How much does a professor of Morgrave gain? [Archive] - Wizards Community

Post/Author/DateTimePost
Kayman

07-03-05, 09:21 AM
Hi!

Has anyone made up how much a professor of a university gains in a month?
And how much should a member of a house gain who has a minor leading role in an enclave?

thank you
Alextroy

07-03-05, 01:13 PM
How much what?

Alextroy
Kayman

07-03-05, 01:26 PM
how much money of course.
Talanall

07-03-05, 01:26 PM
I think he means "get paid" when he says "gain." I suppose it might be a question about XP, but given that it's phrased in terms of a monthly amount, I'm going with salary.
Hair Wax

07-03-05, 02:09 PM
If going by S:CoT Morgrave doesn't produce enough scholars wealthy enough to live in Platinate which is composed of mainly upscale residences, and taking average rent in an upscale residence to be 80gp/month, if you allow for food and meals and an upper middle class life style (which is what most prof. live), they're going to be living in the best 'average accomodation available in other areas (so costing about 40gp a month), would 60gp seem reasonable? They're going to be wealthy but not ir'Name wealthy or even as rich as a well-to-do-merchant.

I'm of the mind that most scholars of Morgrave are going to be idly rich but these are the dilletantes and not the ones that reach the academic level of professor. So whilst the areas around Morgrave might be filled with academics they'll be like the 'existentialists' of the Parisian scene in the 40's. They're not the actual intelligensia but those that pretend to be, sipping coffee and talking drivel whilst they're professors and lecturers sigh, earn their quite reasonable wage and continue advancing their field.
stone_dog

07-03-05, 02:13 PM
He is an Expert with the profession skill "Professor" and several appropriate knowledges.
You can practice your trade and make a decent living, earning about half your Profession check result in gold pieces per week of dedicated work. You know how to use the tools of your trade, how to perform the profession’s daily tasks, how to supervise helpers, and how to handle common problems.
They probably also have skill focus for their profession as well as some sort of "professor" feat that gives them a bonus on Profession: Professor and one knowledge skill.

A university might have set wages however. Lets say that a university won't consider an applicant who isn't at least 6th level. Just for arguments sake, mind.

That is a profession skill of 9 ranks. Lets say the guy has a wisdom of 15 for a +2. Fortunately the NPC is under a kind and loving GM who house rules Knowledge skills to grant synergy to appropriate professions so lets give him another +2 for that. Plus three for skill focus. That is a +16 right there. Assume that a professor's salary is based on him taking ten. That is a 26/2= 13 gold pieces a week and fifty two gold a month.

Then you add in figures like the status of the university (Morgrave teachers probably make more than similar teachers in smaller communities). The research feat has modifiers for that sort of thing, but my book is packed up for my impending move and I don't feel like digging it out. Also tenure or seniority may or may not make a difference. Probably such things just mean that you get better side benifits like quarters, food and such. If you actually manage to become a dean or chancellor you might get some more money there too.

A tenured professor also has the ability to do other things for money. They can't lose their job as easily (I think. I'm a little fuzzy on tenure), so they can act as advisors for important figures for extra cash as well as looting tombs... er... doing "field work."

Also a professor in good standing might be able to draw upon the funds of the university for appropriate projects. Morgrave is certainly used to paying for qualified teams of "professionals" to investigate ruins and such. I don't imagine that the money for those things comes out of a professor's pay, but out of a grant from the school as a whole.
stone_dog

07-03-05, 02:18 PM
If going by S:CoT Morgrave doesn't produce enough scholars wealthy enough to live in Platinate which is composed of mainly upscale residences, and taking average rent in an upscale residence to be 80gp/month, if you allow for food and meals and an upper middle class life style (which is what most prof. live), they're going to be living in the best 'average accomodation available in other areas (so costing about 40gp a month), would 60gp seem reasonable?That is one big damn sentence. I imagine that most professors, aides and officials actually have quarters on campus and don't actually pay rent at all, or if they do, it is not at the same market value as the surrounding neighborhood. Probably the same goes for food. Private meals at the faculty dining room probably don't cost nearly as much as the resteraunt down the street.
Beleriphon

07-03-05, 04:29 PM
That is one big damn sentence. I imagine that most professors, aides and officials actually have quarters on campus and don't actually pay rent at all, or if they do, it is not at the same market value as the surrounding neighborhood. Probably the same goes for food. Private meals at the faculty dining room probably don't cost nearly as much as the resteraunt down the street.

Keep in mind that pay also depends on other factors as well. In many learning institutions some departments tend to get more money for grants, which in turn help subsidize a professor's living arrangements. So the professor of Xen'drik history and artifacts gets a bigger grant than the professor of unattractive skin infections.

