PC with Greater Aberrant Dragonmark in EotLQ adventure [Archive] - Wizards Community

Post/Author/DateTimePost
Zippis

06-24-07, 07:07 AM
playing Eyes of the Lich Queen adventure, we received at one moment Aberrant Dragonmark - Jump (which is according to DM possible going to kill us, if we ... blahblahblah, you know the story). I would like to extend it till the max, I took Lesser Aberrant Dragonmark (Scorching ray) and now I thought about taking Greater Aberrant Dragonmark, let's say Cloudkill (Half-Orc ninja2/monk2/warblade1/cleric1/swordsage2/masterofnine student of House Tharashk renegade, with vow of povery house rule changed for neutral to something called Inner path, same rules as VoP) ...

what's your opinion - will he be hauted everywhere he comes and killed soon or just scaring people, shuting their doors and windows along the way? I thought may be to play him a little bit "going wild/mad" ... or probably something like "those Houses should pay for things they did" ...

I'm not afraid to let him killed, if it's funny and fully RP ... just wanted to know you opinion about character like that. What "meaning of life" would you chose for him?

Thx
korcheck

06-29-07, 05:32 PM
What the HECK are you Rambling on about? And what kind of PC is that, if ever there were such a thing as a PC mutt that has to be it. Why not make him an awakened baboon while you're at it? Sorry:weep:

:D
GrimAlchemist

07-02-07, 03:39 AM
I... you... mark... monk... poverty... what? :confused:

Sorry, I'd like to help, really, but I can't make heads or tails of what you're trying to ask.
korcheck

07-02-07, 12:05 PM
I have a female elf rogue4/druid6/swordsage3/monk1/scout11/nightsong enforcer3. I'm going to make her an immortal who can transfer her soul from body to body as it gets to old. My question is does this dress make my butt look big?
GrimAlchemist

07-02-07, 05:34 PM
*Deer in headlights* Er, um, well...
*Rolls for Escape Artist* What's the DC for that question? :D
WarlockDa

07-02-07, 05:40 PM
Ok really....smoking crack for 16 hours doesn't make it a good time to post on these boards. :|
Symar

07-02-07, 06:40 PM
Sounds like the DM gave him an Aberrant Dragonmark on his mutt of a character and he is wondering the sociopolitical ramifications of upgrading it into a Greater Abeerant Dragonmark.
At least, that is what I can glean from it.

Or what Korcheck said. I don't understand why he put it in the Combat/Equipment board, though.
GrimAlchemist

07-02-07, 08:30 PM
I don't own the Dragonmarked book myself, but from what I understand the dragonmarks tend to become larger and more pronounced the more powerful they become. So with a Greater mark, and depending on where on your body it appears, it could be difficult to conceal. That being said, I'm not sure how obvious to your average Joe commoner it would be that your mark is aberrant. Likely among the upper crust of Khorvaire society, and those that mingle more frequently with the Dragonmarked Houses, your mark would be a stigma, and to some of the more traditional or fanatical members of the Houses, hearkening back to the War of the Mark, it could even make you the target of violence.

Take my advice with a grain of salt, however, as I'm not quite certain for the canon on Dragonmarks. Suffice to say though, among people who know an aberrant mark from a regular mark, you'll likely face less than friendly attitudes.
korcheck

07-03-07, 04:33 PM
*Deer in headlights* Er, um, well...
*Rolls for Escape Artist* What's the DC for that question? :D

If you have to ask what the numbers is then don't bother it's to high for you.:D
Belkar

07-05-07, 04:59 PM
I took Lesser Aberrant Dragonmark (Scorching ray) and now I thought about taking Greater Aberrant Dragonmark, let's say Cloudkill (Half-Orc ninja2/monk2/warblade1/cleric1/swordsage2/masterofnine student of House Tharashk renegade, with vow of povery house rule changed for neutral to something called Inner path, same rules as VoP) ...

what's your opinion

My opinion is that you roleplay a mob violently lynching your munchkin PC due to ridiculous multi-classing and non-sensical rambling... I mean... uh... they'd lynch you for your Abberant Dragonmark. Yeah. That.
..............
Good Grief, man? Your DM lets you do this?

