action or idea to the ally, nor can they alter the dreams to carry some emotion other than hope and renewal. These dreams grant the dreamers in inner reserve of strength that they can tap at some point in the next day. If Nightmare is cast on an ally who has been subjected to the Dream of Hope ability, the Nightmare dispels the Dream of Hope but does not have any other effects. Two consecutive castings of Nightmare on someone experiencing a Dream of Hope could have the normal effects of a single Nightmare. The maximum number of allies affected in a single night by the Knight of the Fourth Quor Tarai's ability is equal to the Knight of the Fourth Quor Tarai's class level. Someone who has been subjected to a Dream of Hope the previous night may choose to draw upon the reserve of inner strength granted by the dream, gaining a +1 morale bonus to saving throws against charm and fear effects, attack rolls, and weapon damage rolls for a number of total number of rounds per day equal to the Knight of the Fourth Quor Tarai's level in the prestige class, divided at the discretion of the character receiving the Dream of Hope. At 6th level, the morale bonus increases to +2. At 9th level, the morale bonus increases to +3. Only allies who dream can be affected by this power. (i.e., those who sleep normally, such as dwarves, humans, halflings, etc, but not those who do not sleep normally or cannot dream, such as elans, elves, kalashtar, and warforged.) Only people within 60 feet of the Knight of the Fourth Quor Tarai throughout their sleep can be affected by the Dream of Hope. The Knight of the Fourth Quor Tarai does not need to be awake to cause others to affect them with the Dream of Hope ability. To be affected by the Dream of Hope, someone must ordinarily get a full eight hours of sleep, although this can be reduced with Rings of Sustenance, for instance, to whatever level of sleep is necessary. Regardless of such effects, someone must sleep at least part of the night to be affected. Bonus Feat: The Knight of the Fourth Quor Tarai gains a bonus psionic or divine feat at level 4 and at level 8. Smite Evil (Su): The Knight of the Fourth Quor Tarai gains a daily use of Smite Evil at 5th level, and another use at 10th level, as with the Paladin ability of the same name. Holy Meditation (Su): At 10th level, the Knight of the Fourth Quor Tarai gains the ability to expend one usage of Turn Undead to become psionically focused as a swift action. |
| Cambian0003-17-07, 10:20 PM | I actually think it is a bit overpowered... by 20th level this character, optimally, would be Paladin5, Psychic Warrior5, and Knight of...10. Then, not only does he/she have the full (good) BAB from the warrior side, but it also has level 15 Paladin special abilities and level 15 Psychic Warrior casting abilities, on top of the PrC special abilities. I think it would be a bit more in line with other PrCs if you back off on the caster levels a bit, maybe one every two or three levels. Just my thoughts though... |
| AvonRekaes03-17-07, 11:04 PM | He wouldn't have all the powers of a 15th level Paladin. He'd only have divine spells, lay on hands, and turn undead as a 5th level Paladin, and wouldn't have any Remove Disease at all. I think it's pretty decent. If I were to hold back on the manifester levels, i wouldn't go so far as to say 1 for 2, let alone 1 for 3. I think dropping 2 manifester levels at maybe... 1st and 5th level would suffice. Also, Psychic Warrior doesn't have full BaB, so a 20th level build would only have a +18 BAB. Still enough for 4 attacks, sure, but still, not full. |
| bsdraggon03-17-07, 11:40 PM | Although I'm not a big fan of psionics, I have to say I really loved this prestige :love: About being overpowered, I agree with AvonRekaes that dropping 2 manifester levels would be balanced...I think that it needs a good will save too, so, maybe dropping one more manifester level yould make the class balanced... |
| AvonRekaes03-18-07, 01:37 AM | Oh yeah, he also wouldn't have anywhere near the amount of feats a 15th level Psychic Warrior would have. I think Cambian might've just had a kneejerk reaction, or misread exactly what does and does not advance. This class is plenty balanced. |
| Cambian0003-18-07, 10:21 PM | hehe... Kneejerk.. I like the way that was put....and it's prolly true... lol |