Eberron Comic: Any Opinions? [Archive] - Wizards Community

Post/Author/DateTimePost
The Dreaming Duck

08-28-06, 05:03 PM
I haven't seen people talking about the comic Eye of the Wolf anywhere, and I was curious what people thought of it. While it's hardly the best D&D comic the world has ever seen, I generally enjoyed it. I liked some of the little background details (How many characters from Eberron sourcebooks can you find on page 2?), and I'm always glad to see a cockatrice put to good use. The pacing was a little shaky, but it is Keith Baker's first comic; I prefered The Shattered Land to City of Towers, so I expect pacing to improve in future comics,if there are any. My big complaint is the enormous fleet of ariships in the siege in Cyre... then again, that is Greykell telling a story, so perhaps it can be dismissed as exaggeration on the part of the narrator. "There were knights riding skeletal dire bears, wyverns, and a fleet of five... no, ten... no, TWENTY airships!" ;)

What did you think? Thumbs up or down? Do you want to see more?
DBlizzard

08-28-06, 07:28 PM
Thumbs up, I definitely want to see more. I think the art was reasonable. It was a bit too dark overall for my tastes, but I find there aren't a lot of current comics with art that wows me.

I think I liked the Ptolus comic just a bit more, perhaps because it felt more character driven. This felt like Keith was more focused on getting the plots over, and the characters didn't get his full attention.
Lady Morn

08-29-06, 01:27 PM
I'm sad to say, I give it a thumbs down. :weep:

I thought the art was uninspiring, and the writing was mediocre. I am optimistic that later issues will be better. Keith just needs more time to practice writing in a comic's format; and DD will likely rotate in a different sketch and inking team down the road. For the time being, EotW isn't going to dethrone Dark Horse's Conan or even the blatantly derivative Rokkin for that matter. :raincloud
aelryinth

08-29-06, 02:42 PM
Both Baker and Cook having female protaganists with big swords raised an eyebrow.

I was really disappointed that the "Rekkan Blade master" was another cheese whiz dual sword wieder. Likewise, while swashbuckling is all well and good, I wanted to see an effective sword and shield wielder...they are a rarefied breed. Two weapon wielders and fighters not being smart enough to use shields may be thematic and far more illustration friendly, I imagine...v

At least I can write off the Karrns as nothing more then Blood Of Vol/Emerald Claw catspaws, and not 'real' Karrns.

Praise and honor and observation of the commitment and fury of the Karrnathi fighting spirit. And then kill them without a scratch and off we go. Heh. The Karrns kill all the squibs because they are better, and then get butchered by the higher level PC's. Sounds like a typical game. Although I DID expect them to fare better against the Gnolls, simply via group tactics and better armor...Karrn undead would make fairly quick work of a medusa...especially a vampire.

Eh! Entertaining read, if nothing else. And showing off a lot of the elements of Eberron.

==Aelryinth
The Dreaming Duck

08-29-06, 04:11 PM
I was really disappointed that the "Rekkan Blade master" was another cheese whiz dual sword wieder.
Huh? The Rekkenmark blade master IS using a shield; in fact, the narration specifically notes that "her shield saved her life" when she gets smashed by the big-as-a-battering-ram warforged. In fact, in that battle, the warforged is ALSO using a shield; in the second panel, it appears that each of them successfully deflects the blow of the other with their shields.

At least I can write off the Karrns as nothing more then Blood Of Vol/Emerald Claw catspaws, and not 'real' Karrns.
While I generally agree, I disagree in the case of the blademaster. Aside from the fact that she was using a shield, as I read it, she was depicted as being both brave and skilled, fighting out of devotion to her country, and essentially a mirror to the protaganist; a statement of the fact that this wasn't good versus evil, but rather two people who both believe they are in the right.

While I agree that the Karrns were by and large EC black hats - which I think was fairly clear by the end - I think you're letting your innate prejudice blind you to positive images when they are shown... especially if you didn't notice that the blade master had a shield. ;)

And then kill them without a scratch and off we go.
Just in case there's spoiler issues...

