| Post/Author/DateTime | Post |
|---|---|
| Jeebus201004-07-08, 02:06 PM | i was thinking of making combat a little more realtime (but still keeping it turn based) heres my idea,while fighting defensively and attacked you get a reflex save to dodge the attack, if you succeed then the attacker is flat-footed and denied there dex bonus as well as suffers an attack of opportunity (something i toss in with a critical miss anyways) so heres the layout for if it was in a bo0k : Active Dodge: requirements: dex 14+, Combat expertise While wearing light or no armor you get a reflex save vs a melee attack 1/round |
| Rageofthemodrons10104-26-08, 08:41 PM | I don't know about how legit this is. Maybe you might want to throw in some action points. It may be useless at lower levels. :bump: :mrt: |