Tainted Aasimar Dread Necro [Archive] - Wizards Community

Post/Author/DateTimePost
Werebat

04-03-07, 08:10 AM
A friend of mine is interested in playing an Aasimar Dread Necromancer who is somehow affected by a tainting influence that grants her her powers. I was wondering what you thought would be the most likely source of her powers.

Ideas I've had:

The usual suspects: An imprisoned Demon or Daelkyr. Daelkyr don't seem to have much to do with the undead so I'm thinking a demon is more appropriate.

Vol, or one of her agents. Not sure if Vol grants powers though.

An aberrant dragonmark, possibly descended from the Mark of Death somehow. This would mean the character would have to be at least half-elven though so probably wouldn't work (Aasimar is not a template).

Any other ideas?

- Ron ^*^
Belabras

04-03-07, 11:43 AM
I'd suggest against the Aberrant mark.

Maybe the character is a product of a Radient Idol cult. That would explain the Aasimar blood, and would also explain how such a person would start down the twisted path to Dread Necromancer.

Other possibilities -
Player inherited an intelligent, evil, magic item which has a corrupting influence.
Player has an undead graft or two, which exert a subtle pull towards darkness.
Player was born when Mabar was coterminous, and is forever marked by the Endless Night.
Werebat

04-03-07, 02:20 PM
OK, some interesting answers there... What is a Radiant Idol cult, where can one learn about them?

Mabar being coterminous is pretty cool too.

- Ron ^*^
Belabras

04-03-07, 03:40 PM
Radient Idols are mentioned in Sharn:CoT, not sure if they show up anywhere else. Basically, they are fallen celestials that form cults around themselves.
Werebat

04-03-07, 05:54 PM
Radient Idols are mentioned in Sharn:CoT, not sure if they show up anywhere else. Basically, they are fallen celestials that form cults around themselves.

Aha, I have that book, haven't read much of it. Thanks!

- Ron ^*^
Ricohard_Draconis

04-03-07, 11:34 PM
Radiant Idol's all originate, at least, in sharn as they're basically kicked out of their home plane through the manifest zone. Most stay close...