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| Sir Elton04-02-07, 01:35 AM | I'm going to start up an Eberron Campaign in my hometown. So, I thought of the following adventures: 1-3 Level * The Sunless Citadel. This can be easily ported over to Eberron. Just change the Gods' names around and it can be used quite easily. It can be set in Breland. ALT first level * The Invasion of Arun'Kid -- 3rd party. Kingdoms of Kalamar module. PCs are community leaders of their home town. Arun'Kid (a town in Breland) is invaded by a bunch of angry gnomes. ALT first level * The Crucible of Freya -- 3rd Party. Necromancer Games first module. This adventure deals with the stealing of the Crucible by agents of a dark power. 4-6 Level * The Tide of Years -- 3rd Party. One of the best third party modules ever. The Tide of Years deals with a city of the Ancients, known as Lagueen. And the stealing of a very special crystal shard. Set on the border of Breland and Thrane. 7th level * The Standing Stone. Can the heroes solve the mystery of Ossington? Set in the Eldeen Reaches. 8th Level * The Grey Citadel. The Citadel of Dun Eamon, on the Edge of Droaam and Breland (replacing Shadowlock Keep) is a dreary city that is under a Bladerunner type drizzle. The Grey Citadel has secrets and mysteries of her own. * The Ebon Mirror Third Party. A mighty quest to destroy powerful artifacts in Aundair leads the party into an Alternative Eberron. In this Eberron, Goblins and Orcs rule Breland and the Dragon Below has gained prominence as the Soveriegn Host has become the Tyrannical Host and the Dark Six has become the Loving Six. And any Kalashtar character faces the Inspired version of himself or herself. Written by everyone's favorite Eberron creator, KEITH BAKER! |