A few new weapons [Archive] - Wizards Community

Post/Author/DateTimePost
lds_soldier

05-13-07, 05:14 PM
nvmd...
Logos7

05-13-07, 05:29 PM
Some interesting idea's there but i dont think the god slayer belongs in Eberron, or the sword of Orc Attraction for that matter

The Rest not so bad, have you given any thought to pricing them?

Logos
lds_soldier

05-13-07, 05:31 PM
No I haven't price them, mostly they were found or taken from enemy npc's...I'll have to work on that.
Edymnion

05-13-07, 07:45 PM
Kaulur:

A +3/+2 Greatsword made of mithral with many cracks running the length of the blade. Once per day, this blade may be aimed in a whipping action at any opponent within 200 feet. This action causes the blade to fly apart into 6 separate longsword blades which fly toward the opponent and do equivalent damage each (roll attack for each at +3, damage at +2). The hilt remains with a shortsword blade still attached to it. When the hilt is put within 5 feet of any piece, they all instantly reattach.So, are you copying Ivy's chainsword, or the one from Brotherhood of the Wolf?
Copy Blade

Appearance: Sword hilt (no blade)
Magical adj.: +2
At first this sword will appear to be trash, it has no blade, but it's a perfectly good hilt. If the hilt is grasped, however, and a command word said, the power of the blade is made known. By touching any substance, and using the command word, a blade for the sword comes into existence made of the same material as that touched. Therefore holding the blade up to a fire would produce a burning blade. A stone blade would be invulnerable to rust monsters and such, a blade of holy water (holy ice) would do appropriate damage against demons.
Note that the magic can copy gold, silver, platinum, diamonds, etc., but breaking off the blade to use the raw material as currency ruins the magic of the sword.And just what exactly are the stats of these blades? Are they all a d8? Whats the crit range? I assume each one would do something differant, or else the "enchantment" would be nothing more than flavor text for a normal sword, and definately not worth a +2. Actually, come to think of it, we already have this, its called Metaline, and its also a +2 value.
Coward Sword

This appears to be a magical long sword, but whenever a character tries to use the sword against a monster whose CR is greater than six, the sword will scream "No way!" and put itself back in its sheath. The sword will not come out of its sheath until the monster is no longer within striking distance. The wielder is cursed with a great love of this weapon and will neither use nor own any other. Nor will the wielder have any urge to get rid of it. Only a “remove curse” or other similar spell will remove the sword and therefore the spell.So a standard cursed weapon.
Godslayer

A +5 vorpal weapon of speed, wounding and vampiric. It gives total immunity to energy-based attacks or anything that affects the mind. It can cast all known wizard and priest spells a certain number of times depending on the level. 9 times a week for 1st level spells, 8 times for 2nd... It does x4 damage against the living, x5 against the unliving, and x6 against the immortal. It’s major power is to summon a god to the Prime in a physical form, generally with the intent to kill him. Basically, it is the fantasy/mythology equivalent of impeachment.No. Just... no.
Sword of Air Defense

Cuts arrows, bolts, and other small missiles out of the air automatically (95%), no matter what the wielder is doing. If it is in a sheath or otherwise not being held, it will act as though “dancing” then return to where it was, always defending the last to touch it.D&D doesn't use percentiles in this fashion. It either works perfectly, or it requires an attack roll to knock the arrows out of the air. I can't think of anything else in the game that does a percentile like this. Also, is this a free action, standard action, move equivolent action, swift action, what?

