| Post/Author/DateTime | Post |
|---|---|
| _Radagast_07-19-07, 10:24 AM | Hi all, I've been developing the final climactic ending to my campaign (which probably won't happen until way down the road...), but it basically involves an eldritch machine developed by House Cannith, and aberrant dragonmarks... I just can't think of how the two could be related, and I was hoping brilliant minds on these boards could help with some ideas. How could an eldritch machine and aberrant dragonmarks combine to create the Mournland? Thanks! |
| Revvecor07-19-07, 10:54 AM | A group of Nobles ( with aberrant marks) has commissioned a magic amplification device from House Cannith. House Cannith determined the best way to produce vast quantities of these devices was to build an eldritch machine. Unbeknown to House Cannith the device is used for limiting the use of all true dragonmarks in a radius of 200ft. They were told that the devices tracked all of those whom had bin in Khyber. Needless to say any dragomarked person how finds out about this, will need to destroy not only the eldritch machine, but also any of the devices that were created. For encountering this device in the possession of an enemy could spell doom for the charicters. |
| _Radagast_07-19-07, 11:04 AM | I like it, but I'm not sure if I clarified that the device needs to be the cause of the Day of Mourning in Cyre. How does this device cause that to happen? |
| Revvecor07-19-07, 11:47 AM | Sorry about that I was tried and did not read the entire text you had written. :eek: Here is my adaption to fit the thread. Please ignore my posts if they are out of place.:embarrass I figure that once the dragonmarked houses found out what the devices were capable of they would do anything necessary to stop the aberrant marked people from controlling where they can use there powers. When the eldritch machine is destroyed, it just so happens that it is in the middle of producing a series of the devices. This amplifies the magical blast put out by the eldritch machine a hundred fold. As it blows up the magic blasts cascades through the whole country. The most powerful magic users of Cyre set up defensive anti-magic fields to stop the blast. Although they are unsuccessful it does explain certain features possessed by the Mournland. |
| Kungfu_Elvis07-19-07, 04:28 PM | Cannith has been commissioned by the Cyrian Government to produce a way to move large amounts of troops equipment at once via magic, so as to eliminate supply lines and to allow surprise attacks behind enemy lines. This machine does this by shifting things through another plane or some other type of "reality folding" plot feat. All the machine needs to work is a power source/operator, someone with the mark of passage (I’d say greater or sib). Of course this project would have been kept secret. Of course secrets get out but the information that escapes isn't the truth (corrupted by outside sources (dreaming dark or daelkyr?) on purpose or just a mixing of rumors that get the info wrong)). But the message that reaches that right ears is that the Twelve have finally built a machine that can finish what the war of the mark didn't, and are planning to use the war to cover their involvement in the deed. Insert strike force of aberrant marks that plan to destroy the machine or if possible steal it to perhaps rebuild it. During the course of the attack someone with an aberrant mark steps into the operator position and things go as wrong as they can, as the dimension/reality imploded around the machine and through out Cyre. Of course this is just one of the Theories I've heard about what caused the Day of Mourning. |
| Charles Phipps07-19-07, 04:38 PM | Hi all, I've been developing the final climactic ending to my campaign (which probably won't happen until way down the road...), but it basically involves an eldritch machine developed by House Cannith, and aberrant dragonmarks... The Abberant Dragonmark is one that harnesses the power Khyber's "strange energies." Used as the focus for the machine, it will be empowered with hundreds of Khyber shards that will allow a gigantic blast to destroy the armies of the other Four Nations. The player characters discover the Abberant Dragon Mark man intends to use it to kill all of Khovaire to ascend to "godhood" by altering it (he was born to House Cannith partially) and causing all the people killed by the 'Death Wave' to flow back to him. The PCs can prevent the Death Wave from destroying all of Khovaire but they cannot stop Cyre's destruction. They CAN destroy the machine before he becomes a god.... Or did they? |
