| Post/Author/DateTime | Post |
|---|---|
| Soulkeeper07-21-05, 10:33 PM | Can anyone detail what these marks do, if anything, to a warforged? Repair Light Damage (understand 1d8+1/level) Make Whole? Mendind? |
| Gurv07-21-05, 10:42 PM | The repair spells heal hit point damage to warforged, since they're constructs. The other spells don't do anything that they don't do to humans. |
| Edymnion07-21-05, 10:59 PM | Can anyone detail what these marks do, if anything, to a warforged? Repair Light Damage (understand 1d8+1/level) Make Whole? Mendind?Repair Light Damage restores 1d8+1/lvl hitpoints to a WF, as per the book. Make Whole and Mending, neither of these are listed as doing anything special to a WF at all, so they don't. Its pretty simple. You treat the WF exactly like you would a human unless specified otherwise. Nowhere does it say those last two do anything to a WF, so they don't. Just like they don't do anything to a human. |
| Guide D'Jorasco07-23-05, 02:25 PM | Repair light damage works on any construct if i'm not mistaken. So if you have homunculi, it will heal them also. |
| Gurv07-23-05, 04:35 PM | Repair light damage works on any construct if i'm not mistaken. So if you have homunculi, it will heal them also. Correct. Homonuculus, animated objects, inevitables, retriever demons, shield guardians, effigy creatures are all constructs and all can be healed with the repair spells. |