Dragonshard Community Update [Archive] - Wizards Community

Post/Author/DateTimePost
atari.dungeonmaster

04-05-05, 09:52 PM
Welcome to the first Dragonshard Community Update that we'll be
bringing you every Friday until the game ships in June. We'll be
providing brief Q&A from members of the development team and new screens every week. In addition if you're interested in participating in ourDragonshard Beta test stop by your local EB or Gamestop and instanly get into the beta test and play in the first Ebberon based computer game. As always any questions or comments about Dragonshard are always appreciated.

-The Atari Dungeonmaster

The DM: How are resources attained in Dragonshard?
Liquid: There are really three resources, dragonshards, gold, and
experience points. Dragonshards fall to the surface of the world, and
can be harvested by any unit as they are encountered. Gold trickles in
as a tax on your towns operations, and can be found as treasure by
killing monsters, but is really found in the underworld. Some gold
containing chests will require a rogue to pick their locks. Experience
points are gained by killing monsters and enemy units, and as the
result of successfully completing quests.

The DM: What are the minimum system requirments that you are aiming
for in regards to Dragonshard?
Liquid: We are aiming for a minimum system roughly equivalent to a
Pentium III 1.13GHz, 512MB RAM, a 64MB DirectX 9.0c compatible video
card, a DirectX 9.0c compatible sound card, and appropriate Hard Drive
space, CD-Rom drive, etc.
Kalanth

04-06-05, 12:40 AM
Nice, I can't wait for this game. So how is magic going to work in this game? I mean, I have an idea of how spells would work (and can assume the majority of said spells to be evocation / combat spells), but I am thinking of magic items and the like.
ChronosCrow

04-06-05, 06:54 AM
Does Dragonshards support Psionics now? or in the future?