Expedition Adventures Questions [Archive] - Wizards Community

Post/Author/DateTimePost
Butterface

09-12-06, 12:46 AM
So I noticed that Well of Woe isn't available for Game Days or Home play - are Expedition adventures only going to be available for play at cons?

Also, Well of Woe was a blast, how many of those Expedition adventures are you guys planning? From reading the interview with RPGA Content Manager Stephen Radney-MacFarland, I get the impression that there will be an Expedition adventure released between now and Winter Fantasy 2007, and then another at Winter Fantasy 2007.

"Web Gnome: So how may adventures can I play in this new campaign?

Stephen: By Winter Fantasy 2007, you’ll have the opportunity to play 14 round of adventure, and that’s only playing one faction. For each additional faction you want to play, add 8 rounds, so if you really wanted to, you could pay up to 38 rounds (152 hours) of adventures before Winter Fantasy. And then Winter Fantasy sees the release of 11 more rounds!"

The 14 rounds for one faction - I'm assuming that's 8 faction mods and two expedition adventures, one of which was Well of Woe?
psgj

09-12-06, 02:07 AM
So I noticed that Well of Woe isn't available for Game Days or Home play - are Expedition adventures only going to be available for play at cons?

https://events.wizards.com/RPGAWeb/external/econplay.asp?ScenarioCd=WWOE11EXE

WoW can be played at a retail location Starting Nov. 1st, Game Day starting Dec. 1st, and Home play starting Jan. 1st.

Also, Well of Woe was a blast, how many of those Expedition adventures are you guys planning? From reading the interview with RPGA Content Manager Stephen Radney-MacFarland, I get the impression that there will be an Expedition adventure released between now and Winter Fantasy 2007, and then another at Winter Fantasy 2007.

"Web Gnome: So how may adventures can I play in this new campaign?

Stephen: By Winter Fantasy 2007, you’ll have the opportunity to play 14 round of adventure, and that’s only playing one faction. For each additional faction you want to play, add 8 rounds, so if you really wanted to, you could pay up to 38 rounds (152 hours) of adventures before Winter Fantasy. And then Winter Fantasy sees the release of 11 more rounds!"

The 14 rounds for one faction - I'm assuming that's 8 faction mods and two expedition adventures, one of which was Well of Woe?

With SRM know longer with WotC, it is hard teller what direction the new SRM will go (once s/he is hired), but it seems as if the faction masters are dedicated to making sure there will be a lot of adventures.

Pat
smerwin29

09-12-06, 07:21 AM
We are still putting together a final schedule, but you can be fairly sure that between now and Winter Fantasy, even if you only play in one Faction, you will have at least 14 rounds of XE to play: at least 4 faction mods and 4 DM's Marks, plus at least 6 rounds of expedition mods.