| Post/Author/DateTime | Post |
|---|---|
| Just another user01-10-05, 04:13 AM | Just because someone had to say it, this serie of articles had some problem at the begin, but the last 3-4 are one better than the other. Kudos to Sean K. Reynolds for have learned from the previous mistakes and to have obviously listened to the fans's critiques. |
| Euangelion01-10-05, 10:38 AM | I wasn't too terribly impressed with the latest "Under the Glass" in that it seemed to contain a lot of repeat information. Healing works the same in Eberron, it's just that you don't go to temples for magical healing (unless you're one of the faithful), you go to House Jorasco. You still pay for it. That, and it's a little harder to come by. But we all knew that already, or at least should have known if we have been paying attention. |
| Gurv01-10-05, 10:54 AM | I wasn't too terribly impressed with the latest "Under the Glass" in that it seemed to contain a lot of repeat information. Healing works the same in Eberron, it's just that you don't go to temples for magical healing (unless you're one of the faithful), you go to House Jorasco. You still pay for it. That, and it's a little harder to come by. But we all knew that already, or at least should have known if we have been paying attention. I was amongst the first to complain about the EUG articles I didn't like, but I think they are getting better. Keep in mind that the whole idea of the series is to underlin what makes Eberron different from other D&D worlds. They are directed at the players who don't "know it already". Remember that if you are regularly posting to these boards, you are quite likely a lot more up-to-speed than the average player. I think Sean did a decent job this time. The issues of healing in Eberron are touched on dozens of times throughout the ECS, but they are not all addressed in one place. Now they are. I would have expected to see more than a short paragraph on Jorasco in an article about healing, however. It looks like it was tacked on at the end. I do like how it draws attention to the House motto of healing anyone who can pay. You can't accuse someone of favoritism with that kind of policy. |
| Bubba33301-10-05, 11:07 AM | The way I see it we're getting free advice. Like Gurv mentioned they're great for new players who want to get more of a feel for the setting. |
| Arcane Guyver01-10-05, 11:19 AM | I look at these articles as both DM advice (in case the DM missed something somewhere) and an advertisement of sorts. Some people wonder "Just what makes Eberron different?", well they can look at these articles and get a good taste. The lack of easy magical healing has really caught my group by surprise (especially since they don't have a divine caster. :noway: ) |
| Joni-san01-10-05, 11:51 AM | This weeks article was: Nice :). Needs a cherry? :confused: |
| polt01-10-05, 12:48 PM | I think some of the looking glass is great for my players, since i dont want them to read the ECS, these are good and without spoilers. |
| Just another user01-10-05, 06:15 PM | I wasn't too terribly impressed with the latest "Under the Glass" in that it seemed to contain a lot of repeat information. Healing works the same in Eberron, it's just that you don't go to temples for magical healing (unless you're one of the faithful), you go to House Jorasco. You still pay for it. That, and it's a little harder to come by. But we all knew that already, or at least should have known if we have been paying attention. Of course, if you follow frequently these boards there is nothing new, but there are a lot of people that don't follow the board so assidualy(sp). Beside there is some good idea/plot hooks, I liked the idea to use a discredited cleric as a cohort or hireling for the PCs, it open some interestings possibilites of game. |
| theodorik01-10-05, 07:41 PM | I have been wondering about magical healing in a medieval world for a very long time. Articles like this really help us inexperienced DMs, and this series of articles EUG is definately my favorite. I love the plot hooks and scenarios that i can develope just by reading these. I love this article, but can we see it from the other way around. How does the populous feel about stingy healing spellcasting. Do they say "well if the Silver Flame is so great why don't I get a remove disease to prevent me from turning into a werewolf... why do i have to pay you?" or ... what? (if my DM said anything but 'free' I'd go start biting people.) If you brought your dying child into a temple with only the clothes on your back, and the temple cleric said "no sorry, true believers only (or a GENEROUS donation)" what would you do / say? If that child died, would it be 'bad publicity' for the church? What do the masses think, say and do in relation to the churches, dieties and their champions in Eberron? As a DM, the hardest thing about running a realistic world is portraying the idiots that make up 95% of the population. Theo |
| Korhal_IV01-10-05, 07:54 PM | Well, Theo, it's quite easy. The Silver Flame will cure your disease if you're a devoted follower (lycanthropy, btw, can't be removed by Remove Curse/Disease, at least not in Eberron), otherwise, sorry, you're taking up spells that should go to worshippers. The priest of Boldrei will likewise fix up your kid if you're a regular church-goer. Demographics are an easy way to explain this: in a small village, you've got about 300 people and 3 adepts. One of 'em will be 2nd or 3rd level. So you've got about 9-10 spells (I'm pulling a number out of my butt) total available per day, or one per thirty people. Some of these are second-level spells, and therefore more powerful/restricted. In this kind of village, the adepts can probably take care of people falling out of trees, or a weak crop. Should a plague sweep through, though, they're utterly helpless. Now take this village and put it in Lower Dura in Sharn in Breland. You have 300 followers who come every week to pray. You probably know most of them. However, you probably get dozens of people showing up every day begging for a divine miracle - most of whom have never set foot in your church. If you even start curing them, hundreds more will flock to you with everything from dying relatives and genuine curses to minor scratches and lost pets. And, most likely, they won't contribute anything to your church - they won't convert, and they won't tithe (certainly not regularly!). Even worse, the followers you DO have, the ones who've been faithfully attending since their baptisms (or other initation ceremony), will get pushed out. You had 9-10 spells per day that were sufficient to take care of them, but now you don't have any left. And, unable to get help from you (or, if they do, they'll be treated the same as non-followers), they're going to go look elsewhere, and your funds are going to dry up and disappear, along with your temple, and quite possibly your reputation. So a cleric has to favor his own flock over all. And people who want healing or other help are going to become part of a flock, instead of church-hopping as necessary, the way most adventurers do. An adventurer's going to have to equal Old Joe's thirty years of devotion, either by tithing a sum equal to what Old Joe's tithed over thirty years (i.e. 100 gp), or by performing some major service. Otherwise, Old Joe, who's known the current head priest since he was knee-high to Mamma, is going to get a place in line ahead of the adventurer. |
