| Post/Author/DateTime | Post |
|---|---|
| ChrisSuch08-04-04, 11:16 PM | Hiya all, I have been thinking about the Ghostwalk campaign option for some time now and was wondering if people think it would fit in with Eberron? Anyone out there with both? Cheers, Chris. |
| Oddling08-05-04, 03:39 AM | Seems Ghostwalk was made to be universal, though limited to specific humanoid races. Anyone who wants to play a Warforged is SOL. Not sure about the other 3 new races. But it seems to me from a general skimming of material of Ghostwalk that it is only geared towards lower level adventurers, so.... if that's true, you'd need to time the point they got there. Vague, I know. But maybe some ideas. -Oddling |
| Save_vs_DM08-05-04, 05:33 AM | It seems to work, but I use it quite oddly: when one of my PC's dies, I offer to let him continue as a ghostwalk character until he can be raised again. In that respect is works quite well (as finding that raise dead in Eberron is TOUGH. No NPCs around to bail you out). Cheers, Save vs DM |
| Eagle Prince08-05-04, 05:35 AM | Some of the stuff would work alright and some wouldn't so you would have to tinker with it a bit. The Afterlife in Eberron is supposed to suck. I can't remember exactly but I remember the True Afterlife in Ghostwalk was also supposed to stink so that might work alright, but nobody knew what the True Afterlife was like and I think people do in Eberron. So that might change some stuff about Manifest. |
| ChrisSuch08-05-04, 08:48 PM | Thanks all, bears some further investigation I think .... Cheers, Chris. |
| Kesh08-05-04, 10:17 PM | Drop Manifest right into the Mournland. |
| ChronosCrow08-05-04, 10:21 PM | Originally posted by Kesh Drop Manifest right into the Mournland. O.o that's an interesting thought. |