"Without a scratch?" What are you talking about? In the initial battle, most of the Cyrans - described as the best the nation has to offer - are all killed. In the battle between Mace and the blademaster, she draws first blood, landing a solid cut on his waist in panel three, and catching him again on the following page, when she slips right by him to go after her intended target. Yes, Mace then repairs himself on the following page - we've been told that he's an artificer - but on that page you can SEE the wounds crusted with black fluid. They come off as well as any group of adventurers who have to heal themselves after a fight, but they aren't untouched.

The Karrns kill all the squibs because they are better, and then get butchered by the higher level PC's. Sounds like a typical game.
Well, first off, I'd say "sounding like a typical game" is probably a plus. I'd point out again that the "squibs" were supposed to be the most elite squad she could assemble; I'd assume we're talking about redcloak/wolf level people. Furthermore, actually the Karrns DON'T get killed by the higher level PCs, they capture the "PCs". Bringing us to the next point...

Although I DID expect them to fare better against the Gnolls, simply via group tactics and better armor... Karrn undead would make fairly quick work of a medusa...especially a vampire.
All I can say is, wow. I'll spoilerblock again just in case.

First off, you're assuming that all gnolls are created equal. As a matter of fact, skeletons and zombies ARE; even Karrnathi undead do not have the ability to advance in level or even hit dice, per the ECS. Meanwhile, both gnolls and medusas CAN advance using character levels. The Gnoll Brotherhood of Droaam is described as being a unified force analagous to the Sentinel Marshals of House Deneith. This force was sent by the Daughters of Sora Kell, who knew what they were up against. This wasn't some random gnoll patrol: it was a force chosen to apprehend the group in question, and therefore likely chosen for their skill and discipline. You're falling into the trap of "monstrous humanoids can't possibly match humans", when in Eberron this is completely untrue.

Beyond that, sure, Suradin could easily handle a normal medusa, given his immunity to her gaze (assuming she wasn't also a powerful sorceress, a warblade, or goodness knows what else). But he didn't want to. It's right there on page 14. "He'd lost a troop of soldiers, been pulled away from his dig, and he acted like it was all part of his plan. Maybe it was." Later he tells the hags "I was counting on your knowledge. If you think your pathetic beasts could take me against my will, you are solely mistaken." He needed the kur lheshaat nasaar. He realized it had been taken from the ruin, and allowed himself to be brought before the hags. He didn't care that his undead had been killed... which comes back to the important thing about Karrns using undead, something I know you hate. Suradin could afford to sacrifice a troop of skeletons and zombies without any remorse, to meet his goals. Would you expect a Karrn commander to be so cavalier with his LIVING soldiers? The undead are entirely expendable, and thus a perfect tool for this situation, where he might have to allow himself to be taken prisoner.

But that's another issue completely.

I do agree that this group of Karrns was a EC squad, not a disciplined Karrnathi military unit. But I feel that you are underestimating the potential of the soldiers of Droaam, and that you are ignoring Suradin's own motivation in the situation.

EDIT... One more thought on "The Karrns... get butchered by the higher level PC's"...
Actually, they are almost universally taken out by trickery. If it's a game, the heroes win because the PCs take advantage of things the DM has set in place. The Karrn axeman gets taken out by an unlucky saving throw and clever use of a cockatrice, which would have to be DM fiat to begin with. At that point, it's two against one on the blademaster, who is OBVIOUSLY screwed if you assumed that they are all fighter-types of equal level; she's actually doing OK against Mace, and then runs out of steam against Greykell. And in the final battle, Suradin completely wipes the walls with BOTH of them... and they only win through the "figure out the clever situation the DM has set up for you, by kicking him into the deadly trap." That's not a higher-level character butchering a foe... that's a character being $^#@ lucky that trap was around, because on a level playing field, she'd have been as dead as a Karrnathi doornail.

