Campaign Section [Archive] - Wizards Community

Post/Author/DateTimePost
fireinthedust

09-16-05, 08:11 PM
I'm not sure if there's a good place to put Campaign ideas; they encompass all the areas on the board. If it sounds good, I suggest a new section along with the monsters, classes and races (etc): Campaigns and Characters, to showcase personal creations, like villains and plot lines within eberron.

Anyway, I read a good idea about giants and drow in eberron elsewhere on the boards, and I'm trying to get a group together in Toronto so I can use it.

I'm thinking of adding afew Necromance Games modules in (there's a GenCon module on their site for 12th level that I like), as well as the Giant race from Arcana Evolved; they live in Xen'drik in different areas from the drow. The temples and stuff are more cyclopean, and dedicated to Mythos stuff.

The morgrave university would probably work in here.

I'm thinking of adding a Call of Cthulhu aspect to the game, but have no experience with that, especially with eberron. Any suggestions?
Charles Phipps

09-16-05, 08:16 PM
The Campaign Section has been suggested and shot down.
Ibbins

09-16-05, 08:22 PM
Shot down? Heck no. Dox made several arguments against it, true, but it got somewhere around 35 supporters before the thread died.
Charles Phipps

09-16-05, 08:51 PM
Shot down? Heck no. Dox made several arguments against it, true, but it got somewhere around 35 supporters before the thread died.

I'm not saying everyone here doesn't want it, I'm saying the Mods said no and their word is final.
fireinthedust

09-16-05, 09:37 PM
I'm new here, so I didn't know... I also didn't check.

Ok, so is this the part of the board I should post to for Campaign ideas?

here's another: how do I pitch directly to Wotc for an adventure idea? even for the free downloads, that sort of thing. I want some Eberron adventures on there.
Charles Phipps

09-16-05, 09:46 PM
General is fine, lots of people post here so please don't feel like I'm coming down on you...merely reminding everyone whose read here.

Call of Cthulhu is a great resource for Eberron I think. Especially Quori and the Daelkyr plus the Rajahs.
DanjaNinja

09-16-05, 10:25 PM
Ok, so is this the part of the board I should post to for Campaign ideas?Yes.
here's another: how do I pitch directly to Wotc for an adventure idea? even for the free downloads, that sort of thing. I want some Eberron adventures on there.I'm not entirely certain, but I don't think WotC takes unsolicited adventure ideas. You can, however, submit adventures to Dungeon magazine, but I don't know the process. It's probably on the Paizo Publishing website, though.
I'm thinking of adding a Call of Cthulhu aspect to the game, but have no experience with that, especially with eberron. Any suggestions?I've played in a campaign where the DM tried to introduce Cthulhu elements. For the most part it wasn't successful, but it was probably just the DM's inexperience. One thing I remember was that we had the possibility to lose sanity when we saw monsters, because it was supposed to be a frightening, shaking event. The DM failed to play that up, though; all the encounters felt like regular D&D, except that sometimes we had to make sanity rolls. If you plan to add Cthulhu elements, I would suggest ditching random encounters and taking the time to plan out really atmospheric specific encounters instead.