werewolves (and other lycanthropes) in ebberon [Archive] - Wizards Community

Post/Author/DateTimePost
Sergikins

08-26-07, 10:07 AM
how do werewolves in ebberon work? i mean think about it. there are twelve moons, so its no wonder the silverflame hunted them down
Nived

08-26-07, 10:22 AM
First start by reading Keith Baker's Dragonshard Lycahthropes and the Purge (http://www.wizards.com/default.asp?x=dnd/ebds/20050404a), that'll give you some idea.
Alex_

08-26-07, 01:04 PM
It's also worth noting that Eberron has 13 moons.

http://www.wizards.com/default.asp?x=dnd/ebds/20050307a

The full moon has a powerful effect on lycanthropes -- and on Eberron, a shapeshifter may have to contend with the influence of multiple moons on a single night. A creature afflicted with lycanthropy changes involuntarily into animal form whenever one of the twelve moons is full. An afflicted creature can resist the involuntary transformation with a successful Control Shape check (see Monster Manual, page 303); however, for each additional full moon after the first, apply a -2 penalty to the check.

This means that an afflicted lycanthrope has to contend with the effects of the curse an average of nineteen nights of the month. Thus, rarely does an afflicted lycanthrope last a week before the curse takes hold and permanently alters her alignment.


Furthermore, all strains of Lycantrhopy could be considered a "curse". They change who you are. You're not just the same person you were, only in a different form. Evil Lycantrhopes generally like to kill, and Good aligned Lycantrhopes run off into the wilderness and avoid people and civilization.

So if your dad becomes a Lycantrhope, the most likely options is that he's going to kill you and the rest of your family, or be out running around in the woods 3/4's nights out of the month.