Looking back on it, even in the first battle the Cyrans ambush their enemies, taking advantage of cover and surprise. Given that they are a commando/stealth squad and again, described as the best she could find, this could easily mean some rogue or scout levels tucked away, allowing sneak attack damage (on humans - again, they call out the fact that the archers aren't much use against the undead), full attacks with Manyshot, etc - things that would all provide a significant advantage in D&D. It's also never implied that Suradin's base troops are supposed to be a match for Greykell's; essentially, she's got the elite hit squad, and he's got a group of basic soldiers and some undead (who may not even be Karrnathi undead, mechanically), along with his three tougher lieutenants. The first conflict is NOT a fair fight, and the Cyrans win. Once the element of surprise is gone, the Cyrans are butchered, and Greykell and Mace would also be killed if not for the timely arrival of the Gnoll Patrol. Once again, I think you're seeing prejudice against Karrn in every shadow... whearas in fact, the Karrns lose here because they are ambushed, outnumbered, or otherwise defeated with treacherous tactics.
Euangelion

08-30-06, 01:05 PM
I had to drop off my wife and kid for something, and I had an hour to kill. The FLGS was right around the corner, so I stopped in. After looking around for a few minutes, I saw the comic and bought it right away. Then I read it. Maybe it was because it was the right thing at the right time, but I really enjoyed it. Of course, I don't read a lot of comic books, so the constant bold words was annoying (who talks like that?)
However, I was glad that Keith used Greykell, since I liked her in City of Towers. I also liked the treatment of the DoSK, and getting a glimspe of Droaam (though the Great Crag didn't seem to be as impressive on paper as it was in my mind, since on the map it shows it surrounded by 3 different mountain peaks, not just the one in the comic.) The art was good, if a little over the top with the # of airships.
I do have a question, though. Lee Moyer is listed as the artist for "Cover 2." What's that? Was the comic printed with two different covers, or is one the front cover and the other inside somewhere?

Bottom line, the story was straightforward, which I think is the right way to go with the first chapter. I'm looking forward to the next one. Maybe I'll walk into the FLGS at just the right time!
Bluebrush

08-30-06, 01:19 PM
I do have a question, though. Lee Moyer is listed as the artist for "Cover 2." What's that? Was the comic printed with two different covers, or is one the front cover and the other inside somewhere?[/I]
According to the Devil's Due page, there's a cardstock cover version.
http://www.devilsdue.net/eberron
Euangelion

08-30-06, 01:21 PM
According to the Devil's Due page, there's a cardstock cover version.
http://www.devilsdue.net/eberron
Thanks!
Hellcow

08-30-06, 02:04 PM
Of course, I don't read a lot of comic books, so the constant bold words was annoying (who talks like that?)
I do.

Nah, apparently, that's just the way things are done in comics, because most of those were added in by the editor. ;)

This felt like Keith was more focused on getting the plots over, and the characters didn't get his full attention...
Now, this is my first comic, so I can certainly use all the constructive criticism I can get. I will be the first to admit that I was trying to establish certain things about the world, and that this may have come at the expense of character development. Can you give me any suggestions as to how you would have done things differently? What could have been done (or dropped, added, whatever) to make the characters more interesting/involving?

I was really disappointed that the "Rekkan Blade master" was another cheese whiz dual sword wieder.
Hmm. You were reading "Eye of the Wolf", right, Ael? Because my script says that the blade master is supposed to be using a shield. I admit, the artist made it a light shield instead of a heavy shield, but it's a shield nonetheless. She's up against Mace - who is, as noted, one of the best soldiers Greykell could find - and while she takes a few hits, she does land a few blows of her own and ultimately simply goes past him. Yeah, at that point things go downhill, but she's just been hit in the head with a morningstar, while Greykell's been resting and waiting... it's not in any way a fair fight.

And as Dreaming Duck pointed out, while it doesn't always show up (it's a component thing), Mace uses a shield as well.

I actually originally had Greykell using a shield, but among other things, she's got some sorcerer going on... so she's actually got a better reason than Daine not to use a shield. In any case, they're both Cyran officers, so apparently there's a school in southern Cyre that likes the dual wielding... unlike the Rekkenmark blade master, who uses a shield. ;)

Karrn undead would make fairly quick work of a medusa...especially a vampire.
Dreaming Duck is correct on this. This was presumably an elite unit of gnolls - the Droaam gnoll redcloaks, if you will - and more importantly, Suradin wasn't actually trying to win the battle. If he had been, things would have been very different. Likewise, given their numbers, I didn't intend for all of Suradin's undead forces to be Karrnathi undead (which are made from elite Karrn soldiers, after all). When what you really need is someone to dig 24 hours a day, a mindless zombie is perfectly satisfactory.

