Argonth and other mobile Fortresses [Archive] - Wizards Community

Post/Author/DateTimePost
Hideous Phidias

09-23-05, 03:12 PM
Ok My problem is that the party in my game want to base the rest of the campaign around a mobile fortress. They are a party conected to house Cannith by their leader who is a Cannith working out of Sharn for Merrix and Cannith South. The party has taken up pirate hunting for a while and before that they stole air ships for a living. Because of this past they have gotten quite wealthy. The party is not all about money they give lots of stuff away. I mean I put this ledary ring in one of the treasures and they found the family that has always owned it and just gave it back with out asking for any reward. Any ways the party has started to bank much of their new found wealth and was looking fo one big project to put in to. they have settled on building a mobile fortress for themselves and house Cannith. The leader of the party is a Cannith noble who wants to bring the house back together under his control and see this as the best way.

So I Guess I am looking for anyone else has done anything in their campaigns with Argonth or the other mobile fortresses that are in Breland. I was mainly looking for infomation on creation of the workings of the fortress. I have started the math on the creation of one and see it this way. First 1,000,000 gp as the starting cost of the fortress, this is the listed price of a hugh castle in the DMG. Then In the SBG it list the price of making a flying fortress as 15,000gp per space. (Space equal to 10ft squares.) But one of my players point oout in the A&E the price for a cloud keel is 200,000 gp alone. So we figured that it would cost another 50,000 to 100,000gp to finish of a flying ship. this is only a problem because the listed price for the average airship in Eberron is listed at 96,000, so we figured due to the cost differences between Eberron and other worlds making flying fortress would most likely only cost about 5000gp instead of the normal 15,000. This makes the basic total cost something like 1,000,000+(5,000*n)= the basic cost. (n=10ftsquares area) Then adding the cost of any thing or buildings they wanted to add to the fortress. Things like Achemical lab, Fabercation center, Airship docking yards, and other of life little pleasures.

We have talked about how they can lower the cost buy fnding some of the things they want other places. Like in one of the adventures they captured a Alchemy lab of large size and they put in storage for later use. I told them if the when lookig for a fortress that had already fallen they my beable to fid parts for theirs.

So what anm I loooking for again, stories of the Mobile Fortress used in other peoples game. I am really just looking fo ideas so even if you did not have a encounther with one in game but had aidea about an encounter I would love to hear it. I am also ooking for more input on deturmaning the cost of building one.