Vow of Poverty is broken as it is... (and no one ever reads the beginning of the chapter talking about how broken it is, and that the feat is not something you "choose" but something GIVEN TO YOU DIRECTLY BY A DIETY for a specific task... and usually you die at the end of your service, accepted into the diety's arms) and the Good requirement is the only thing even potentially trying to keep the feat in check (not very well, mind you...). Otherwise, you'd just end up ruling the world.

Sheesh. Making a "neutral" Vow of Poverty... Just... Sheesh.
.............
As to the original question, if you're a House renegade AND you visibly bear an abberant mark - or it's suspected that you carry an abberant mark - or someone accuses your mama of having an abberant mark... House Tharashk would hunt you down and erase any record of your existence.

Most likely. :D
korcheck

07-05-07, 05:08 PM
since he isn't apperently going to respond to his own post may I ask what exactly vow of poverty is in game terms I don't have the book its in and have never seen it used. What makes it broken?
GrimAlchemist

07-05-07, 06:08 PM
It's from the Book of Exalted Deeds. You make a Vow or some such to be good (like a paladin), and never wear equipment except for a non masterwork weapon and some clothes (I think), and then it gives you bonuses as you level. Very, very good bonuses, like enchantments with whatever weapon you carry, armor bonuses, spell resistances, save bonuses, etc.... the list goes on. In theory it sounds balanced (since you don't wear any magical items, the feat gives you bonuses equivalent to them), but in reality, the bonuses end up exceeding what you could receive from level-equivalent gear, by quite a lot.
korcheck

07-05-07, 06:30 PM
It's from the Book of Exalted Deeds. You make a Vow or some such to be good (like a paladin), and never wear equipment except for a non masterwork weapon and some clothes (I think), and then it gives you bonuses as you level. Very, very good bonuses, like enchantments with whatever weapon you carry, armor bonuses, spell resistances, save bonuses, etc.... the list goes on. In theory it sounds balanced (since you don't wear any magical items, the feat gives you bonuses equivalent to them), but in reality, the bonuses end up exceeding what you could receive from level-equivalent gear, by quite a lot.

HHmm sound like my kinda broke lol.
Belkar

07-06-07, 01:38 PM
It's from the Book of Exalted Deeds. You make a Vow or some such to be good (like a paladin), and never wear equipment except for a non masterwork weapon and some clothes (I think), and then it gives you bonuses as you level. Very, very good bonuses, like enchantments with whatever weapon you carry, armor bonuses, spell resistances, save bonuses, etc.... the list goes on. In theory it sounds balanced (since you don't wear any magical items, the feat gives you bonuses equivalent to them), but in reality, the bonuses end up exceeding what you could receive from level-equivalent gear, by quite a lot.

A lot of official griping has been done about this feat:
http://www.wizards.com/default.asp?x=dnd/sg/20060609a


Okay... This is from memory (I've actually DM'd it... so I got pretty familiar with it).

Basically, in the BoED there are several feats that are "Vows", where you take a specific vow of non-violence, or poverty, or some other good precept to live your life by. Most have the prerequisite feat of "Sacred Vow" - which states that you have to pledge your life to a greater good cause or diety (it gives you some lame perfection bonus to Cha skills...), then you can take other "Vow" feats - such as the Vow of Poverty.

The Vow of Poverty is a feat with the prerequisites of Sacred Vow, and a Good alignment. If you ever violate the vow of poverty you have taken (or the sacred vow you originally took), all abilites from the feats are lost forever (unless the violation was un-intentional, then you can atone). So... what does the Vow of Poverty mean? And what does it give you?

You become what they call An Ascetic.

You take a solemn oath to never own or use any material possession with the following exceptions: simple, non-magical clothing (usually just rags); a plain, non-magical sack; a simple, non-masterwork, non-magical weapon (usually just a walking stick); a simple, wooden holy symbol; a spell component pouch.