Anyhow, we still don't know if there will be more Eberron comics (though I do of course know where this story is heading). In any case, I'd certainly appreciate any suggestions on how future comics could be improved, so keep 'em coming!
FenrysStar

08-30-06, 10:01 PM
Personally I truly enjoyed the comic. Besides G I Joe this is the first non-furry comic I have bought in quite some time. I was initially disappointed that it was going to be a one shot. The comic did not disappoint in the slightest. Keep them coming, PLEASE!!!!!!!
Euangelion

08-30-06, 10:44 PM
Anyhow, we still don't know if there will be more Eberron comics (though I do of course know where this story is heading). In any case, I'd certainly appreciate any suggestions on how future comics could be improved, so keep 'em coming!
What?!?! This was a one-shot deal? Aw, crud!! What the :censored: am I going to do next month when I need to kill an hour? MORE EBERRON COMICS, PLEASE!
aelryinth

08-30-06, 11:21 PM
Hmm. I admit to reading it quickly, but the image that sticks in my brain was that cockatrice between fricasseed in midair, which looked like two blades crisscrossing. The shield just didn't leap out at me. So, I probably missed it. Eh.

And amazingly, I am aware that the fight would have gone differently if the vampire truly wanted to win...he likely could have carried the fight on sheer physcial power by himself. I just rather assumed that the other Karrns would also want to survive, and would fight very effectively against the less disciplined gnolls. They certainly didn't look like elite gnolls in plate armor now, did they?

And I doubt the Brels were redcloak levels since I don't think Greykell is the equal of a redcloak...but I might be mistaken there, too.

And all the squibs die, while the main protaganists lumber forwards...typical noir plot ;). Not saying it was bad, just sayin', is all.

He must have really drawn that shield edge on a lot because it really didn't leap out at me, and I was hoping for it...oh well, I'll have to go look again.

===Aelryinth
DBlizzard

08-31-06, 12:15 AM
What?!?! This was a one-shot deal? Aw, crud!! What the :censored: am I going to do next month when I need to kill an hour? MORE EBERRON COMICS, PLEASE!
On his website he hints that if this one is successful then Devil's Due will likely commission more. So, mention it to all your friends if you want to see more.
Identitystolen

08-31-06, 12:55 AM
I wasn't planning to pick it up (didn't even know there was one in the works, I just saw it with the other comics), but I did after a coin flip. I tend not to like these sorts of things, stories based off of fantasy settings that is. As good as Dragonlance Annotanted Chronicals (yes my spelling sucks at midnight, after work) and Icewind dale trilogy may or may not be, they are definitly not my thing. Ah, but I digress.. To my opinion. Bit of warning though, I just got out of work and its just shy of midnight now. I may wander a bit.

First thing that kind got me was "Eye of the Wolf" and I thought "Please god, lets this not be like the 'Eye of the Tiger' anology." But thankfully, it didn't.

Art was not bad at all really, on par with anything but DC and Marvel flagship titles, and compared to some comics (X-factor and Starship Troopers comes to mind) it is really quite good. A lot of earth tones, but this isn't a superhero comic now is it? Considering the setting, I find this perfectly acceptable and would of been really put off if the female Karrn fighter had been wearing a bright red leotard with this in mind. But thankfully no flashy spandex to be seen, though the main character is wielding the dreaded katana or some such weapon on the cover.... Why? At least the stereo typical female fantasy (and comic) non-protective armor isn't present... I can only take so much fan service before my eyes start rolling and move on to something else. As to the background and enviromental art, sometimes the angles on some buildings and background people seem 'off', but nothing really glaring. The fortress seige scene with the airships seemed odd considering that it's been stated that they were used only sparingly in the closing days of the war. Now this is set in that time, but eight ships seem a bit much. Yadda, yadda, yadda, art is good.

Writing, not bad, but I tend to focus more on the art aspect of comics since it is a visual medium and usually don't hold much hope for the writing (unless its a series known for it writing.) Long story short, I hold no real opnion on the writing. It was short, to the point, and fit in with the action oriented pace of the comic. There isn't any little side remarks or oddities that give the characters personality, but I kinda figured this as a one shot. I came to this conclusion since I didn't see 'A brand new series from the creator of Eberron!' anywhere on the cover, or a issue number. Because of that I was expecting a quick and dirty action story, and thats what this is.

