The Traveler's Tooth [Archive] - Wizards Community

Post/Author/DateTimePost
BadDM

03-01-07, 03:32 PM
Hi all, I am in a quandary as to the nature of the rules for the Traveler's Tooth. Does anyone have the rules or stats for it? Thanks.
Vharuck

03-01-07, 04:18 PM
From its descriptions and uses in the novel, it seems to be a magical weapon of bone (don't know the exact enhancement bonus, but I'm more than willing to bet it's an epic weapon) with the ability to change into any weapon the wielder wills it to be.
Edymnion

03-01-07, 06:19 PM
No, there are no stats for it. However, its an artifact, so its going to be pretty darn powerful.
The Dreaming Duck

03-01-07, 07:07 PM
From its descriptions and uses in the novel, it seems to be a magical weapon of bone (don't know the exact enhancement bonus, but I'm more than willing to bet it's an epic weapon) with the ability to change into any weapon the wielder wills it to be.
This all sounds right to me. If I recall correctly, the bone wheel had the returning ability and "sweated venom". I think a key question is if it can be ANY weapon, or if it has a set number of established forms (like a rod of lordly might).
Edymnion

03-01-07, 07:59 PM
Eh, the bone is just flavor text. It becomes any weapon using the same mechanics as the Call Weapon power from XPH. On a critical, it casts a Poison spell. Put Throwing and Returning on it, call it a +5, and you're done.
Bluebrush

03-02-07, 09:58 AM
And in SoX, there's a mechanic for having a weapon change into other weapons anyway. Something similar to that would work. (Though notably it changes from a two handed weapon to something similar to the light cutting wheel. So it's not a perfect match.)
tallric_kruush

03-03-07, 11:32 PM
And in SoX, there's a mechanic for having a weapon change into other weapons anyway. Something similar to that would work. (Though notably it changes from a two handed weapon to something similar to the light cutting wheel. So it's not a perfect match.)

There was also an ability "morphing" (or something along those lines) that granted this without the pesky requirement that the weapon be made of this Sulatar "fireglass" (or whatever it's called). I'm thinking this "morphing" ability was a +2 enhancement. I recall seeing it specifically in the "Underdark" supplement for FR.

On a side note, does the weapon need a magical property like "returning"? Perhaps I need to read it again, but I assumed it was returning because that's what a Xen'drik boomerang/bonewheel will when properly used.
Bluebrush

03-04-07, 06:27 AM
Incorrect. A Boomerang returns if it doesn't hit anything. Therefore the weapon would have to have the returning quality if it returns after hitting something.

An interesting idea: Maybe the weapon has different properties in different forms.

Maybe it has a set list of powers you can change around to adapt a weapon to your needs. Quite fitting with a weapon linked to the Traveller.
tallric_kruush

03-04-07, 01:53 PM
Incorrect. A Boomerang returns if it doesn't hit anything. Therefore the weapon would have to have the returning quality if it returns after hitting something.

An interesting idea: Maybe the weapon has different properties in different forms.

Maybe it has a set list of powers you can change around to adapt a weapon to your needs. Quite fitting with a weapon linked to the Traveller.

Ahh. Sometimes the obvious goes overlooked. It would be a little difficult for the thing to come back after milly-mopping someone upside the noggin.

I do like the idea that the powers change with the weapon. If I remember correctly, the venom/poison effect seemed to apply to multiple forms. (On a side note, does anyone else think the Xen'drik boomerang should be capable of inflicting Slashing damage? Generally only slashing and piercing weapons deliver poisons, correct?) Maybe piercing and slashing forms get one ability or set of abilities, and bludgeoning forms another. If that's the case, this artifact would become even more powerful. I'm not sure I saw anything in the novel to suggest different powers for different forms, but I do like the idea.

There also seemed to be a somewhat sinister aura about the weapon. "Beware the gifts of the Traveler", or "Wanderer" as Xu's people called him. I guess that would be more in the DM's hands than being anything dictated by crunch.