| Post/Author/DateTime | Post |
|---|---|
| atari.dungeonmaster04-05-05, 09:52 PM | Welcome to the first Dragonshard Community Update that we'll be bringing you every Friday until the game ships in June. We'll be providing brief Q&A from members of the development team and new screens every week. In addition if you're interested in participating in ourDragonshard Beta test stop by your local EB or Gamestop and instanly get into the beta test and play in the first Ebberon based computer game. As always any questions or comments about Dragonshard are always appreciated. -The Atari Dungeonmaster The DM: How are resources attained in Dragonshard? Liquid: There are really three resources, dragonshards, gold, and experience points. Dragonshards fall to the surface of the world, and can be harvested by any unit as they are encountered. Gold trickles in as a tax on your towns operations, and can be found as treasure by killing monsters, but is really found in the underworld. Some gold containing chests will require a rogue to pick their locks. Experience points are gained by killing monsters and enemy units, and as the result of successfully completing quests. The DM: What are the minimum system requirments that you are aiming for in regards to Dragonshard? Liquid: We are aiming for a minimum system roughly equivalent to a Pentium III 1.13GHz, 512MB RAM, a 64MB DirectX 9.0c compatible video card, a DirectX 9.0c compatible sound card, and appropriate Hard Drive space, CD-Rom drive, etc. |
| Kalanth04-06-05, 12:40 AM | Nice, I can't wait for this game. So how is magic going to work in this game? I mean, I have an idea of how spells would work (and can assume the majority of said spells to be evocation / combat spells), but I am thinking of magic items and the like. |
| ChronosCrow04-06-05, 06:54 AM | Does Dragonshards support Psionics now? or in the future? |