The open ended ending with the 'It's time to face my destiny' line was kind of annoying just for the fact that it means 'you may or may not get more comics in the future.' I would pick up at least the next two just to see where it leads, if it does lead anywhere. Remember the ending of the last remake of Planet of the Apes? The ending* struck me like that, open ended with no guarantee that there would be more forth coming (which, thankfully, in that case had no more coming.) Not as bad at the last Pirates of the Caribbean though, I wanted to riot after that one... Anyhow (getting tired now) the writing was fine by my standards, but in no way am I a connoisseur of the literary arts.

On one final note, he BOLD writing that a few people are complaining about, though slowly waning in comic use, is still fairly common place (Hellboy, I'm looking at you) and I've learned to filter it out. So, meh...

*Spolier; The ending of PotA was with the astronaught guy standing in front of the Lincoln Memorial with the damn, dirty ape he just defeated in the place of Lincoln and soon after surrounded by ape cops. If you want a plot summary, google it
The Dreaming Duck

08-31-06, 01:39 AM
Hmm. I admit to reading it quickly, but the image that sticks in my brain was that cockatrice between fricasseed in midair, which looked like two blades crisscrossing.
Nope, the shield is there in her left hand. I just find it funny to me that you actually GET what you want for once - look, a Rekken trained Karrn using sword and shield! - and not only don't notice, but complain that the depiction of Karrns sucked because it's NOT there. ;)

and would fight very effectively against the less disciplined gnolls.
I still have to disagree with your assumption that it's impossible for a gnoll unit to match the discipline of a human unit. In any other setting, that might be true. But this is Eberron, home of Dhakaani hobgoblins, Gatekeeper druids, and... the Gnoll Brotherhood of Droaam. And now they don't look like elite soldiers because they aren't wearing plate armor?
The Gnoll Brotherhood specializes in rangers, and the fact that this unit both tracked their enemies and apparently approached by stealth does, in fact, suggest that they are rangers. Plus, what's left of the EC force at that point is primarily undead. The human soldiers DO surrender and survive. If the undead are not in fact Karrnathi undead, a) it's not surprising that they wouldn't stand up to gnolls with ranger levels, and b) it's not much of a loss. Suradin signals his living troops to stand down, the zombies get killed, end of battle.

It's not a big deal, but again, the idea that monstrous humanoids can't pose a challenge to disciplined human forces is very closeminded. If these were gnolls from the Demon Wastes or Eldeen Reaches, fine. But Droaam DOES have disciplined gnolls.

And I doubt the Brels were redcloak levels since I don't think Greykell is the equal of a redcloak...but I might be mistaken there, too.
The Brels might not have been redcloak level... but I think the Cyrans were. ;) A typical redcloak is 9th level with significant NPC classes included. We know Greykell has (it seems) sorcerer levels and levels in a combat oriented class - I'd guess ranger given that she's wearing light armor, using two weapons, and has been deployed on a stealth mission, though she doesn't have an animal companion or use natural magic. We know she's in command of a unit, and that her team here were "veterans in the arts of stealth and war." They take down a group of Karrn soldiers very quickly in the intial attack; even assuming that the Karrns are first or second level, you'd need things like rapid shot, multiple attacks, and either sneak attack or sudden strike to have that big an impact right away. And we see the dwarf fighting multiple Karrnathi zombies and winning... and that's an EL 5 taken on single-handed right there. My guess would be 7th-8th level, but with more PC class (ranger or scout) levels included, as opposed to the warrior levels that form the bulk of a redcloak... with Greykell as a ranger/sorcerer.

I'm sure I'm being an enormous time-wasting geek trying to pin down the levels of characters who are only around for a few panels, and you're right, it's just a standard opener... but I certainly assumed that we were looking at the Cyran equivalent of a redcloak unit.
Hellcow

08-31-06, 01:56 AM
The open ended ending with the 'It's time to face my destiny' line was kind of annoying just for the fact that it means 'you may or may not get more comics in the future.'
Which is, of course, exactly the case. With that said, fair complaint. My goal was to have the story in the past provide a self-contained piece of action, while the framing story sets the stage for adventures that may follow. But if it's just annoying, that's the kind of thing I need to hear.

