| Post/Author/DateTime | Post |
|---|---|
| GrimAlchemist11-17-06, 09:57 PM | A player of mine has recently picked up the Magic of Incarnum book, and has become fairly excited about it. I have heard good things about the magic system presented in it, but haven't had a chance to read it myself yet. The two games I run are both set in Eberron, and I wanted some opinions on whether Incarnum could be reasonably implemented into the setting? I enjoy the unique flavor of magic in Eberron, and don't want to betray it's feeling too much. I apologize if this has been covered elsewhere already, and a link to another thread that answers this question would be greatly appreciated. |
| Altar_Boy11-17-06, 10:07 PM | Player's Guide to Eberron. |
| Azazyll11-20-06, 10:12 AM | The PGtE is only for placing the new races, which were all awful, and the fit isn't very original or interesting. I would tie the use of incarnum to the eidolons of Eberron (a term from Keith's Gates of Night). Basicaly, eidolons are when souls are collected together to avoid dolurrh. The silver flame is the most famous, but I would also contend that the undying court is another, with both conscious undying and an overall agregate of those not worthy for the ranks of undying but still not passing into dolurrh. The elves have had a lot more time to play around with incarnum, then, and are probably better at it. There could also be certain silver flamers capable of calling on the flame (maybe even using the formulaic azurin race) as incarnum rather than divine spells. In either case, a brief re-write of the Sapphire hierarch, changing alignment requirements, damage reduction type, etc., would make an excellent prestige class for representing either eidolon's users. Likewise, the blood of Vol (as a dark counterpart to the undying court and the silver flame in many ways ) could be a great source for necrocarnum. And while there has been sparce information on it, there's supposed to be a group of undying worshipping dwarves in the demon wastes, which (if you take the connection of eidolons and undying to incarnum) could imply a connection between the dwarves and incarnum allowing for the dwarven prestige class in the book. Totemists are a little harder, but certainly could fit in with the eldeen reaches, the talenta plains and (using Dragon Magic) the Seren Barbarians. Perhaps there's an eidolon on Lamania for them to call on? I've been toying with the idea of writing soulmelds for totemists of the dragon below, with aberrations as the focus instead of magical beasts. Incarnum is both exciting and well integretated into the rules mechanic. For me it's new and yet familiar, much like eberron, and I think the two would go together well. |
| Neofish11-20-06, 06:01 PM | It also works great for the Valenar. I valenar elf may call upon the spirits of his ancestors in the form of soulmelds. |
| Hannibal11-21-06, 07:07 PM | You could always use the two biggest cliches in Eberron- - It's from Xen'drik - It's from the Mournlands I myself, know nothing about Incarnum, just that I can't find the book anywhere. Know any stores that carry it? |
| Bluebrush11-21-06, 07:14 PM | Well, it's suggested Dusklings could come from Thelanis, therefore you could have some of the Greensinger Druid sects be Totemists. |
| Jancarius11-22-06, 01:00 PM | I personally didn't really like incarnum. We had only a brief test run of it (none of us owned the book, a friend from out of town brought it in), so I can't say that we neccessarily gave it full fair trial, but having a character who switched his magic items around more or less at will threw me off a bit. Also, just from a personal standpoint, I don't like alternate magic systems like psionics and incarnum. Especially in the case of incarnum, I just see it as part of the recent trend towards trying to allow high level non-casters to emulate or become casters ala Tome of Battle, Duskblade, etc. |