| Post/Author/DateTime | Post |
|---|---|
| Elliot2212-10-04, 12:48 PM | Okay. I am throughing a Birth-Mas (Birthday/X-mas) Bash for my D&D Group. The reason why I'm doing it, its MY birthday.. 3 days before X-mas.. The Bash is on the 18th (a Saturday) my question is, I want to do a Holiday themed Campaign. I thought about (after hearing it from someone else) doign a Save Santa campaign. One of my friends doesn't beleive in santa.. so any other ideas of what the Holiday Themed Campaign can be about, so I can start working out encounters and puzzles! |
| Naudachu12-10-04, 02:41 PM | Winter Solstice, death of the sun/year, keeping the huge yule log burning all winter for the return of the sun...those Coca-Cola polar bears :D , the Grinch (some kind of demon?) Doesn't believe in Santa...he will when he comes face to face with him. As posted by Wotc_Mark Santa Claus's (Nicholas the Gift-Giver's) Stats http://www.wizards.com/dnd/article.asp?x=dnd/dx20011222x Nicholas the Gift-Giver's Northern Palace http://www.wizards.com/dnd/article.asp?x=dnd/dx20021225x |
| Erix d'Pheer12-10-04, 03:24 PM | Wait, what? How does someone not believing in Santa keep you from doing a fantasy game about him? Since when does not believing in something keep you from referring to it, ever? I play DnD, but that doesn't mean I believe in magic. Are you saying that you DO believe in Santa? |
| Edymnion12-10-04, 04:36 PM | Are you saying that you DO believe in Santa?Thats what I was wondering! I assume, though, that he means somebody has some kind of objection against the idea of Santa Clause. But go ahead and do a Santa thing in your Christmas game. I don't believe in killing people, but that doesn't mean I won't hack a goblin into little pieces. |
| Shas'O12-10-04, 06:00 PM | A great villian would be the evil Santa clause robot from Futurama, Your players would be in utter terror as soon as he says "You've all been very naughty!" And pulls put a laser tommygun, I know I would. |
| Edymnion12-10-04, 06:09 PM | A great villian would be the evil Santa clause robot from Futurama, Your players would be in utter terror as soon as he says "You've all been very naughty!" And pulls put a laser tommygun, I know I would.Warforged Cleric of the Mockery. He's painted himself white and red. He goes around rewarding the good (with death by flaying), and punishing the evil (by making them stay alive). Can your group stop Santa before it's too late? |
| Windwright12-10-04, 06:14 PM | Idea #1 I always thougth Santa Clause would make an interesting wizard. I mean think about it. Red velvet robe trimmed with white fur. Matching cap. Spectacles. Yup - he fits. If the PC's encounter him in the game and help him out - he can reward them with "gifts". A bag of tricks, specialized armor, etc. One very specific thing for each party member. Tweak the name out a tad - something like Chrysen or a derrivative of Kris Kringle, Scinter Clausen, etc. Idea #2 The holidays are a great time to throw in an adventure that is pretty much "for the good of mankind". From simple - Tracking down the theft of orphanage funds, to cataclysmic - saving the world from destruction. Anything can be given a holiday twist. Idea #3 Use the holiday icons to build an adventure around. Magic silver bells that when rung on the longest day of the winter promote feelings of peace and goodwill. Either they've been taken or there might be some diabolical plot in the works to reverse the effect surrounding the holiday ritual. Idea #4 House Lyrandar half-elves always see to it that the surrounding mountains and villages get enough snow during the off-season months. The snow-packs melt in the spring and provide the irrigation local farmers need. The first major snowfall is celebrated as a major holiday in the villages, households deck their buildings out with colorful ribbons and evergreen branches. But this year there might not be a celebration. Low level parties might need to find a kidnapped raincaller. High level parties might need to fend off the incursion of fire elementals from Fernia in the mountains. The goal: A white Firstfall celebration. |
| Foxboy200012-11-04, 10:05 PM | Let's not forget a besieged temple that has recently been reconsecrated to its original faith. The priests are dangerously low on ecclesiastical supplies, and the temple is surrounded by evil cultists/undead/outsiders . . . Can the PCs help them last the eight days until resupply comes? |
