Need Story Object Codes for 3rd Faction mods [Archive] - Wizards Community

Post/Author/DateTimePost
quizboy

12-11-06, 05:30 PM
The Blackwheel 3rd faction mod (Marked Man) seems to be missing the story object codes from the adventure. The text is present, but there are no codes.
I know the codes are present for the Cabal 3rd faction mod, but I do not know about the other two factions.
As was requested before, I will PM the Blackwheel factionmaster for the codes, but I wanted to bring this to people's attention before they started reporting the 3rd faction mods.

Thanks.

Steven
kiddoc

12-11-06, 09:53 PM
Thanks for the head's up Steven, this is being looked into.
tbug

12-28-06, 01:05 PM
Was this ever resolved? I'm running CoL #3 tonight and I have no story object codes. How long should I wait to report the game before giving up and entering the data with no rewards for the players?
JJeff

12-29-06, 04:38 AM
I've done that before. Told the players to record down on the AJ what I gave them and cursed at the database. This was when I ran CC or CoL 2, if I remember correctly.

The players got the XP and EV A-OK, but the Story items... bah... Thanks for AJs...
Mherduwynn

12-30-06, 04:29 AM
This is one of the reasons we pushed for the Adventure Journals. With no real control over how the data gets appended to the modules, we wanted you all to have a back up way of keeping track of your rewards and Story Objects.

-A