Redcloaks? Gnolls?
Setting aside the fact that they were wearing red cloaks (not exactly ideal for stealth operations in the jungle, but there was some miscommunication there with the colorer... ) I don't want to pin a precise level on the characters, but I certainly saw Greykell's unit as a small, elite force - the best she could assemble in the region. If not matching the redcloaks or knights phantom (or iron wolves...), certainly a Cyran special forces unit of exceptional skill.

And on the other side, yes, these would presumably be gnoll rangers or scouts from the Brotherhood; not very high level, but there were a lot of them, and they do get those humanoid hit dice on top. And if you look through the scene, it's the undead getting mashed; the living Karrns do defend themselves and survive.
Romulus LoneWolf

08-31-06, 08:10 PM
Which is, of course, exactly the case. With that said, fair complaint. My goal was to have the story in the past provide a self-contained piece of action, while the framing story sets the stage for adventures that may follow. But if it's just annoying, that's the kind of thing I need to hear.

I didn't find it annoying at all. If anything, now I want more stories from that series..
Morali_Moontouched

09-01-06, 12:35 AM
Firstly the comic was really cool, I am looking forward to seeing more of the same (or other stories from Eberron), but there seemed to be a couple of little discrepencies between the game rules and the comic that warrent comment.

1) Both the vampire(s), are both clearly shown to be outside during daylight
while certainly at the bottom of Sharn you are unlikly to get direct sunlight, however while standing out on an open field of battle during the day,
walking through a forest,
and then across open terrain with the sun in the sky?
You can see the lighting/highlights on their faces in some pictures...

2) Aren't Warforged immune to ability drain and level loss from Vampire slam attacks? So wouldn't Mace just laugh when a vampire tried it (and wouldn't the vampire know the warforged would be immune to it)


Anyone else see any other game rule issues?

Otherwise the comic was cool, i would definitely buy more when/if they are available.
Hellcow

09-01-06, 01:32 AM
Both the vampire(s), are both clearly shown to be outside during daylight...
Yes. Honestly, I would have prefered the scene be evening to avoid this issue; this is the result of the communication issues that go on in the process. With that said:

In Sharn, it was certainly the intent that the vampire simply isn't exposed to direct sunlight. He's wearing a hood, they're in the shadows of the towers, and ideally, it would have been evening. At the very end, the intention is that Greykell's sword is, essentially, radiating sunlight, and it is causing him pain.

But with Suradin? You're right. In all likelihood he WAS out in the open at some point, because that march to the Great Crag would have taken a while. And yet he didn't die. Why not? Well, what were they looking for in those ruins? What were the secrets of the Kech Nasaar... which for those who don't speak Goblin, would be the Keepers of Night? The Karrns didn't find EVERYTHING they wanted... but Greykell observes that they may have already found SOMETHING, right at the point at which a large group of undead (not the sneakiest creatures under normal circumstances) appear out of the shadows. So actually, while strange, that point is intentionally strange... and if there is another comic, it's something you may see directly addressed.

Aren't Warforged immune to ability drain and level loss from Vampire slam attacks? So wouldn't Mace just laugh when a vampire tried it (and wouldn't the vampire know the warforged would be immune to it)

The truth is that I forgot warforged were immune to energy drain... so you score a point on this one. ;) However, the main reason I forgot is because warforged are vulnerable to ability damage and necromantic effects... and silly me, I was thinking of energy drain as a necromantic effect. Now, with that said, to hastily rush to my own defense, I'll point out that Suradin threatens to animate Greykell's soldiers, suggesting that despite the fact he's using a sword, he may be a cleric of significant level. If so, it may be that what he used on Mace was actually an inflict spell or something similar - a touch based necromantic attack.

So, this is definitely a mistake because *I* was thinking of it as the standard slam... but given that the effect is "Suradin touches Mace and hurts him", it could be a necromantic spell... an argument actually strengthened by the fact that his hand glows when he does it, which I don't think is actually stated as being the case for vampires. (We did decide to do it just so it was clear visually that something unusual was happening.)
:)
aelryinth

09-07-06, 07:25 PM
Ah ha! Got another look at the comic again, and found what tripped me up.

The first panel where the Karrnathi commander is shown flanked by his 'team', the Rekkan blademaster babe is behind him. If you aren't looking for it, the way the commander is holding his blade looks EXACTLY like the blademaster is holding onto two swords.

