| Post/Author/DateTime | Post |
|---|---|
| Metamagick03-14-07, 05:33 PM | Hello! I always thought an Enclave was something like their store. So a house of Sivis's enclave would one of those places where you could send messages or something like it. However after I did more research I came to realize that it is more like an hotel just for dragonmarked places. Such as a BIG mansion where they dragonmark peoples can stay. Then my friend said that wasnt it....I AM SO CONFUSED! I just want to know what a enclave is in great detail! Thanks, :::Metamagick::: |
| AvonRekaes03-14-07, 06:15 PM | I think its a bit of a combination of both, combined with administration facilities. Some bigger enclaves have an "outer" section where the public can go to shop, while smaller ones are just living spaces and administratioin/production facilities. If it's just a store or service station, it's not an enclave. Such as a Ghallanda Inn or a Tharashk Inquistive Agency, they're just commercial storefronts, not enclaves. |
| goblin_pride03-14-07, 06:19 PM | Enclave is just a synonym for a compound, ghetto or stronghold. It's an enclosed area held by one faction (in your context, one dragonmarked house). Dictionary.com should have the exact definition if you want to know exactly what it means. A store would be an emporium, by the way. |
| Metamagick03-14-07, 06:34 PM | So a theather would be a "shop" to the shadow dragonmarked houses and a enclave (on the outside) would be a "hotel" for members of the house. A nice place to live and stay. On the INSIDE rooms full of scrying mirrors and Serpentine Tables, workshops creating "secret agent" gadgets, and giving out spy missions? Kinda like a james bond thingy? Thanks!!! |
| Darth Syntax03-14-07, 07:00 PM | I would say that the Dragonmarked Enclaves are more like a collection of buildings, outdoor spaces, and the like, all owned an operated by the House. Think of Rome and the Vatican. |
| Cifer03-15-07, 12:46 PM | Goblin and Darth basically said it: The bigger ones are little cities-inside-cities. Dragonmarked describes the enclaves in more detail. Suffice to say here that they are partitioned into two sections, a private one which is open only to house members and associates, is heavily guarded either by house forces or Deneith/Medani/Kundarak mercenaries and has everything to make life comfortable, and a business section which is open to outsiders. Enclaves are where you go when you need the more expensive services of a house - teleportation, powerful magic items or mercenaries of company strength. Simple inns, message stations and shops are not considered enclaves. |
| goblin_pride03-15-07, 01:58 PM | Simple inns, message stations and shops are not considered enclaves. The closest description I can give to what an enclave is would be the fortified compounds the drug lords in South America live in. Nothing but family and trusted associates are allowed into certain areas, while other places are reserved for entertaining guests from outside the family. While not always going to be a perfect comparison, that's probably going to better than describing them as being like the ethnic Ghettoes that developed in Europe prior to World War II. |
| Edymnion03-15-07, 09:24 PM | The simplest description of an enclave is "Everything you would expect an organization to have for a given size". A very small House Cannith enclave would likely be nothing more than a glorified blacksmith shop. A single forge, a little room to work in, and some canopied tables around the sides to show off your wares for sale. You move up to bigger enclaves, and you get fancy work areas, places to sleep, cafeterias for the workers, etc. Take whatever the house does at it's most basic, and thats what the smallest enclave would be. Canniths would be a blacksmithy. Vadalis would be a stable, etc. As you get bigger, you start adding in accessory buildings. Canniths get fancier smithies, an actual storefront to sell their wares, etc, while Vadalis would get animal holding areas, room for the animals to run around in, etc. Go bigger than that, and you require full time occupation, which means places to sleep, ways to feed the live in help. You get places to sleep, you have to start dealing with house members stopping by for the night on the way to somewhere else. You get visitors, you start getting recreation areas. You get all of that, and you're a hub, and you start getting teaching and instructional areas since people are coming from far and wide to learn from you since you were so successful. When you're that successful with so much access to fresh minds, you can start doing research into experimental new techniques. So you can literally range from a single room being an enclave in a small villiage, to being large enough to count as a city in your own right, and everything in between. |
| The_Robot03-15-07, 10:38 PM | So a theather would be a "shop" to the shadow dragonmarked houses and a enclave (on the outside) would be a "hotel" for members of the house. A nice place to live and stay. On the INSIDE rooms full of scrying mirrors and Serpentine Tables, workshops creating "secret agent" gadgets, and giving out spy missions? Kinda like a james bond thingy? Thanks!!! i think what you've described would be accurate for the elf Houses of Shadow, yeah. their Enclaves would probably be a massive stronghold (think the Mi6 building) with a "store front" that would be a great theater (like Radio City Muisc Hall or the like) for the public. and the rest of the structure would be administrative offices (where the "M" like figures are), training facilities (for both their legit performers and their spies), "Q" like workshops, and then a "hotel" or actually "condo" like portion for house members to live in while staying at the Enclave. i think if you adjust that idea accordingly for each house, you get the idea of a Dragonmarked Enclave. |
| Arcane_Mark03-15-07, 11:10 PM | i think what you've described would be accurate for the elf Houses of Shadow, yeah. their Enclaves would probably be a massive stronghold (think the Mi6 building) with a "store front" that would be a great theater (like Radio City Muisc Hall or the like) for the public. and the rest of the structure would be administrative offices (where the "M" like figures are), training facilities (for both their legit performers and their spies), "Q" like workshops, and then a "hotel" or actually "condo" like portion for house members to live in while staying at the Enclave. i think if you adjust that idea accordingly for each house, you get the idea of a Dragonmarked Enclave. So you can be a condo and you can do downstairs be at a play? SWEET! Would the head-onchos have their own mansion? No enclave for them? |
| Dragom03-15-07, 11:42 PM | The head-honchos would have Mansions inside the Enclave. And in an isolated spot in the country... And in that ritzy neuborhood in Sharn just so they can say "I have a place in -Insert trophy area here-" |
| Cifer03-16-07, 12:10 AM | @Edy According to Dragonmarked, only the larger holdings of the houses are considered enclaves - single buildings are not. |
| Shadowkire03-17-07, 09:48 PM | An enclave is like a shop/business with a mansion in the back |