| Edymnion12-11-04, 10:36 PM | Let's not forget a besieged temple that has recently been reconsecrated to its original faith. The priests are dangerously low on ecclesiastical supplies, and the temple is surrounded by evil cultists/undead/outsiders . . . Can the PCs help them last the eight days until resupply comes?Heh, never fear, I always carry a couple pints of oil in my haversack! |
| MarkB12-12-04, 01:04 PM | Warforged Cleric of the Mockery. He's painted himself white and red. He goes around rewarding the good (with death by flaying), and punishing the evil (by making them stay alive). Can your group stop Santa before it's too late? Hmm, just needs a herd of Horrid Reindeer with Horseshoes of Flying, and an elemental-powered sleigh. "Rudolf with your fangs so bright, Won't you slay my foes tonight?" |
| Erix d'Pheer12-12-04, 01:24 PM | Hmm, just needs a herd of Horrid Reindeer with Horseshoes of Flying, and an elemental-powered sleigh. "Rudolf with your fangs so bright, Won't you slay my foes tonight?" I think if you go this route, you need to go all-out Futurama. Like, if the party includes one member who's kind of pathetic and the butt of all the jokes... Santa: You've all been very naughty! Very naughty indeed! turns to pathetic party member Santa: Except for you, <insert name here>. Here's your present. <insert name here>: A pogostick! |
| MarkB12-12-04, 01:30 PM | I think if you go this route, you need to go all-out Futurama. Like, if the party includes one member who's kind of pathetic and the butt of all the jokes... Santa: You've all been very naughty! Very naughty indeed! turns to pathetic party member Santa: Except for you, <insert name here>. Here's your present. <insert name here>: A pogostick! Santa (pulling out ostentatiously oversized wand and aiming at party Druid): "You've tried your magic mistletoe - now for my MAGIC MISSILE!" |
| Rinna12-14-04, 01:17 PM | its MY birthday.. 3 days before X-mas.. Happy early birthday to a fellow holiday birth! I'm two days after x-mas. Rinna |
| Alac Luin12-14-04, 07:05 PM | ILike, if the party includes one member who's kind of pathetic and the butt of all the jokes... Doesen't every party have one of these? Intentually or not A small temple to the silver flame in Q’barra is besieged by Lizard folk during the celebration of mid winter night. Unfortunatly, an Ogre Mage (green grinch like) has stolen a special oil that burns a silver hue needed for the celebration. Now, resupplying needs to be done by a wizard from house Lythander who converted a sharn skycab with a bound elemental to work like a air ship. The party accompanies this red robed wizard to the temple with the supplies, seeks the Ogre Mage and receives gifts for their effort. |
| Ch@pel12-14-04, 11:49 PM | Oh, I just thought of a KILLER scenario! It might be a little too serious in subject matter, and possibly offensive, but whatever, I'm over it. The session starts out with the players as town gaurds in an unnamed city in a desert kingdom. Throw them off track by having them deal with a couple of street rats stealing from a merchant. Let them get a little RPing in, to establish a bond to their characters, THEN lay it on them... Orders come down from the emperor of the land that a certain boy is to be born in the empire before the week is through. This boy is no ordinary boy, however, he is the spawn of a horrible and evil god* and the sages of the land have advised the emperor that he will bring about the destruction of the kingdom. The PCs are given orders to find this boy and bring him before the throne, where his fate will be decided. As they set out in their investigation, reveal to them slowly how rulers and wisemen throughout the known world are interested in the birth of this child and how his life will affect all of mankind. Eventually, three wise men, travelling through the area on business that they refuse to state, run afoul of the law. Either they are attacked by locals for their religious beliefs or the higher ups on the gaurd have figured them out and arrested them. Either way, the PCs are asked to interrogate them and find out what they know.