Revenant Blade Adaptations [Archive] - Wizards Community

Post/Author/DateTimePost
heirodule

03-13-08, 10:49 AM
I noticed that the Revenant Blade PrC from Players Guide states that it can be adapted to other forms of combat. For your perusal are some adpatations I've made

Revenant Bow

Entry Requirements

Race: Elf
Base Attack Bonus: +5
Skills: Hide 5 ranks, Knowledge (history) 2 ranks, Move Silently 5 ranks
Feats: Point Blank Shot, Rapid Shot, Weapon Focus (shortbow)
Region of Origin: Valenar

Ancestral Guidance:
select from the following list of possible feats
Alertness, Dodge, Improved Critical (shortbow), Skill Focus (Knowledge [history]), Shot on the Run, Stealthy, Weapon Specialization (shortbow),
Improved Precise Shot, Greater Weapon Focus (shortbow), Mounted Archery

Legedary force:

You can use a composite shortbow with a strength modifyer of 1 1/2 times your strength bonus without penalty and apply the full bonus to your damage roll.


Revenant Saddle

Entry Requirements

Race: Elf
Base Attack Bonus: +5
Skills: Ride 5 ranks, Knowledge (history) 2 ranks, Handle Animal 5 ranks
Feats: Mounted Combat, Valenar Trample
Special: Valenar Riding Horse animal companion
Region of Origin: Valenar

Ancestral Guidance:
select from the following list of possible feats
Alertness, Animal Affinity, Dodge, Skill Focus (Knowledge [history]), Great Cleve, Mounted Archery, Natural Bond, Power Attack, Ride-by Attack, Spirited Charge

Shadow of the Past: add class level as a bonus on Wild Empathy and Ride checks.

Legedary force:
If you select Spirited Charge as your ancestral Guidance, you do triple damage with any weapon you wield, not only a lance.

and for fun....

Revenant Engineer

Entry Requirements

Race: Elf
Skills: Craft (any) 5 ranks, Knowledge (history) 2 ranks, Knowledge (Architecture and Engineering) 5 ranks
Feats: Skill Focus (Craft [any]),
Region of Origin: Valenar

Ancestral Guidance:
select from the following list of possible feats
Alertness, Dodge, Dilligent, Improved Initiative, Reserach, Martial Weapon Proficieny (any), Skill Focus (Knowledge [history]),
Skill Focus (Knowledge [architecture and engineering]), Toughness, Armor Proficiency (light)

Instead of ranger class features, you may count levels in this class as levels of Artificer or Magewright for purposes of craft reserve, caster level and infusions or spells usable. (but not any other Artificer class features)

Shadow of the Past: add class level as a bonus on trained Craft and Profession checks.



Legendary Force
You accomplish all construction and crafting projects in half the time.

Any thoughts? Anyone else done adaptations of this?