| Post/Author/DateTime | Post |
|---|---|
| OctaviusIII10-08-07, 02:50 PM | I've run into a bit of a conundrum: if my current character dies, I have no idea what to play, partly because of the current characters and partly because of their own alts. Here's what the party's got at the moment: Rogue Paladin (tank) (alt swashbuckler) Warlock/Wizard (magic item maker) Duskblade Cloistered Cleric (knowledge monkey) (that's me) My current thoughts are normal cleric, fighter, nuker, or blastificer. Any other ideas? |
| Alex_10-08-07, 05:59 PM | A Bard is fine too. Sounds like you have a pretty balanced team with your main bases covered, so your Bard should be able to dabble in everything. You can help the Rogue scout, help the Paladin heal, help the Wizard cast spells, and swordfight/spellsling with the Duskblade. Plus you'll have Bardic knowledge and enough Charisma and abilities to make introductions/interactions easier with the locals. Plus, plenty of flavorful options in Eberron: Goblinoid Dirgesinger, Valenar Elf Keeper of the Past, Gnome of house Sivis, Khorvaire Elf of house Phialarn or Thurrani, etc. |
| Rechan10-08-07, 07:53 PM | Not to say "every party gotta have it", but another Cleric works. Healing, dude. The other option is Druid (which, in Eberron, can be real fun), or Dragon Shaman. Dragon Shaman's healing abilities can remove ability score damage and other negative effects. I'm planning a dragon shaman tank in a Shackled City game. |