You cannot carry or own food or money (you must beg for food or rely on charity). You cannot have a spellbook, or any magical items at all - ever. You can feel the effects of an item used on you by another - such as feeling the effects of a wand cast on you (though you could never use a wand yourself) or the effects of a potion given to you freely by another (you could never "borrow" a potion, or even gulp one from an unconscious ally's pack).

So... what do you get for all this? You get two pages worth of progressively cool abilities that get better and better as you level.


1st lvl +4 Exalted Bonus to AC
2nd lvl Bonus Feat (any you qualify for)
3rd lvl +5 Exalted AC Bonus; Endure Elements (constant Su)
4th lvl All attacks become +1 magical weapons (any); Bonus Feat
5th lvl No longer have to eat/drink
6th lvl +6 Exalted AC Bonus; +1 Deflection bonus to AC; Bonus Feat
7th lvl +1 resistance bonus to all saves; +2 Enhancement to ability score (1 Ability)
8th lvl +1 Natural Armor; Mind Shielding (undetect align, etc.); Bonus Feat
9th lvl +7 Exalted AC Bonus
10th lvl All attacks now +2 magical; DR 5/magic; Bonus Feat
11th lvl +4/+2 Abiltie Enhancement(1st abilty increases, pick new one; 2 Abilities)
12th lvl +8 Exalted AC Bonus; +2 Deflection Bonus to AC; No longer need to Breath; Bonus Feat
13th lvl +2 Resistance bonus to all Saves; Energy Resistance 5 (All Elements)
14th lvl All attacks now +3 magical; Freedom of movement (constant effect, Su); Bonus Feat
15th lvl +9 Exalted AC Bonus; +6/+4/+2 Ability Enhancement (3 Abilities); DR 5/evil
16th lvl +2 Natural Armor Bonus; Bonus Feat
17th lvl All attacks now +4 magical; +3 Resistance bonus to all saves; Regeneration (5, i think?)
18th lvl +10 Exalted Bonus to AC; +3 Deflection Bonus to AC; True Seeing (constant effect. Su); Bonus Feat
19th lvl +8/+6/+4/+2 Ability Enhancement (4 Abilities); DR 10/evil
20th lvl All attacks now +5 magical; Energy Resistance 15 (All elements)

Ok. Magical weapons and AC bonuses out the wazoo... Don't need to eat, drink or breathe. Can live in extreme environments. Energy resistance. Mind Shielding. Nat armor. Deflection. Ability boosts?! DR!? Freedom of Movement??!! TRUE SEEING??!! Oh... and a bonus feat every other level.

This is all on top of any class abilties you're already gaining. You basically become a god.

Plus... if you take the Vow of Poverty, you can do so at any time and all the benefits are retro-active (except the feats). So... a 10th level Paladin who takes the vow at 10th level looses all his possessions, but gains all the abilities of a 10th level Ascetic!!

It's pretty broken.

The only caveat is the alignment restriction (which keeps you from desiring to conquer the world) and that the chapter starts off talking (very vaguely) about how the DM should run it. This feat is not something you "choose" - it's a gift from your diety (or cuase), usually bestowed to allow you to undertake a specific quest or goal.
korcheck

07-06-07, 02:07 PM
I have to say, game mechanics aside this sound on the face of it to be the makings for some really great RP. I would love to do a human pally of the host with a VoP cursed to roam the world righting injustices never allowed to stay in one place the way I see the back story is he was born to a great noble family that worshipped the 6 and was cursed for it doomed to forever roam penniless but the traveler or one of the other gods took pitty on him for the sins of the father routine dished out on his sorry arse so gave him the abilities that come from the feat in exchange for him make an ammends for his families atrocities.
GrimAlchemist

07-06-07, 08:19 PM
My problem is the "gift from on high" aspect interfering with the relative non-divine-interference present in Eberron. Perhaps it could be explained via a very high-ranking church faithful (like the Keeper of the Flame), or perhaps a celestial worshiper of their deity. But it would have to be one of those two, unless you want to change the "gods are distant" feeling of Eberron.
Edymnion

07-07-07, 02:37 PM
Half-Orc ninja2/monk2/warblade1/cleric1/swordsage2/masterofnine student of House Tharashk renegade, with vow of povery house rule changed for neutral to something called Inner path, same rules as VoP)Congratulations, you win D&D.
DragoonDarkfire

07-07-07, 03:58 PM
Congratulations, you win D&D.

