Spell Damage Change Interaction [Archive] - Wizards Community

Post/Author/DateTimePost
aaaron0

03-03-08, 08:39 PM
We all know that one of the biggest drawbacks of a damage dealing mage is that energy immunity isn't all that hard to get. But what I'm wondering, (and really have no clue about) is how to adjust 2 abilities or feats that alter the damage of a spell from the base line. Let's use the Daggerspell Mage's Invocation of the knife (Half of the damage of an energy spell is converted to magic slashing damage) and Consecrate Spell feat (half the damage of the spell results from Divine power). Way I see it there are 4 possible outcomes:

1. Half Energy, Quarter Divine, Quarter Slashing
2. Half Divine, Half Slashing
3. Half Energy and Half one or the other depending on the order applied
4. 1/3 Energy, 1/3 Slashing, 1/3 Divine

Has anyone tried this before? I know there are other abilities similar to the ones above but they would leave you with the same question.

Thanks in advance.
Gurv

03-04-08, 04:37 PM
I think you missed your target forum by a few virtual inches. This is one is for the Eberron Campaign Setting. Your question doesn't really seem to have anything to do with Eberron. Even if you're playing on Eberron, this question might be better asked here (http://forums.gleemax.com/forumdisplay.php?f=20).