| Post/Author/DateTime | Post |
|---|---|
| itraylor09-19-06, 02:46 AM | My character is a House Cannith Artificer that follows The Traveler. I was wondering what everyone’s opinion would be on taking the Martial Weapon Proficiency feat to get proficiency in the scimitar (The Travelers chosen weapon). I know it is not the best route for optimization but it could be pretty nifty. Also does anyone have any ideas on roleplaying a character like this that follows a Dark Six god? How would you effectively roleplay a Chaotic Neutral alignment? Thanks for any input! |
| Just another user09-19-06, 09:40 AM | First at all, following the Traveller doesn't mean being CN, or even C anything, this is eberron, even cleric of the traveller can be any alignement, let imagine followers. But I think I'd play it as the Mad scientist archetype , maybe a little like doc Brown from "Back to the Future" |
| Fabius Maximus09-19-06, 11:05 AM | I would play him not quite as mad, but as a literal free thinker who comes up with the most weird sounding ideas for new items or constructs. He would carry around a lot notebooks in which he scribbles all the time. Do you know Terry Pratchetts Leonardo da Quirm? I imagine him much like that, only less naive. |
| Edymnion09-19-06, 01:42 PM | Remember that the Artificers sometime revere the Traveller as the source of inspiration, the random and fickle moment where your eyes open to possibilities you hadn't considered before. |
| itraylor09-20-06, 02:23 AM | First at all, following the Traveller doesn't mean being CN, or even C anything, this is eberron, even cleric of the traveller can be any alignement, let imagine followers." I know it does not mean that I would have to be CN, I just want to play CN. I was just wanting some guidance flavor wise and stuff. Thanks for the input so far everyone! |
| Bluebrush09-20-06, 02:55 AM | Knowing how to wield a scimitar would be pretty nifty, but I'd deem it unescessary. Remember the Traveller is not a god of war, and you exalt him through your incredible works and the change you bring to the world, rather than the weapon you wield. As a smith, making scimitars would probably bring you closer to the divinity of the Traveller than fighting with them. That is, of course, unless I'm contradicted by Faiths of Eberron. Oh well. |