Campaign focus [Archive] - Wizards Community

Post/Author/DateTimePost
Grymar

07-18-06, 09:43 AM
How focused do you run your campaign, as far as villians?

My game is now about 10th level and here is a quick list of groups that the party has battled (sometimes the party didn't know who they were fighting)

The Blood of Vol/Emerald Claw
Monks of the Mockery
The Chamber
Two Dragonmarked Houses
Daask
Boromar Clan
Lords of Dust
Lord of Blades
Agents of at least one nation
Church of the Silver Flame
Darguun
Droaam

While there is an overall plot and one primary BBEG, they have come across many different challenges and groups. Is this too unfocused? Should I narrow the game to have them fighting just one or two groups?
Kreistor1

07-18-06, 10:01 AM
Well, I can't say you're making a mistake. Intrigue with many groups involved can be a lot of fun.

I'd only say to be careful about how much confusion the players will suffer. You can wind up causing them information overload and overwhelming them with too many false leads and agendas. So long as each group's involvement is revealed at some point, no worries. Basically, at some point, they have to understand that there is a single villain behind all of this, and that they are working against a unified force that is manipulating all these groups; otherwise, they'll never see the really big tree at the middle because there's a forest in the way.