| Post/Author/DateTime | Post |
|---|---|
| Dragom05-09-07, 02:32 AM | You will never meet a god in Eberron. However there exists 6 villains who's life of blood and madness have blurred the lines enough to create an exception. These people may vary well have had real names at one point. Now though they are empty husks of what they where and are truely mortal incarnations of the dietes they revere. The Six, Devoted Madmen The Devourer Lyrandar Half-elf Exorated. Bard 6, favours a Shortsword. His true name has been removed from Lyrandar records. All associates from his privious life are missing or dead. A lesser Mark of Storm emerges from a brutal burn on his bicep. Tends to get fidgety if prevented from dousing himself with water. Is often accompanied by the smell of mildew and his clothes and hair are mostly rotted. The Fury Human, Barbarian 5, favours the Greatsword. Refuses adamantly to wear armour of any sort. She has a lengthy list of lovers but she has strangled almost all of them before morning. Has on occaision been found attacking inanimate objects when frustrated or bored and she is easily bored. In her wardrobe, less is more. The Keeper Halfling, Necromancer 7, Favours a skull headed staff Possesses a mock tribal mask made out of the face of a ghoul. He and his mount are often shrouded in black cloth. His arrival is often heralded by the arrival of his entourage of zombie dire rats. He keeps a pouch filled with bones from all the people he has killed. Etched into the bones of his skeletal clawfoot are enough obscenities to make a sailor go pale... if that sailor could read Celestial that is. The Mockery Half-Orc, Monk 6, Favours a pair of Kama. Enjoys wearing silver and can pass for one of the more martial high-born Ladies prone more to doublets and dress tunics then gowns. Her Kama are hidden at the small of her back and are always ready to be drawn. You can tell when she is lying becuase that is when she will smile. She lies compulsively. The Shadow Gnome, Sorcerer 6, Favours a Dagger, Relying on illusions he prefers to keep himself from sight and allows others to focus in his illusionary self. Often paints his face black and his eyes white. Has a habit of constantly murmering under breath when he is thinking or concentrating. The Traveler Changeling, Rogue 4, Favours a specialy made Heavy Mace that looks like a solid walking stick. Many a weary traveler has fallen prey to his/her friendly offer of assistance. Helpful and friendly and flamboyant and always in a differnt guise, the only resonable way to follow him is either by following the laughter or the trail of corpses. The Six are (among other things) a small band of elite mercenaries that hire themselves out to dangerous organizations of ill repute. They'll work for cults, criminal gangs, bugbear tribes, indeed anyone who can pay them for slaughter and murder. In there free time they spend there time in slaughter and murder. As far as they're concerned, they are living the dream. Often they will be met first singly leading groups of thugs, then in pairs and then all together. Before using one of the six it is important to ensure the high probability of survival for the villain, as to ensure a nearly full roster for the final battle with the Six. Oppinions? Sugestions? Critics? |
| Logos705-09-07, 12:01 PM | I'd almost suggest doubling the class levels for all of them , less is more in eberron but once you break the 3rd level magic barrier or 3 iteritive attacks is when things begin getting scary other than that i really love these, great flavour, love the non traditional associations. Logos |
| Rekko05-09-07, 07:48 PM | I was wandering. Are the six characters that you present to us avid fallowers of The Dark Six and try to incarnate their gods? Or are the six mercanaries' stories spread so far it created a cult around the characters and the image they project of themselves? All in all, I like it. However, considering the killing they do, the appearance they project, I'd also raise their level. Rekko |
| Dragom05-09-07, 08:29 PM | Almost accidentaly so and yes. More over they where originally thought up as a challenge as a party moves from 4th to 8th level. And 1st level commoners don't really pay out that much exp, and does it really warrant experience if they cower as you kill them? |
| Kinger05-10-07, 07:14 PM | How else do you think Cannith pays the XP costs of all its magic items? Its artificers head to the slums to grind goblin peasants. Duh. ;) Seriously, though, I like the idea and backgrounds of them all, but I agree that, even in Eberron, they're a little too low level to be revered as godly incarnations the world over. A level 5 Barbarian that's killed so many people is surely to be tracked down by any monarchy with at least one competent Diviner or Inquisitive on staff, and subsequently dealt with by elite agents (ie: PCs), before she's believed to be the Fury Herself, I'd expect. If they're meant to be challenges for 4-8th level PCs, I wouldn't put their notoriety so high. Rather, I'd have whispered rumours draw likeness to them, in the vein of "It was so horrible, you'd have sworn she was the Fury herself..." I'd say they're about the level that one or two (possibly drunken) witnesses would make the claim that they are incarnations of the deities themselves, but not so high that the world at large believes it. |
| Dragom05-10-07, 08:27 PM | Oh nobody believes they are the gods themselves. They merely claim that they are when asked and not many have survived disputing this claim. They are for the most part merely sociopaths with a small cult following and a dire reputation. |
| polt05-16-07, 12:14 PM | I was actually going to say how much I liked that the levels weren't that high. That's excellent. |