| Post/Author/DateTime | Post |
|---|---|
| Gunpowder06-07-07, 10:34 PM | So I decided that my for my first foray into DMing I would run an Eberron game which will include escorting a representative from the Twelve with some magic items to Arcanix. Oops, first problem appears . There is not a rail connection from Karnnath to Aundair. Well, I can say that the Golden bridge is being rebuilt and has a working line. This also gives me an opening for possible hijacking or sabotage but I can't think of any good organizations that would want to try, maybe some Emerald Claw agents that leave evidence that points to Aundair. or a good ole fashion train robbery. The second problem is that I don't know a whole lot about lightening rails like dimensions or how you control it. I remember something about lightening reins but I can't remember where I read about those. My post minus the rambling New DM seeks information on lightening rails; dimensions, speed, controls etc. Has access to ECS, magic of Eberron, player's guide to Eberron races of eberron and five nations. |
| gaerfindel06-07-07, 11:11 PM | My post minus the rambling New DM seeks information on lightening rails; dimensions, speed, controls etc. Has access to ECS, magic of Eberron, player's guide to Eberron races of eberron and five nations. Your DM seeks the Explorer's Handbook. |