| Post/Author/DateTime | Post |
|---|---|
| Etherrider11-18-06, 10:02 PM | I can't find any reference yet for the campaign costs on items (bought using EV and so forth) that require implantation or grafting costs. like if an item require 3K gold as a cost and then requires someone with 10 ranks in Heal and Craft Universal Item feat. I ask this only because getting a +1 sword is a lot different from anything which require grafting/implanting/etc... because there is an additional process past picking it up. Anyone got anything on this? |
| Marcus Majarra11-20-06, 04:46 PM | It's safe to assume that they would follow normal item creation/purchase rules. |
| Etherrider11-20-06, 05:49 PM | So add in the implant/grating costs etc... to the items vaule for purchasing? Cause those costs are not listed in the creation rules about the extras required to make an item functional. Okay that is a step in the right direction. How much would be charged for the grating/implanting? I don't see a good list anywhere but could base it on House J's healing costs. Any advice on that? |