There is also the fact that some professors are quite wealthy, usually from a side job related to their field of study (ie. pyschology professors having a practice or working at a hospital) or possbily from publishing popular books.
greatfrito

07-03-05, 04:45 PM
Well, as I'm hoping to work at becoming one, I'd rather hope a -lot- :D .

Anywho, I'm encouraging my DM to either just use Profession (which would be kinda crappy - I don't have any ranks), or the Knowledge skill with which they're teaching, or whatever -other- skill they may be teaching (no ideas off the top of my head, but I like to keep things open for later changes). For me, it comes out to about 11 gp a week starting out (and using my Knowledge skill). I figure those without Profession(Teacher) are probably lecturers or "Field-Researchers" rather than "Sit-with-students" educators.
Bluebrush

07-03-05, 05:18 PM
If you look at the Professor in the ECS (p244), he has Perform (Oratory) +10 and Profession (Professor) +6

So, a week's professoring earns him about 8gp if he takes 10.
Now, let's say he also takes 10 on Perform (Oratory), representing lecturing a class full of students every day (On average), which nets him about 82.5 sp each day. (Reflected in what the university pays him.)
So that's about 16.25 a week, coming to 65gp a month

Mind that this is only a sample professor, not nescessarily the typical professor, who may have better or worse checks in those skills, not to mention different class levels.
Also note that Morgrave isn't exactly the creme de la creme of universities, despite it's prominance in the game fluff. So such a salary might be regarded as low for a professor in general.

For PC professors who often go gallamanting off across the countryside of Xen'drik, I'd tie their income much more closely to their loot.
Modenstein

07-03-05, 11:29 PM
While you can go with a straight salary level (based on class/level, etc.) if you're going to spend alot of time interacting with a university I think a bit of backround on how and why the professors are paid is worthwhile. I can think of a couple ways to handle it depending on how you want to portray University life...

I would go with presenting a sort of Oxford style set up, circa 1800. While there are exceptions most of the scholars come from well to do families so they start out with some resources. The University probably provides housing and meals either free or subsidized, actual cash pay would be a yearly stipend or grant for the scholar to use as he wishes (and usually spent on books or hiring adventurers top pick up stuff in Xendrik ;-). This still gives you quite a range of professor types:

Some are 'poor' in that they either have no outside income or have lost it, or are too obsessed with research to acquire or keep much pay. Their robes are a bit shabby, they live in a small apartment in one of the Morgrave Towers, they eat cheap meals - yet they are brilliant driven and focused.

Some are "wealthy" or perhaps 'fashionable' might be a better word. They have some source of income aside from whatever minor pay they get, either from family inheritances, investments in property or business, or they actually make money from lectures for scholastic pamphlets and books. They dress in the best robes during lectures to the students, wear the finest clothes off hours, and hobnob at faculty parties and with the local nobility and dragonmarked. You can also see them attending the best plays and theater, eating at the best restaurants, maybe even advising the government or businessmen.

In between you have those moving from the one group to the other. Young professors trying to make a name for themselves, perhaps being paid to tutor students or wealthy wives eager to know more about ancient Xendrik pottery to outdo their social rivals. Other's were once rich or famous but ae now selling off precious books to pay rent, taking money from adventurers to translate ancient documents and runes since they were denied the department chair.

The upshot being that the 'official' pay should be just less than necessary for a struggling existence, but with a series of alternative sources of income that will allow you to tailor the NPC professor to your needs and provide a PC professor with plot hooks and adventure seeds. The students are mostly from an elite of one sort or another getting an education as much for class distinction as for practical value (though that is not ignored).

Other ways to go? The Renaissance univeristy in Padua had the professors paid by the students based on how good the lectures were and with strict penalties for missing or incomplete lectures. Put quality control in the hands of the students/customers. As you might guess most of the students at Padua were studying law ;-) With this sort of approach you have some of the same set up - but there is an intense rivalry between professors and intensely loyal and competitive followings among the students. Remember Eberron is more like our world a century or more ago - most people with a university education are going to become professionals in business or government, you are going to use what you learn and you won't settle for some professor whinging on about his pet theory when want you need is practical accounting or arcane spellcraft, etc. Here the obessesive professor of obscure topics is more likely retired or independently wealthy, while most professors are earning a living by helping create the next generation's bureaucrats, churchmen, wizards, and artificers. Though if their popularity and pay is in decline they may be forced to do work for adventurers needing research or translation.

Once again pay in general is still somewhat marginal and it is either stature or need that defines how a professors gets the extra cash to afford the nice clothes, mansion and new books for his library.

Hope that helps!
greatfrito

07-04-05, 12:46 PM
For PC professors who often go gallamanting off across the countryside of Xen'drik, I'd tie their income much more closely to their loot.

Oh, I agree completely. We're just dealing with the pay for down-time reasons between two main story-arcs (or rather, between our initial store-bought games, and the DM's main storyarc).