| Post/Author/DateTime | Post |
|---|---|
| Charles Phipps10-01-05, 04:07 AM | Okay...so say the PCs have accidentally gotten New Cyre teleported from Breland to the middle of the Eldeen Reaches. What would be the effects both long term and short term of this rather odd relocation? |
| Vharuck10-01-05, 04:19 AM | ... Well... Um... I would say that Prince Oargave would attempt to seize the anarchy (lack of government) that is the Eldeen Reaches and claim the area as the nation of New Cyre, angering Aundair to probably declare war and seize back the land, as well as drawing the attention of the druidic sects as the teleportation of an entire city into the middle of the forest can't be good for the natural order... Also it could appear in the Gloaming, the section of the Eldeen Reaches where Mabar (the Eternal Night) is coterminous, ruining a powerful Gatekeeper seal and setting a hideous ancient evil free. However, as much as I contemplate strange events and usually can imagine and empathize with the common man in these hypotheticals, I will unabashadly say that I have no :censored:ing clue as to how I would feel if one moment I walked to the end of my block to not see the usual mountains in the distance but a vast forest. I... I just can't imagine my reaction. It would probably be a state of shock in which I go about my daily routine as best as I can in robotic form, showing few emotions, only glancing at others and speaking only when necessary, and maybe taking the next day off to explore and attempt to wrap my head around what the hell just happened. |
| Save-vs-DM10-01-05, 04:55 AM | Um...wow... Brain...shutting down...talking...like Shatner... Mind melting... I'd really like to help you, but I think I need to rest my poor brain a bit before tackling this bit of insanity. Short story - I'm really thinking that you'd have a lot of freaked out citizens. These are the citizens that somehow survived the mourning and now their city has been magcially moved? I'd say that a lot of them might, just possibly, go 'round the twist after something like that. Short term you'd have a lot of very confused, angry, and somewhat insane citizens. I imagine that the place would literally be crawling with scholars, sages, and artificers trying to figure out just how this was accomplished. Those who managed this deed would either be hunted down by those who wanted their power or wanted them dead. They're be a HUGE threat to all the nations - someone with the power to move an entire CITY like that is too much of a threat to remain alive. I'm sure a few groups would like to study those responsible like lab rats, but the majority would want them simply dead. If the PCs themselves accomplished this task, and anyone knows it was them, I'd send about the best assassins I could after them immediately. They're too dangerous to remain living. Long term I could see New Cyre eventually coming into a huge conflict with the druids of the reaches. That much timber would be a great boon to them industry wise, so they'd logically want to start logging it just to make enough money to live. This is going to **** of the druids, who would most likely come down hard on New Cyre. I imagine about half the citizens would be killed in battle with the druids, roughly 1/4 might convert to a druidic religion and just solider on, and about 1/4 would move back to where New Cyre was and just start over once again. I hope that was somewhat helpful. Cheers, Save vs DM |
| Charles Phipps10-01-05, 05:02 AM | The reason for it is the Accumulator, which is ripped from FR but essentially it's a Eldritch machine that was being charged for the purposes of relocating Sharn and collapsing Breland's economy (and since the artificer was crazy-also shatter it). It's basically a few thousand teleport without error spells having been faithfully cast every morning by his collaborator with a hundred harvested Siberys shards going off at once. I honestly think it's a neat trick to play on the PCs who save Sharn but 'accidentally' move a city. I do think Prince Oargev might actually be able to make the best of it though by essentially setting up New Cyre in a largely 'untamed' country at the foot of Queen Aurala. I think he's good enough of a diplomat to make peace with the Druids and also work on organizing the locals and setting it up as a 'free home' for Cyre. |
| Umlaut10-01-05, 02:58 PM | I'd think people would realize pretty quickly that without the farmland that surrounds every city, they would starve to death within a few weeks (unless they killed everything for miles and ate it). With no road or rail connections, they would be pretty ****ed. |
| Arden Blackleaf10-01-05, 10:52 PM | :eek: ............My brain is now shutting down....I would really like to help but...This is just so...enormous........"Bounces away" |
| LuciferNietzsche10-01-05, 11:16 PM | What's the big deal? A city teleported...that's nothing major... A hypernova...or some similar cataclysm is a big deal. Anything less isn't even noteworthy. But, I agree that Oargev is probably enough of a diplomat to keep the Druids and Aundair placated for a time. The druids prefer nature, but they understand that society still exists, for better or worse, and it has needs. They don't want to destroy society, they want society to learn to exist in harmony with nature. Besides, they'll know perfectly well that the citizens didn't do that to the city. Some orders, or some members of certain orders, may be hostile, but most will be wanting to find a way to handle the situation as quickly and with as little damage to the forest AND the city as possible. Perhaps they might show the New Cyrans how to exist as a city in the forest with far less impact than would normally occur from a city that size. The New Cyrans won't adjust well to the change, but most likely, after everything that's already happened, they'll probably just ignore the fact entirely, and be focused again on picking things back up. A lot like the Katrina and Rita victims. After having an entire nation utterly wiped out, and rendered eternally dead, having your city teleported across a continent will seem like nothing, as long as you live to talk about it. |
| Gurv10-02-05, 10:40 AM | I think it would depend on where New Cyre landed. I mean, if its in the Gloaming or Twilight Demesne, then the Cyrans are going to have their own problems. Anywhere else, and the question on everyone's mind is going to be whether it was purposeful or not. If everyone knows and accepts the truth, then they'll likely treat the Cyrans as the displaced people that they are. If the truth is unknown, then they'll assume them to be an invasion force. I think that Aundair is going to have as much trouble with this as Eldeen is, since they want to reclaim the Eldeen and having another nation plunked down in the middle of it is going to make that all but impossible. The Eldeen itself is going to worry that having so many immigrants here, without any intention of taking up local ways, will destroy their way of life. Oalian himself should make a statement about how they are to be treated, and Oargev and the greatpine ought to work something out. If that doesn't happen, there will be a lot of conflict. |
| Ohtar Turinson10-02-05, 02:03 PM | I suspect the ashbound would be rather angry, and the children of winter would have a field day... nothing spreads disease like a city, after all... |
| borg_3910-09-05, 08:36 PM | my wizard named michael which is a human necromancer with a deep fastionation with souls decided he needs a new awe inspiring name it must begin with m and must be pronouncable and it must inspire fear into his enemies if you dont mind |