What if what the character is doing is attacking a monster with it, does it jump out of their hand in mid swing to knock down some arrows that were flying by? I notice it says nothing about them being arrows aimed at the character.
Dragon Blade

This is a +5 Great Sword normally. When activated by being balanced atop a certain 9 piece artifact (the pieces of which are spread abroad by its creator and must then be found and placed inside a Druid observatory and activated during a coterminous phase of the Plane of Air) it instantly becomes a Gold Dragon (Great Worm) which then promises to help when it is most needed, then changes into a handsome Elf, bows to the one who activated it, and disappears. The Dragon will indeed appear when most needed, whether for political or combat purposes, it will keep it’s promise as long as it lives. The sword and the artifact will disappear. The dragon will serve only a creature of Neutral or Good alignment. If an Evil creature activates him, he will declare that he serves none so evil. He will then fly away, scattering the artifacts and sword over thousands of miles to be found again.This is significantly more powerful than an Orb of Dragonkind, which is a greater artifact, and dragons don't really work that way in Eberron.
Sword of the Island

Anytime the wielder of this Longsword rolls a critical hit, all within 50 feet are instantly teleported to a small desert island with no land in sight and no idea of location. A “know direction” spell will give correct direction.So... why would anyone make a sword that instantly strands themselves, their party, and their enemies on the same desert island with no way off?
Glue Blade

Anytime a successful hit is made, the sword sticks to the wound and to the wielder’s hand. A Strength check of 20 or more will break free. The sword will release as soon as one or the other has been dead for at least 10 rounds.Again, why would anyone make this weapon? Its terrible, you hit something with it and you have to stop and make a standard action to tear it free before you can use it again? And you don't list any extra damage that might be caused by the ripping.
Axe of Orc Attraction

This +2/+3 Mighty Cleaving, Keen Great Axe is made of Black Iron and has a large maul on the opposite side of the haft that does 2D6 Bludgeoning damage. Also, the handle has a “Gem of Orc Attraction” set in it. Any Orc within 100 miles must make a Will save (DC 15) or be drawn to the wielder and do all they can to completely destroy the wielder. Each attracted Orc fights as though in a rage. This works for any number of Orcs, even entire armies. Once per minute, the wielder may perform a Whirlwind attack with double reach. Also once per minute, the wielder may strike any surface; causing a quake as the “Earthquake” spell. A “Remove Curse” spell from a 20th level Cleric will remove the attraction from the axe. This will also remove all other benefits, leaving a +1/+3 Great Axe. One could also simply remove the gem, producing the same results.Why orcs? Orcs are not stupid monsters in Eberron. And any orc within a hundred miles? Again, who in the world would ever make a weapon that automatically makes THOUSANDS of enemies come at you? Which end is +2, and which is +3? And what is an "Earthquake spell"?

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I'm sorry, I can't read any more of these.
My advice, actually play more D&D and learn how D&D works instead of porting over video game weapons. Almost none of these are appropriate for a D&D game, much less an Eberron game.
UnderworldLord

05-13-07, 08:32 PM
After noticing multiple topics by this person similar to this... I'm tired of losing brain cells and refuse to read anything more from him/her.
Cifer

05-13-07, 08:37 PM
This is significantly more powerful than an Orb of Dragonkind, which is a greater artifact, and dragons don't really work that way in Eberron.
You forgot to mention that alignment doesn't work that way either in Eberron.
lds_soldier

05-13-07, 08:43 PM
wow, most of these are just crap i've dreamed up, as I said. If you dont like em, fine, I just thought I'd spit em out and see what ppl thought. More than half have never been used in a campaign. I have an active imagination, I' sorry to say. Some of you people are far too serious. Jeez, cool off. If there is something wrong with it, and you truly care about it and would like to make it more realistic or help with the game semantics of it, then please, tell me what you can. If you think it's ridiculous and are posting just to say that and not why...then shut up and go annoy someone else...!
ChimericalWolf

05-14-07, 10:14 AM
If you think it's ridiculous and are posting just to say that and not why...then shut up and go annoy someone else...!

If you can't take people giving their opinions about your silly creations, maybe you should show them to your friends and not on a public board filled with people who take this kinda thing seriously?
bobwatts410

05-25-07, 10:51 PM
Does anyone remember where these weapons were? I saw a dagger with a ioun stone in the pommel but I can't find it again.