Well of Woe Maps [Archive] - Wizards Community

Post/Author/DateTimePost
Etherrider

12-10-06, 02:31 PM
Aside from some typos in the 3 modules for Well of Woe (i.e 15 HD... :D ) there is reference to a map in module 2 (goblin traps are marked with X's and so forth) and the map does not seem to be included.

I can wing this myself, but would like to know how much area this covers and how many traps are suggested to be in this encounter.

Thanks
FaintestInkling

12-18-06, 09:23 PM
I also am in need of maps for Well of Woe.
smerwin29

12-18-06, 09:41 PM
No maps were put into the adventure (except for Part 3), so feel free to make your own for the first two parts.

Shawn
Well of Woe Guy
Etherrider

12-19-06, 01:17 AM
Thanks for the info.

I hate to say it....but why leave in the obvious reference to them? If you leave out one thing....best leave out ref to it. :)

Also...remember to look at monster stats......should be 17 hp not 17HD....most all stats read backwards. :D

Of course I used the HD mistakes to scare teh bejezzus outta my players!
smerwin29

12-19-06, 09:07 AM
Thanks for the info.

I hate to say it....but why leave in the obvious reference to them? If you leave out one thing....best leave out ref to it. :)

Also...remember to look at monster stats......should be 17 hp not 17HD....most all stats read backwards. :D

Of course I used the HD mistakes to scare teh bejezzus outta my players!

Answered calmly and rationally offlist.
Harliquinn

12-19-06, 09:55 AM
I used a pre-drawn map and some random dice rolls to get through that section when I ran it.
Evil_ernie_SSK

12-19-06, 10:11 AM
I just made stuff up confidently so that the player assumed I had it planned out ahead of time.

"Ok stop, there is a trap there."
Herrbard

12-19-06, 04:23 PM
I just dropped traps every other square and TPK'ed the entire ... er... no.

No I didn't.

Really.

:embarrass