I found it! Now I can have a different Eberron Campaign. [Archive] - Wizards Community

Post/Author/DateTimePost
Sir Elton

02-08-06, 02:42 PM
I found my copy of Dragon #293. This particular Dragon Mag has the article: "T.V. Structure: Next Week, on an All New Epsiode of . . ." by Robin D. Laws. It's simple really, I didn't need the Buffy game. I have this article right here.

This means that I'll be formatting the campaign like in my eariler example, creating a series bible for the campaign. For instance:

"The Legendary Adventures of <insert characters names here>"
* Formula: Originally mercenaries, the player characters are people who wander around Khorvaire helping others and defeating evil.

* Theme: Man makes his own destiny.

* Tone: Pulpish Fantasy. Player's may create a stereotypical "hero" or a hero that has an exaggerated reason for adventuring (money, food, women. etc.).

Then a list of episodes leading to a season finale. :D

Hmm. I must be talking too much.
nfras

02-08-06, 07:09 PM
If you do a TV style game, one of the things I find helps is to end the session with "Coming next week on..." and ask each of the players to give a short description of the image flashes that preview next week's episode. It gives you a good idea of how they think (and want) things to progress. It also helps the TV show style.
Brastan

02-08-06, 08:33 PM
I like that. I was actually going to be building my next one into a radio program instead of a TV show. My conundrum was how to do a free-form and have the show style. Nfars, credits to you. :tiphat: Although I'll need to find a way to say "next time on..." without sounding cheesy.
Sir Elton

02-09-06, 09:49 AM
If you do a TV style game, one of the things I find helps is to end the session with "Coming next week on..." and ask each of the players to give a short description of the image flashes that preview next week's episode. It gives you a good idea of how they think (and want) things to progress. It also helps the TV show style.

Yeah, it might. But I'm pretty much allowing them to go at their own pace with the episodes. :D "All new next week" won't work. T.V. pacing is really hard to replicate using D&D. Especially when you have people demanding that:
A. there should be 4 encounters per day (and they expect combat, yuch!)
B. They have go through the SRD, PHB, and all other spell books to make sure a psionic power works within the means. (double yuch!)
C. They have no sense of fun and demand that all fights be Choreographed! (BLECH!)