| Euangelion01-10-05, 09:06 PM | Part of my disappointment was in not getting more information on how the clerics and adepts of Olladra with the Healing domain fit into all of this. Do they operate hospitals? Do they heal for free? Do they charge? What is it that they do with their domain, just heal adventurers? Are they in competition with Jorasco or work with them or both? I like Sean's stuff, even from the beginning. I'm glad to get anything new on Eberron. I was just left wanting more. I certainly agree that it would be a good resource for a PC just getting used to Eberron (which is its point, isn't it? ;) ) |
| Gurv01-10-05, 09:06 PM | I love this article, but can we see it from the other way around. How does the populous feel about stingy healing spellcasting. Do they say "well if the Silver Flame is so great why don't I get a remove disease to prevent me from turning into a werewolf... why do i have to pay you?" or ... what? (if my DM said anything but 'free' I'd go start biting people.) If you brought your dying child into a temple with only the clothes on your back, and the temple cleric said "no sorry, true believers only (or a GENEROUS donation)" what would you do / say? If that child died, would it be 'bad publicity' for the church? I would say that they might heal the child, but only if the parents promised her to the Church. Sound harsh? But what parent would let their child die rather than having her live a holy life? If the parents refuse, they look terrible. If they agree, the Church gains at least one member and good PR. |
| Edymnion01-10-05, 09:23 PM | I'm glad he made this one, personally. Its often too easy to forget that, in Eberron, there is no safety net. You can't just go back to a temple for healing. You can't just shell out some gold for a Regenerate spell, or for a Raise Dead. Eberron has solved one of the greatest problems to plague D&D since the start, that death wasn't really that big of a deal when you could be brought back. In Eberron, you cannot be brought back from the dead. If you are maimed or disfigured, you will be so for life, and there's nothing you can do about it. I am in a campaign with an Artificer where the DM and I have worked out a way to get what I want as a character, and to drive this point home. Something terrible is going to happen to my character. BBEG, explosion, I don't know what, but its going to cost them an arm, and possibly one of their eyes. As in gone. And there is no one in the setting that can cast a Regenerate spell to bring them back. Of course, its really just the setup for an Arm of Nyr type thing, and possibly a magical eye. But, it also means I'm going to spend a good sized chunk of the campaign as a one armed wonder. Its going to be a blast, literally! :D |
| Just another user01-11-05, 02:57 AM | I love this article, but can we see it from the other way around. How does the populous feel about stingy healing spellcasting. Do they say "well if the Silver Flame is so great why don't I get a remove disease to prevent me from turning into a werewolf... why do i have to pay you?" Theo I think that attitude is very modern, in medieval times you were grateful for what you could get, not complaining for what you can't. expecially when religions and gods were involved, unless there was something seriously wrong (like priests and/or nobles going around with gold clothes while everyone is starving, or something like that, people generally will take what they get without complain, exceptions are possible, that's why there are heretics. |
| KathyNoland01-11-05, 05:07 AM | If you brought your dying child into a temple with only the clothes on your back, and the temple cleric said "no sorry, true believers only (or a GENEROUS donation)" what would you do / say? If that child died, would it be 'bad publicity' for the church? Probably in a situation like this if the temple is from one of the Good gods they will help you with level 0 cure spell (if the child is going to die in this moment) or with their medical habilities but they will want you to do something for them in exchange (pay for it or if you don't have money maybe work for them sometime) If the temple is from a neutral or Evil god... you have a trouble, boy :( |
| Sarlax01-11-05, 10:58 PM | Eberron has solved one of the greatest problems to plague D&D since the start, that death wasn't really that big of a deal when you could be brought back. In Eberron, you cannot be brought back from the dead. If you are maimed or disfigured, you will be so for life, and there's nothing you can do about it. Eberron hasn't solved that problem for the PCs. True, it's made things less secure for unimportant NPCs (because there aren't a thousand altruist clerics in every village now), but powerful people and PCs can get around this. 1. House Jorasco has the Alter of Resurrection (261) which does just what it sounds like. 2. Since Jorasco is an economic entity rather than a religious entity, there's no reason at all for the House to deny services to people with cash. As the Dragonshard notes, they specifically have a policy to serve any one without bias. 3. If Jorasco can't do it, an artificer of significant level can: scrolls of Regenerate can be made which the players can buy. In one sense, Eberron magnifies an aspect of the problem, and that is that healers are more mercenary in Eberron because their are two new forces that can provide healing who don't have religion getting in the way: House Jorasco and artificers. However, it's still "better" in Eberron. Even though the variety of healing sources has increased and become more cash-driven, there are fewer high-level healers over all. |
| The Fireballed Mage01-11-05, 11:59 PM | Hey, the House of Healing has good reason to limit the uses of its powers. Halfling Medical Organization = HMO. |