| _Radagast_07-19-07, 06:28 PM | The PCs can prevent the Death Wave from destroying all of Khovaire but they cannot stop Cyre's destruction. They CAN destroy the machine before he becomes a god.... Or did they? These are all good so far! Keep em coming. And the story does involve the PCs chasing a villain, who plans to find out the secret of the destruction of Cyre and use it against the world now, back in time to old Cyre where they find out what may have caused the Mournland. It just happens to involve an eldritch machine built by Cannith and (probably) Greater Aberrant Dragonmarks. |
| Samotep07-19-07, 07:10 PM | You could really blow their minds if the Villain is an Aberrant Dragonmarked individual, and his mark actually is what sets off the device. (Possibly killing him or maiming him in the process.) Okay, let's set this up. The machine was created as a venture of a particular noble in Cyre, who commissioned an Eldritch Machine utilizing hundreds of Dragonshards (as Mr. Phipps has brought up.) This machine was originally designed to act as a support option, amplifying qualities of a Dragonmark, intended originally for use with one of the True marks. Imagine, being able to feed an entire army with a single use of the Mark of Hospitality, or heal your entire army with a single use of the Mark of Healing! The twist comes in that the Villain has an Aberrant Mark, but is unaware of the true nature of the machine, merely considering it as a weapon to be used by everyone. The machine, however doesn't quite work as originally intended, as it doesn't just use one daily use of the Dragonmark, but rather consumes the subject, entirely... painfully, and over the course of minutes. As he attempts to steal it, allow the PCs a chance to do something... maybe even steer them to attempt to destroy the device, just as the Villain takes it... Their attempt activates the device, and the utter corruption of the Aberrant Mark is laid upon the land of Cyre. Aberrant Marks are caused by a variety of things, but mainly, as I understand it, it comes from the mixing of bloodlines. Therein, you explain why the Mournland is so unpredictable, and deadly... then you also get to let it dawn on the characters that maybe THEY were responsible for the Mourning themselves. [Hence, one of the great dangers of time travel.] If you don't want to be that cruel, you can have the Villain attempt to activate it in a desperate attempt to thwart the heroes. Either way, you have your Mourning... |
| Charles Phipps07-19-07, 07:29 PM | Yes, if Time travel is involved then the players should be a part of the original event for better (keeping it from being worse) or worse (it happens in part because of their actions). And I recall my reaction to the thread title was... "I think Cyre did a fine job by itself." |
| _Radagast_07-19-07, 10:47 PM | You could really blow their minds if the Villain is an Aberrant Dragonmarked individual, and his mark actually is what sets off the device. (Possibly killing him or maiming him in the process.) Okay, let's set this up. The machine was created as a venture of a particular noble in Cyre, who commissioned an Eldritch Machine utilizing hundreds of Dragonshards (as Mr. Phipps has brought up.) This machine was originally designed to act as a support option, amplifying qualities of a Dragonmark, intended originally for use with one of the True marks. Imagine, being able to feed an entire army with a single use of the Mark of Hospitality, or heal your entire army with a single use of the Mark of Healing! The twist comes in that the Villain has an Aberrant Mark, but is unaware of the true nature of the machine, merely considering it as a weapon to be used by everyone. The machine, however doesn't quite work as originally intended, as it doesn't just use one daily use of the Dragonmark, but rather consumes the subject, entirely... painfully, and over the course of minutes. As he attempts to steal it, allow the PCs a chance to do something... maybe even steer them to attempt to destroy the device, just as the Villain takes it... Their attempt activates the device, and the utter corruption of the Aberrant Mark is laid upon the land of Cyre. Aberrant Marks are caused by a variety of things, but mainly, as I understand it, it comes from the mixing of bloodlines. Therein, you explain why the Mournland is so unpredictable, and deadly... then you also get to let it dawn on the characters that maybe THEY were responsible for the Mourning themselves. [Hence, one of the great dangers of time travel.] If you don't want to be that cruel, you can have the Villain attempt to activate it in a desperate attempt to thwart the heroes. Either way, you have your Mourning... No, no! This is EXACTLY the kind of thing I was looking for! Thanks a million! |
| N3palm07-20-07, 01:23 PM | Hmm, it seems it has all been said, but maybe you could add the mysterious mark of death? |