Dragonshard Community Update #2 [Archive] - Wizards Community

Post/Author/DateTimePost
atari.dungeonmaster

04-13-05, 05:04 PM
Greeting Dungeoncrawlers!

As promised, its time for our weekly Community Update. This week we've spoken to Dragonshard Produer John Hight to try and get the goods on Dragonshard. In addition to our new screens and Q&A we'd like to remind you about our chat going on this Thursday at Dragonshard.net (8:00 PM EST)and our presell Beta Test that you can get into by stopping by EB or Gamestop and preordering the game.

So without further delay here is this weeks Q&A:

The DM: Do the avatars/characters in each layer interact with each other in
anyway? For example, is lower level strictly for resources gathering
while all the fighting goes on in the top layer?

John: The units you train from your town's buildings are those that
you enter and explore the underworld with. They are also those that
can rally soldiers to form squads above ground, which are the basis
for your army. Thus, you'll be moving troops between the levels.

THE DM: In your opinion do you think Dragonshard is more of an offensive or
defensive game?

John: I think we have a reasonable balance. Town structures, and the
walls that surround them, are designed to prevent an early rush
attack. However, powerful units possess the ability to take down these
walls, so when you assemble the right offense, and punch through your
opponent's army, you'll achieve victory.

Thanks for your support and we will see you next week!

-The Dungeonmaster
ChronosCrow

04-14-05, 02:56 AM
I signed up at a Gamestop for the pre-order. However, they didn't know about the beta. Is there an estimated date that will hit the stores?