New Feat: Active Dodge [Archive] - Wizards Community

Post/Author/DateTimePost
Jeebus2010

04-07-08, 02:06 PM
i was thinking of making combat a little more realtime (but still keeping it turn based)

heres my idea,while fighting defensively and attacked you get a reflex save to dodge the attack, if you succeed then the attacker is flat-footed and denied there dex bonus as well as suffers an attack of opportunity (something i toss in with a critical miss anyways)

so heres the layout for if it was in a bo0k : Active Dodge:
requirements: dex 14+, Combat expertise

While wearing light or no armor you get a reflex save vs a melee attack 1/round
Rageofthemodrons101

04-26-08, 08:41 PM
I don't know about how legit this is. Maybe you might want to throw in some action points. It may be useless at lower levels. :bump: :mrt: