Warforged Character Death Ratio? [Archive] - Wizards Community

Post/Author/DateTimePost
Ront Iron-Roar

05-09-07, 11:10 PM
In your campaigns how many times have your Warforged have been rendered inert or destroyed? I'm curious because it nevers seems any of the warforged I play or anyone else I know plays ever die. Though most if not all of them are the Adamantine Bodied Juggernauts...


I played a mithril bodied Warforged Ranger/Scout and he survived mostly from the fact he kept moving and he kept away from opponents.

Anyone here ever actually have a Warforged Char die?
MageWeasel

05-09-07, 11:38 PM
Aye, a warforged in my campaign recently perished. Though it was nothing overly spectacular; she was surrounded and out numbered by Cloud Reavers.
Phalo

05-10-07, 01:32 AM
I had a warforged die by going inert and continuing to burn livewood sucks
Ront Iron-Roar

05-10-07, 08:13 AM
Aye, a warforged in my campaign recently perished. Though it was nothing overly spectacular; she was surrounded and out numbered by Cloud Reavers.


What build was this Warforged?


I had a warforged die by going inert and continuing to burn livewood sucks

I would assume this was a Warforged Druid? Or perhaps a Ranger?
MageWeasel

05-10-07, 09:42 AM
Question: What build was this Warforged?

She was a fighter 4 warblade 2
Altyrium

05-10-07, 07:54 PM
my warforged barb got exploded by a quadruple trap i walked into. the party was seperated and i stepped on a plate, rolled a nat 1 for my ref save and got a fireball in the face, but i was still fine, then apparently the fireball trap had the explosive spell template or w/e the hell that hting is that launches you out of the area, and i flew back into a locked door, and it had a shocking grasp spell permed on the handle, and that did like almost mac damage, and then in all the commotion the monsters at the end of the hall where i was originally going towards included an ogremage, and he pretty much blew me and a few orcs up while my back was turned.....:D
good times, pretty great death if i do say so myself
BoneLord_of_Skullthrone

05-10-07, 11:04 PM
I had a warforged monk once who got knocked unconcious in the surprise round by a Kreshnar. Since no one could repair him, except himself, he remained unconcious and was left in the woods during a tornado while everyone else hid in the ranger's hut. I never did get the chance to play another one.
Phalo

05-10-07, 11:23 PM
What build was this Warforged?




I would assume this was a Warforged Druid? Or perhaps a Ranger?

nah regular warforged artificer lower level i think 5 what happened he got smacked around abit till the hit points got low then had the bad idea of throwing some bottles of oil and lighting it on fire to make a barrier (i think it was zombies we were fighting) anyhow took a crossbow bolt to the back as he was lighting the oil and fell forward. lamp oil + livewood + fire = bad
Splendide

05-10-07, 11:39 PM
My first warforged died after being knocked inert a couple of times by a BBEG. My second warforged only took `flesh' wounds, so never worried about it.
Tevin Kevlak

05-11-07, 05:40 PM
A warforged character in an adventure I was running died. He was a Fighter 3 with adamantine body. After the entire group was subdued by nonlethal damage they awoke just before being sacrificed to a bright naga and failed to escape. I think it was a crit from a battleaxe carried by one of her henchmen that brought him down.
magicchupacabra

05-11-07, 06:58 PM
The group I play in has had both warforged die. One is a juggernaut and the other a monk. The Juggernaut attempted to tackle a Retriver and went falling off of a walkway in Sharn. Massive blows were delt to each other as they plumited through the air and apon impact on the ground my juggernaut was left inert. It wondered off. Eventually a passing thug found the body, pulled off what he could and finished off the character. A very anticlimatic death for that PC.

The monk with the rest of the party came across that Retriver again. In what is likely the worse luck with the dice, the monk was ripped apart violently by the creature and the remaining chunks left scattered around on the ground. This was the expected death we had for the Juggernaut.

Fun times. fun times.
Edymnion

05-11-07, 11:31 PM
Honestly, I would expect a high mortality rate for WF with "new to Eberron" players. WF look very powerful mechanically, and you just automatically think they're going to kick so much butt in combat that you tend to overestimate yourself, and do things with them (like charge into a group of enemies) that you would never do with a human character.

Its the old argument against safety devices in cars.
Imagine you are driving a car that you knew 100% that nothing you could do in it could harm you in any way.
Now imagine you are driving in a car filled with nitro glycerin that would explode at the slightest bump.

Which one do you think people are going to drive safely in, and which one do you think they're going to take stupid risks in?

Same with the WF. You think you're invincible, which just ends up getting you killed. Just like real life! :D
magicchupacabra

05-13-07, 08:13 PM
Edy,

Whats funny from my view here. Charging into the baddies is the only way my forged survived anything. Its the thought out plans that ended in death generally. But then it could just be the party comes up with bad ideas and the chaotic rushed plans work better.

Or maybe its just dumb luck.

Either way its fun!

Honestly, I would expect a high mortality rate for WF with "new to Eberron" players. WF look very powerful mechanically, and you just automatically think they're going to kick so much butt in combat that you tend to overestimate yourself, and do things with them (like charge into a group of enemies) that you would never do with a human character.

Its the old argument against safety devices in cars.
Imagine you are driving a car that you knew 100% that nothing you could do in it could harm you in any way.
Now imagine you are driving in a car filled with nitro glycerin that would explode at the slightest bump.

