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| Subtle Knife06-12-07, 09:25 PM | I seem to be coming up with new ideas for magic ideas on a daily basis, and thought I'd gradually post them here. That being said, I suck at determining things like price, item level, etc., and would appreciate any input or constructive criticism. SK Emissary’s Portmanteau Price (Item Level): ???? (???) Body Slot: -- Caster Level: 14th Aura: Strong Conjuration Activation: Activating the Portmanteau takes 1 minute Weight: 5lb These filigreed mithral caskets are made in linked pairs. A document placed within the box and lit aflame is destroyed, only to be reconstituted from ash within its’ paired box. These work regardless of distance between the boxes as long as they are present on the same plane. Prerequisites: Craft Wondrous Item, Teleport Cost to Create: ??? Amulet of Aresh (posted previously) Price (Item Level): ??? Body Slot: Throat Caster Level: 10th Aura: Strong Illusion Activation: Entering Dreamtouched state takes a full round of meditation; using Dream of Insight takes 8 hours of rest Weight: -- This amulet is a complex knotwork of leather straps, onto which polished pieces of carved turquoise and malachite are threaded in an intricate pattern. Aresh’s Amulet draws minute quantities of energy from its bearers’ mind while dreaming, and as such its’ powers depend on the power of the bearer. Level Abilities 1 Gain the Dream Scion feat while worn; can only ever be used once daily, Dreamtouched state lasts for a number of rounds equal to 3+your (improved) Wisdom modifier 4 May gain the benefits of one of the following while in a Dreamtouched State: Dream of the Moment, Dream of Strength, Dream of Instinct; Dreamtouched state lasts for a number of rounds equal to 4+your (improved) Wisdom modifier 7 May use Dream of Perception once every three days; Dreamtouched state lasts for a number of rounds equal to 5+your (improved) Wisdom modifier 10 May use Dream of Insight once weekly; Dreamtouched state lasts for a number of rounds equal to 6+your (improved) Wisdom modifier 13 May use Dream of Contact once per week; Dreamtouched state lasts for a number of rounds equal to 7+your (improved)Wisdom modifier Prerequisites: Craft Wondrous Item, Dream Cost to Create: ??? |
| Subtle Knife06-25-07, 08:34 PM | A simple variant on the Cape of the Viper (MIC p84) - inspired by the rarely-seen Tibbits and their remarkable espionage capabilities! Tibbit Cloak Price (Item Level): 2000gp (6th) Body Slot: Shoulders Caster Level: 7th Aura: Moderate (DC18) transmutation Activation: Swift (command) Weight: 1lb These cloaks come in a variety of different colors and patterns, usually combinations of blacks, browns, reds, and whites. A tibbit cloak allows you to transform into a tiny housecat. The cape has 3 charges, which are renewed each day at dawn. Spending a charge transforms you for 10 rounds. While in feline form, you replace all your normal statistics and special abilities with those of a typical housecat, except that your alignment, hit points, hit dice, and your ability to understand (but not speak) the languages you normally understand. Any gear worn or carried melds into your new form and become nonfunctional. Treat this as a polymorph effect, as defined on page 95 of Players Handbook II. Prerequisites: Craft Wondrous Item, ability to Wildshape Cost to Create: 1000gp, 80XP, 2 days |
| Subtle Knife06-25-07, 09:12 PM | A few new little tools any artificer might want to add to his/her repertoire! In general, they follow the rules for chronocharms as described in the MIC. Chronocharm of the Roguish Wielder Price (Item Level): 500gp (3rd) Body Slot: Throat Caster Level: 5th Aura: Faint (DC 17) transmutation Activation: Immediate Weight: -- This charm resembles a crystal monocle. A chronocharm of the roguish wielder alters your perception of time, allowing you a second opportunity to properly trigger a magic item. When you activate this chronocharm, you can immediately reroll a single Use Magic Device check that you just attempted. The result of the second roll replaces the first result. This ability functions once per day. Prerequisites: Craft Wondrous Item, Artificer Knowledge class feature or 10 ranks in Use Magical Device. Cost to Create: 250gp, 20XP, 1 day Chronocharm of the Skilled Craefter Price (Item Level): 500gp (3rd) Body Slot: Throat Caster Level: 5th Aura: Faint (DC 17) transmutation Activation: Immediate Weight: -- This charm resembles a fused set of tools, including hammer, tongs, calipers and chisel. A chronocharm of the skilled craefter alters your perception of time, allowing you a second opportunity to properly craft a mundane item. When you activate this chronocharm, you can immediately reroll a single Craft check that you just attempted. The result of the second roll replaces the first result. This ability functions once per day. Prerequisites: Craft Wondrous Item, Magecraft. Cost to Create: 250gp, 20XP, 1 day Chronocharm of the Bright Mind Price (Item Level): 500gp (3rd) Body Slot: Throat Caster Level: 5th Aura: Faint (DC 17) transmutation Activation: Immediate Weight: -- This charm usually resembles a small book or scroll. A chronocharm of the bright mind alters your perception of time, allowing you to cast your mind back into your distant memories and make a second opportunity to divine some small fragment of specific knowledge you seek. When you activate this chronocharm, you can immediately reroll a single Knowledge check that you just attempted. The result of the second roll replaces the first result. This ability functions once per day. Prerequisites: Craft Wondrous Item, Ancient Knowledge. Cost to Create: 250gp, 20XP, 1 day Chronocharm of the Lux Arcanum Price (Item Level): 500gp (3rd) Body Slot: Throat Caster Level: 5th Aura: Faint (DC 17) transmutation Activation: Immediate Weight: -- This charm usually resembles the draconic symbol for magic. A chronocharm of the lux arcanum alters your perception of time, allowing you a second opportunity to divine the intent of a particular magical matrix. When you activate this chronocharm, you can immediately reroll a single Spellcraft check that you just attempted. The result of the second roll replaces the first result. This ability functions once per day. Prerequisites: Craft Wondrous Item, Detect Magic. Cost to Create: 250gp, 20XP, 1 day |
| Subtle Knife06-27-07, 02:00 PM | Great to see the spirit of constructive criticism is alive and well here. SK |
| GimliGloinson06-27-07, 06:10 PM | I like the Tibbit Cloak. Since you're going with the 3 charges, how bout a scaling Polymorph, like the Cape of the Viper. First off stick with 7 round duration, since your caster level is 7. 1 charge = house cat 3 charges = leopard The CR for leopard is equal to the large viper, but you're dealing straight damage, not poison, so maybe it's still balanced. There's no cat-like-substance to fit into the 2 charges slot. As far as the Portmanteau and Amulet, I dunno. I'm not real familiar with the Sarlona stuff yet, so I'll not comment there. Portmanteau probably needs Teleport Any Object and maybe Make Whole? I like your chronocharms. Very tasty. :) |
| Warforged Goblin06-28-07, 09:08 AM | For the 2 charges Tibbit Cloak option, how about a lynx/bobcat from Sandstorm? IIRC they would fall between the housecat and leopard. Nice job on the chronocharms too :D |