(which is that a bright star leads the way to the child) Once that happens, the king declares that unless the boy is found SOON, all males under the age of two will be slain. This means that in 1d3 days, the boy and his parents will flee to another nation, and the guards have to give chase, which of course means they'll have to deal with bandits, desert predators, and nature itself in order to catch up. Also, don't forget that the animals who were in the manger when this boy was born help conceal his tracks when he flees, notably spiders spin webs outside a cave where the family hides to throw the guards off track. The great part about this (to me anyway) is that the whole time, the PCs are treated as the good guys, doing their civic duty and serving their king. However the players know full well that they are in fact serving a diabolical tyrant bent on killing an innocent child. There is plenty of room for conflict within the party simply because some may be more willing than others to follow such heinous orders. But also use the wisemen to try to convince them not too kill the boy, and maybe a few hushed commoners who feel sympathy for him. If they decide not to kill him, they still have to keep all the other gaurds in the nation from doing the same thing, so they have to get to him first. Pretty much any character class could work, but I'd suggest keeping it relatively low magic and low level. What do you think? Maybe a little too heavy for a light-hearted quick game, but interesting, no? If any there are any players whose parents are wary of D&D because of religous beliefs, this ought to thoroughly cheese them off, which is probably why they're playing D&D anyway. ;) *Okay, not really horrible and evil, but it's all about perspective. Just in case you were wondering, I have nothing against most of the core beliefs of Christianity at all. In fact, I went to a Catholic elementary school, was an altar boy, (no jokes) and had a Catholic upbringing, which I'm happy to report I'm recovering from quite nicely. :P |
| Brastan12-15-04, 01:43 AM | Of course no jokes. What are we childish and immature around here (by the way I wan't my strawbarry lollypop now! If I don't get it soon I'm going to cry and throw a tantrum! You have until the count of 3! ...1 ... 2 ...3! Now here's a setting alteration for you. SNOW! in Sharn. I don't think Sharn gets cold enough to snow normaly. But now it is and its causing problems. Do to the manifest zone the snow is not falling quickly and is forming large slow moving fluff-bergs that are drifting around the city. Their blocking most outside movement. Outside the manifest zone the snow has blocked the city off from the outside world. Mundane travel anyway. Even the most powerful spell-casters in Berland can't figure out how the snow is being made. Can the PCs? That's all I can come up with at the moment. |
| Elliot2212-15-04, 01:37 PM | Those are all great ideas and I am goign to use bits and peices of each of them. And for Branstan, abotu the Sharn snow thing... I have been reading the ECS, and I just finished reading the perfect reason as to why their is snow in sharn. Risia (sp?). The Plains of Ice is Contermious (I need to learn ot spell this word) to the Materia Plane, so I could say Sharn is somehow having a weird effect this year do to an evil spellcaster's ritual to make Risia's overlay a lot harder on sharn. But for one of my things, I'm going to make a Warforged Cleric (as stated above) but the PCs have to figure out who it is before the 26th of Vult. (See the Sharn book for the reason why).. The Campign is oging to start on the 18st of Vult. So it could be a short campign, or I might make them pass into the 26th, just make thier juorney harder. What I want ot know is what would be the DC to disable a trap of Summon Monster... or something like that to summon a Feral Spirit (if you can). Cause what I was planning was, to have a party on the 18th (the day I am actually doing it) To have people hang out together before they are cooped up on the 26th-28th (i believe). The Mayor of sharn is holding this party. They receive and anonymous (need to learn to spell this too) gift and open it, summoning/releasing the feral spirit. The mayor wants to know who is behind this and sends groups of NPcs (as well as the PCs) out to discover why. The warforged Cleric is behind this and his reasoning is he worships the Shadow and wants people to be outside during the 26th, so he is sending traps and things to the nobles and draognmarked to draw guards and stuff out during that time... What do you all think of the beginning? Any comments, questions concerns. Oh yeah.. it is a 7th level campaign. |
| Erix d'Pheer12-15-04, 01:50 PM | All I know is that it wouldn't be right to do a snow-based adventure without a snowflake ooze. |