Seriously... was that his actual character or him poking fun at munchkins?
korcheck

07-07-07, 04:07 PM
My problem is the "gift from on high" aspect interfering with the relative non-divine-interference present in Eberron. Perhaps it could be explained via a very high-ranking church faithful (like the Keeper of the Flame), or perhaps a celestial worshiper of their deity. But it would have to be one of those two, unless you want to change the "gods are distant" feeling of Eberron.

that was the reason for the traveller comment. but actually I like your idea better.

Seriously... was that his actual character or him poking fun at munchkins?

Can't tell the whole thing is too poorly written.
Zippis

07-09-07, 08:26 AM
Seriously... was that his actual character or him poking fun at munchkins?

Heh ... :( ... why munchkin? in our Eberron campaign he is sub-par. Seriously there is no munchkin deal in this theory ...all those strange looking class switches were RP-based, not intended to boost abilities ... what he gaind from VoW is not so good vs. magic items he could use otherwise. It's more RP than anything else. I could write it for you, but I don't think you would be interested in that :)

BUT the original question was (or should be) different: what are your expectations for character with Greater Aberrant Dragonmark ... will he be haunted or ignored by Dragonmark Houses, Chamber, Vol and others? Are there many beings with that ab.dragonmark? and in case of hostile reactions from others ... what about to rise something similar to warforged marching under LoB flag?

I didn't inted to make you shout "WOOOW ... such a powerfull character!!!" or "Bleeee, it's a pure munchkinity" ;)
Belkar

07-13-07, 06:25 PM
I have to say, game mechanics aside this sound on the face of it to be the makings for some really great RP.

yeah... if you can stomach the mechanical flaws, it's fun to PC. the fellow who DM'd one in my group was like "Caine" from "Kung-Fu" - he just wandered the land despensing justice. It was funny. he RP'ed it to the extreme. wouldn't even take the lightning rail or a skycoach in sharn if it could be helped. the other PC's would say "it's okay, I'll pay for you" and the would say that they could give the coin to the begger next to the station... it was great...

Anyhow...

as for the eberron deity distance thing , our player played a worshiper of the Silver Flame. and it worked pretty well.

As to the original poster's question... if you're aberrant, and open about it, you're pretty much persecuted. IMO. And if you're a half-orc, House Tharashk would probably sent their hunters to erase your existence. messily.
Need_A_Life

07-21-07, 11:32 AM
Likely not hunted, per say...

I prefer "torture-on-sight" for what certain traditionalists within the Houses will do to you and a "get-the-f**k-away-from-me" from every other House member.

Commoners, they'll probably run away from the guy who can shoot fire and kill using a magial equivalent of Chlorine gas, in addition to being a stealthy blender.

Dunno if I am joking, actually...

*scrathes head, shrugs then hits "Submit Reply"*
Maglad

07-21-07, 05:26 PM
I have a female elf rogue4/druid6/swordsage3/monk1/scout11/nightsong enforcer3. I'm going to make her an immortal who can transfer her soul from body to body as it gets to old. My question is does this dress make my butt look big?

My head hurts :rolleyes:
LoneStranger

07-21-07, 08:33 PM
I have a female elf rogue4/druid6/swordsage3/monk1/scout11/nightsong enforcer3. I'm going to make her an immortal who can transfer her soul from body to body as it gets to old. My question is does this dress make my butt look big?

No, it's the 15 course breakfasts you've been having that do that.
Need_A_Life

07-22-07, 06:59 AM
I have a female elf rogue4/druid6/swordsage3/monk1/scout11/nightsong enforcer3. I'm going to make her an immortal who can transfer her soul from body to body as it gets to old. My question is does this dress make my butt look big?

Is that a trick question?

:P