I saw the crossed blades and as I skimmed the comic I mentally 'filled in' the crossed blades every time I saw the character. Finding out she was a 'Rekkan blademaster' just drove my attention to detail quotient even lower with disappointment.

Yes, the shield is quite visible, and you can even see her in the initial charge taking an arrow into it...none of which stuck until I actually went back looking for it.

===Aelryinth
kaor

09-07-06, 08:50 PM
I read it.

Not sure what I think about it, the artwork looked too ornate for one thing. Kind of busy, and the inking looked a little odd, to me at least. Very dark, the way it was shaded seemed off to me. It almost looked like it was done in Illustrator or something like that.

I read it the same day I reread Conan and the Jewels of Gwahlur. Perhaps it is just my taste, but the artwork is so much nicer in the Dark Horse Conan.

As to the story, I don't know. I was thinking Greykell had some kind of aberrant mark or something. Since I read it after the Conan books, perhaps that kind of colored my perceptions as well. Seeing Conan doing roguish things with traps and secret doors, climbing walls, and deciphering script to boot, just kind of ruined me for the Eye of the Wolf.

Writing for comics is very different than novels. I think Jeff Grubb did a good job in the early nineties with the Forgotten Realms comic. I don't that it is going to be that easy to write both novels and comics at the same time. Neil Gaiman is the only one I can think of that does it well. I'm not a Peter David fan, though some would say he does it too.
Hellcow

09-08-06, 02:33 AM
Yes, the shield is quite visible, and you can even see her in the initial charge taking an arrow into it...none of which stuck until I actually went back looking for it.
Thanks for taking a second look! :)

Writing for comics is very different than novels. I don't that it is going to be that easy to write both novels and comics at the same time. Neil Gaiman is the only one I can think of that does it well.
It's certainly true, and if I'm EVER as good as Neil Gaiman at either, I will be an incredibly happy guy. Eye of the Wolf has been a learning experience, just as City of Towers was; we'll see if I have another chance to put the lessons I have learned to use.
FenrysStar

09-08-06, 12:22 PM
Please do make more comics, it would be terrific both as support for the setting and something entertaining to read and look at in any case. Many of the art pieces in the Eberron game books are set up as comic panels anyway so the transition is entirely natural
Prince Indirian

09-08-06, 01:26 PM
I didn't even know this existed, I think I have to check it out, hopefully we will have it over here.
davethebrave371

09-08-06, 03:16 PM
I was a big fan of everything except (and this was editorial, not Baker) the "hell" instead of Dolurrh and also

NO GHULRA?!

However, aside from those points, I enjoyed it. I'm that guy who knows everything about every storyline for every major comic company because he stands around reading every comic for hours. But never purchases. I admit I purchased it for the sole reason of brand name. It's Eberron, so I'm going to buy it. And having read such a wide variety of comics, I have to say it's certainly not the best comic ever. But for what it was (a first attempt at making Eberron translate to comic form) it was really, really good. My main criticism is art-based. Ghulra please. Other than that, everything's a-ok with me.
aelryinth

09-09-06, 02:16 AM
Hah, that's funny. My FLGS owner is a personal friend, so he doesn't care if I read the comics. He knows the ones I read are the ones I will never get anyways...it's the ones I pick up and don't read that I buy (generally, my pulls).

===Aelryinth
The Dreaming Duck

09-09-06, 02:33 AM
Never mind... not worth the post.
Romulus LoneWolf

09-09-06, 08:51 AM
Hah, that's funny. My FLGS owner is a personal friend, so he doesn't care if I read the comics. He knows the ones I read are the ones I will never get anyways...it's the ones I pick up and don't read that I buy (generally, my pulls).

===Aelryinth


Same here. Mine also gives me a discount on the RPG books he sells me.
aelryinth

09-09-06, 08:40 PM
Same. I order all my books through him...he gives me a nice discount and appreciates my doing so after I told him the prices I could get them for off of Amazon and don't :)

==Aelryinth
Androlphas

09-09-06, 09:12 PM
I usually prefer buying graphic novels vs. individual issues, but this thread makes me want to run out and get a copy to see what the hooplah is all about :P

...must...not...click...the...spoiler... tags...