| Post/Author/DateTime | Post |
|---|---|
| BullyBoy08-19-04, 03:03 AM | Hi all, I have read a few posts recently that mention a Dungeon adventure that has been used in Eberron campaigns. These weren't adventures designed for Eberron, but fit in nicely, with only slight adjustments eg. renaming a town, organisation, or villian. Can anybody suggest some other adventures out there that would fit into Eberron nicely? I know a lot of generic adventures could fit into Eberron (and most other campaign worlds) but I'm talking about those adventures that the players will assume were designed specifically for Eberron. I'm thinking there are probably a few steam-punkish adventures that could be converted to Eberron, by powering all the "machines" with magic rather than technology. Freely downloadable adventures would be my priority - that way we can all benefit. Cheap and/or easy to obtain adventures would be next on my list, like small modules or Dungeon magazine adventures. Then full blown module$ or rare, but worth hunting down adventures. I'll go hunting for some freely downloadable adventures that seem made for Eberron and will post my findings here (as I find them), if anyone is interested. |
| Haldstaff_Dundragon08-19-04, 04:27 AM | Dungeon Magazine #86. Rana Mor by Richard Baker. An adventuring troop with enough xp under their belt's to come highly recommended are hired by a merchant mage to follow a dead wizard's journal to a lost temple city with the goal of recovering the Rain Tiger, a jewel of great power. Incredibly pulp, and easy to put in Eberron. The Rain Tiger is a dragonshard, the ruins are in Xen'drik, and the Bantu tribes are drow instead of human. The adventure is 3.0, so some conversion is needed, but it's what I'm running one of my groups through right now, and it's coming along very well. |