Sugestion about a plot with the Chamber [Archive] - Wizards Community

Post/Author/DateTimePost
pontoark

02-03-08, 09:57 PM
Hi there,

I'm trying to finish an adventure with a nice ending but to do so I need to find some nice plot with a "winning the chamber" fell, since destroying them is impossible (level 13 players) and is sort of cheese, I have to think of something smaller like just giving then a lot of trouble or something that fit in as an nice adventure ending.

Any ideas are welcome (I'm really out of then ^^ )

Thanks in advance
pontoark
Nexusdragon

02-05-08, 05:41 PM
Possibly you can have them kill a young extremist within the Chamber. That way they temporarily stop some meddling from the dragons, but at the same time, he could have been so crazy that the most powerful ones will see it as a blessing that he is gone. That still leaves it open however for said extremists followers to seek revenge.