Which one do you think people are going to drive safely in, and which one do you think they're going to take stupid risks in?

Same with the WF. You think you're invincible, which just ends up getting you killed. Just like real life! :D
Edymnion

05-13-07, 09:04 PM
Edy,

Whats funny from my view here. Charging into the baddies is the only way my forged survived anything. Its the thought out plans that ended in death generally. But then it could just be the party comes up with bad ideas and the chaotic rushed plans work better.

Or maybe its just dumb luck.

Either way its fun!Yup!
My last WF (the one with the hammer)'s best moment was essentially "Charge in and destroy everything", but that one actually did have a plan. Bunch of high level archers that had range and fortifications. Would have pincushioned any direct frontal assault. Except when you've got Adamantine Body and a greathammer with bonuses to sundering. Lots of toothpicks that used to be bows later... :D

Thank god for DR, high con and hp, and the general low damage of bows.
LoneStranger

05-14-07, 02:11 AM
My warforged went inert one time due to me not being in a good mood and not saying anything about how bad I was doing until someone asked me, got a heal which saved me from being killed outright but I was still down for a while.

Haven't lost a warforged yet though, mainly because I realize that while there are some good things there, they aren't invincible (although I do plan on working on it next level)
bad_phil

05-14-07, 05:33 PM
lol! Looks like warforged are really an exctintive race! I played a Juggernauth a while ago and got destroyed by a fire Hydra.... I charged at it (got a 1) and fell in the hole she was. A critical later (with my 25% fortification failed) I was trash. Ho, we were just 2 and the other one got killed before me....you know bad luck!
RedXian

05-15-07, 05:41 AM
My Warforged Cleric, Chalice, died recently. Three of his party members unwisely tried to ambush a boat that the GM had really intended for the whole party (and on land). Chalice and the other 3 members (2 were NPC's) followed them on another bost with the intention of supporting them or helping them retreat.

We got there but we were seriously unprepared and 2 of the 3 were knocked out. Then 2 of the NPC's were killed out right. It got to the point where Chalice was on one side of the boat while the others were on the other side. The boat he used to get there was gone.

So he cast Darkness to allow the others to pull the unconscious onto their boat and get away. He just jumped overboard with the intent of walking ashore.

However disorientation meant that getting to land was not goign to be easy. He ended up having an encounter and crittically missing the creature and rendering poor Chalicef unconscious on the bottom of the swamp floor.

The GM decided that my character's body would be dredged up and used in a ritual that killed everyone in town (except for the party members).

So essentially he died saving the his party members. It was a good death.
BlackTiger

05-16-07, 03:38 AM
I've only had one 'Forged in my game, and it was a psychotic killing machine of a warforged paladin.

Yeah. go figure. Needless to say, I was happy when they died. Of course, they didn't -Die- die, but the party did leave them behind... With a bunch of LoBster cultists....

Muahaha.
Edymnion

05-16-07, 12:56 PM
I've only had one 'Forged in my game, and it was a psychotic killing machine of a warforged paladin.Somebody has to say it...
How the hell do you have a psychotic killing machine that keeps their Paladinhood?
Altyrium

05-16-07, 05:20 PM
yeah, thats gotta be one heluva bluff check vs the gods or something
Edymnion

05-16-07, 06:28 PM
yeah, thats gotta be one heluva bluff check vs the gods or somethingGods don't even have anything to do with it. Code of Honor. The Paladin follows it to the letter, or they lose their power, there isn't necissarily a higher being overseeing it. And by definition, that code includes protecting the innocent, respecting life, etc.

I just honestly don't see how you can combine "psychotic killing machine" and "Paladin" in the same sentence unless the DM just had no freaking idea what the hell he was doing.
Altyrium

05-16-07, 08:28 PM
bahaha, my comment was a joke!
i do agree though, paladins are alot of things, but psychotic killing machines is not one of them
TheAnthroDM

05-16-07, 09:51 PM
My Half-Dragon warforged(Yes, RAW it works, how it works in roleplaying, well that's a long story) was killed by a Great Wyrm Gold Dragon, it literally ripped him limb from limb.
Runepriest

05-16-07, 10:32 PM
Which color was the half-dragon? Gold?
Grymar

05-18-07, 03:17 PM
My warforged-scout fighter 1/scout 2 has once been disabled and a few times taken right to that edge.

He was disabled when he was using a rope to climb a statue in a Xen'drik ruins when a giant zombie charged him and played tetherball with his body.

He was only rescued when the party came back day later and did a Mission: Impossible scenario with spider climb, bull strength, and long ropes.
gelalshawr

05-18-07, 04:22 PM
I personally expect the death ratio of WF's to be pretty much the same as that of any other characters, IE, when it is apropriate for the campaign, and when you have crappy rolls. I don't think the race really has all that much to do with it, it's more your dice rolls and the personality of your DM.
LoneStranger

05-18-07, 07:46 PM
I agree gelalshawr, but don't forget to factor in the personality defects of the players, especially that one clod that can never get past level 1 and can't figure out why before getting bored and picking a fight with the city watch.

Seriously though it is a combination of the DM, your ability to roll, when it's dramatically appropriate, and your ability as a player to keep your charcter alive/decide to sacrifice himself for the good of the party.